updated missing punctuation in the README file.
Added missing period( . ) in many places. Added missing colon ( : ) in some places.
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README.md
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README.md
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@ -13,40 +13,40 @@ Visit [our documentation](doc/articles/intro.md) for more details.
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## Prerequisites
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* [**Visual Studio 2017 15.5 or later**](https://visualstudio.microsoft.com/), with:
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* **Universal Windows Platform component** installed
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* **Universal Windows Platform component** installed.
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* **Xamarin component** installed (for Android and iOS development)
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* **Xamarin component** installed (for Android and iOS development).
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* **ASP.NET/web component** installed, along with .NET Core 2.2 (for WASM development)
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* **ASP.NET/web component** installed, along with .NET Core 2.2 (for WASM development).
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To easily create a multi-platform application:
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* Install the [Uno Solution Template Visual Studio Extension](https://marketplace.visualstudio.com/items?itemName=nventivecorp.uno-platform-addin)
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* Install the [Uno Solution Template Visual Studio Extension](https://marketplace.visualstudio.com/items?itemName=nventivecorp.uno-platform-addin).
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* Create a new C# solution using the **Cross-Platform App (Uno Platform)** template, from Visual Studio's **Start Page**.
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See the complete [Getting Started guide](https://platform.uno/docs/articles/get-started.html) for more information.
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For a larger example and features demo:
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* Visit the [Uno Gallery and Playground](https://github.com/nventive/Uno.Playground) repository
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* Try the [WebAssembly Uno Playground](https://playground.platform.uno) live in your browser
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* Visit the [Uno Gallery and Playground](https://github.com/nventive/Uno.Playground) repository.
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* Try the [WebAssembly Uno Playground](https://playground.platform.uno) live in your browser.
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# Uno Features
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* Supported platforms:
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* Windows (via the standard UWP Toolkit)
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* iOS and Android (via [Xamarin](https://www.visualstudio.com/xamarin/))
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* WebAssembly through the [Mono Wasm SDK](https://github.com/mono/mono/blob/master/sdks/wasm/README.md)
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* Dev loop
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* Dev loop:
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* Develop on Windows first using Visual Studio
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* [XAML Edit and Continue](https://blogs.msdn.microsoft.com/visualstudio/2016/04/06/ui-development-made-easier-with-xaml-edit-continue/) for live XAML edition on each key stroke
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* [C# Edit and Continue](https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-use-edit-and-continue-csharp)
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* Validate on other platforms as late as possible
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* Experimental XAML Hot Reload for WebAssembly, iOS and Android
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* [Uno.UITest](https://github.com/unoplatform/Uno.UITest), a library to create Cross-Platform UI Tests for WebAssembly, iOS and Android.
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* Cross Platform Controls
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* Cross Platform Controls:
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* [Control Templating](https://docs.microsoft.com/en-us/windows/uwp/design/controls-and-patterns/control-templates)
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* [Data Templating](https://code.msdn.microsoft.com/Data-Binding-in-UWP-b5c98114)
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* [Styling](https://docs.microsoft.com/en-us/windows/uwp/design/controls-and-patterns/xaml-styles)
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* [Rich Animations](https://docs.microsoft.com/en-us/windows/uwp/design/motion/xaml-animation)
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* UWP Code Support
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* UWP Code Support:
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* [Windows Community Toolkit](https://github.com/nventive/Uno.WindowsCommunityToolkit)
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* [MVVM Light Toolkit](https://github.com/nventive/uno.mvvmlight)
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* [Microsoft XAML Behaviors](https://github.com/nventive/Uno.XamlBehaviors)
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@ -60,24 +60,24 @@ For a larger example and features demo:
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* [Rx.NET](https://github.com/reactiveui/Reactive.Wasm)
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* [ColorCode-Universal](https://github.com/nventive/Uno.ColorCode-Universal)
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* Any UWP project
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* Responsive Design
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* Responsive Design:
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* [Visual State Manager](https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.VisualStateManager)
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* [State Triggers](https://blogs.msdn.microsoft.com/mvpawardprogram/2017/02/07/state-triggers-uwp-apps/)
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* [Adaptive Triggers](https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.AdaptiveTrigger)
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* Platform Specific
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* Platform Specific:
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* Native controls and properties via [conditional XAML](doc/articles/using-uno-ui.md#supporting-multiple-platforms-in-xaml-files)
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* Any of the existing Xamarin iOS/Android libraries available
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* Xamarin.Forms Renderers
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* Xamarin.Forms Renderers:
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* [Uno Platform WebAssembly Renderers for Xamarin.Forms](https://github.com/unoplatform/Uno.Xamarin.Forms.Platform)
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# Live WebAssembly Apps
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Here's a list of live apps made with the Uno Platform for WebAssembly.
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* The [Uno Platform Playground](https://playground.platform.uno) ([Source](https://github.com/nventive/Uno.Playground))
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* The [Uno Platform Playground](https://playground.platform.uno) ([Source](https://github.com/nventive/Uno.Playground)).
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* The [Uno Calculator](https://calculator.platform.uno), a simple yet powerful iOS/Android/WebAssembly C# port of the calculator that ships with Windows ([Source](https://github.com/unoplatform/calculator)). Also try the [pink theme](https://calculator.platform.uno/?theme=pink), the [iOS version](https://apps.apple.com/app/id1464736591) or the [Android version](https://play.google.com/store/apps/details?id=uno.platform.calculator).
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* The [Xaml Controls Gallery](https://xamlcontrolsgallery.platform.uno/) ([Source](https://github.com/nventive/Uno.Xaml-Controls-Gallery))
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* [SkiaSharp fork for the Uno Platform](https://skiasharp-wasm.platform.uno/), Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library ([Source](https://github.com/unoplatform/Uno.SkiaSharp))
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* The [Xaml Controls Gallery](https://xamlcontrolsgallery.platform.uno/) ([Source](https://github.com/nventive/Uno.Xaml-Controls-Gallery)).
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* [SkiaSharp fork for the Uno Platform](https://skiasharp-wasm.platform.uno/), Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library ([Source](https://github.com/unoplatform/Uno.SkiaSharp)).
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* The [Uno.WindowsCommunityToolkit](https://windowstoolkit-wasm.platform.uno/), ([Source](https://github.com/nventive/Uno.WindowsCommunityToolkit))
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* The [Uno.Lottie](https://lottie.platform.uno/), a sample that uses the [AnimatedVisualPlayer](https://docs.microsoft.com/en-us/uwp/api/microsoft.ui.xaml.controls.animatedvisualplayer) ([Source](https://github.com/nventive/Uno.LottieSample))
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* The [Uno.RoslynQuoter](http://roslynquoter-wasm.platform.uno/), a [Roslyn](https://github.com/dotnet/roslyn) based C# analysis tool ([Source](https://github.com/nventive/Uno.RoslynQuoter))
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