updated missing punctuation in the README file.

Added  missing period( . ) in many places.
Added missing colon ( : ) in some places.
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@ -13,40 +13,40 @@ Visit [our documentation](doc/articles/intro.md) for more details.
## Prerequisites
* [**Visual Studio 2017 15.5 or later**](https://visualstudio.microsoft.com/), with:
* **Universal Windows Platform component** installed
* **Universal Windows Platform component** installed.
* **Xamarin component** installed (for Android and iOS development)
* **Xamarin component** installed (for Android and iOS development).
* **ASP.NET/web component** installed, along with .NET Core 2.2 (for WASM development)
* **ASP.NET/web component** installed, along with .NET Core 2.2 (for WASM development).
To easily create a multi-platform application:
* Install the [Uno Solution Template Visual Studio Extension](https://marketplace.visualstudio.com/items?itemName=nventivecorp.uno-platform-addin)
* Install the [Uno Solution Template Visual Studio Extension](https://marketplace.visualstudio.com/items?itemName=nventivecorp.uno-platform-addin).
* Create a new C# solution using the **Cross-Platform App (Uno Platform)** template, from Visual Studio's **Start Page**.
See the complete [Getting Started guide](https://platform.uno/docs/articles/get-started.html) for more information.
For a larger example and features demo:
* Visit the [Uno Gallery and Playground](https://github.com/nventive/Uno.Playground) repository
* Try the [WebAssembly Uno Playground](https://playground.platform.uno) live in your browser
* Visit the [Uno Gallery and Playground](https://github.com/nventive/Uno.Playground) repository.
* Try the [WebAssembly Uno Playground](https://playground.platform.uno) live in your browser.
# Uno Features
* Supported platforms:
* Windows (via the standard UWP Toolkit)
* iOS and Android (via [Xamarin](https://www.visualstudio.com/xamarin/))
* WebAssembly through the [Mono Wasm SDK](https://github.com/mono/mono/blob/master/sdks/wasm/README.md)
* Dev loop
* Dev loop:
* Develop on Windows first using Visual Studio
* [XAML Edit and Continue](https://blogs.msdn.microsoft.com/visualstudio/2016/04/06/ui-development-made-easier-with-xaml-edit-continue/) for live XAML edition on each key stroke
* [C# Edit and Continue](https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-use-edit-and-continue-csharp)
* Validate on other platforms as late as possible
* Experimental XAML Hot Reload for WebAssembly, iOS and Android
* [Uno.UITest](https://github.com/unoplatform/Uno.UITest), a library to create Cross-Platform UI Tests for WebAssembly, iOS and Android.
* Cross Platform Controls
* Cross Platform Controls:
* [Control Templating](https://docs.microsoft.com/en-us/windows/uwp/design/controls-and-patterns/control-templates)
* [Data Templating](https://code.msdn.microsoft.com/Data-Binding-in-UWP-b5c98114)
* [Styling](https://docs.microsoft.com/en-us/windows/uwp/design/controls-and-patterns/xaml-styles)
* [Rich Animations](https://docs.microsoft.com/en-us/windows/uwp/design/motion/xaml-animation)
* UWP Code Support
* UWP Code Support:
* [Windows Community Toolkit](https://github.com/nventive/Uno.WindowsCommunityToolkit)
* [MVVM Light Toolkit](https://github.com/nventive/uno.mvvmlight)
* [Microsoft XAML Behaviors](https://github.com/nventive/Uno.XamlBehaviors)
@ -60,24 +60,24 @@ For a larger example and features demo:
* [Rx.NET](https://github.com/reactiveui/Reactive.Wasm)
* [ColorCode-Universal](https://github.com/nventive/Uno.ColorCode-Universal)
* Any UWP project
* Responsive Design
* Responsive Design:
* [Visual State Manager](https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.VisualStateManager)
* [State Triggers](https://blogs.msdn.microsoft.com/mvpawardprogram/2017/02/07/state-triggers-uwp-apps/)
* [Adaptive Triggers](https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.AdaptiveTrigger)
* Platform Specific
* Platform Specific:
* Native controls and properties via [conditional XAML](doc/articles/using-uno-ui.md#supporting-multiple-platforms-in-xaml-files)
* Any of the existing Xamarin iOS/Android libraries available
* Xamarin.Forms Renderers
* Xamarin.Forms Renderers:
* [Uno Platform WebAssembly Renderers for Xamarin.Forms](https://github.com/unoplatform/Uno.Xamarin.Forms.Platform)
# Live WebAssembly Apps
Here's a list of live apps made with the Uno Platform for WebAssembly.
* The [Uno Platform Playground](https://playground.platform.uno) ([Source](https://github.com/nventive/Uno.Playground))
* The [Uno Platform Playground](https://playground.platform.uno) ([Source](https://github.com/nventive/Uno.Playground)).
* The [Uno Calculator](https://calculator.platform.uno), a simple yet powerful iOS/Android/WebAssembly C# port of the calculator that ships with Windows ([Source](https://github.com/unoplatform/calculator)). Also try the [pink theme](https://calculator.platform.uno/?theme=pink), the [iOS version](https://apps.apple.com/app/id1464736591) or the [Android version](https://play.google.com/store/apps/details?id=uno.platform.calculator).
* The [Xaml Controls Gallery](https://xamlcontrolsgallery.platform.uno/) ([Source](https://github.com/nventive/Uno.Xaml-Controls-Gallery))
* [SkiaSharp fork for the Uno Platform](https://skiasharp-wasm.platform.uno/), Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library ([Source](https://github.com/unoplatform/Uno.SkiaSharp))
* The [Xaml Controls Gallery](https://xamlcontrolsgallery.platform.uno/) ([Source](https://github.com/nventive/Uno.Xaml-Controls-Gallery)).
* [SkiaSharp fork for the Uno Platform](https://skiasharp-wasm.platform.uno/), Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library ([Source](https://github.com/unoplatform/Uno.SkiaSharp)).
* The [Uno.WindowsCommunityToolkit](https://windowstoolkit-wasm.platform.uno/), ([Source](https://github.com/nventive/Uno.WindowsCommunityToolkit))
* The [Uno.Lottie](https://lottie.platform.uno/), a sample that uses the [AnimatedVisualPlayer](https://docs.microsoft.com/en-us/uwp/api/microsoft.ui.xaml.controls.animatedvisualplayer) ([Source](https://github.com/nventive/Uno.LottieSample))
* The [Uno.RoslynQuoter](http://roslynquoter-wasm.platform.uno/), a [Roslyn](https://github.com/dotnet/roslyn) based C# analysis tool ([Source](https://github.com/nventive/Uno.RoslynQuoter))