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Jérôme Laban 2018-11-28 09:48:30 -05:00
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# What is the Uno Platform
The Uno Platform is an Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full definitions of the UWP Spring Creators Update (17134), and the implementation of growing number parts of the UWP API, such as **Windows.UI.Xaml**, to enable applications to run on these platforms.
The Uno Platform is an Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full definitions of the UWP Windows 10 October 2018 Update (17763), and the implementation of growing number parts of the UWP API, such as **Windows.UI.Xaml**, to enable applications to run on these platforms.
Use the UWP tooling from Windows in [Visual Studio](https://www.visualstudio.com/), such as [XAML Edit and Continue](https://blogs.msdn.microsoft.com/visualstudio/2016/04/06/ui-development-made-easier-with-xaml-edit-continue/) and [C# Edit and Continue](https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-use-edit-and-continue-csharp), build your application as much as possible on Windows, then validate that your application runs on iOS, Android and WebAssembly.

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### Features
* [Wasm] Improve general performance and memory pressure by removing Javascript interop evaluations.
* Add support for Windows 10 SDK 17763 (1809)
### Breaking changes

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About Uno platform
## What is the Uno Platform?
The Uno Platform is a Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full API definitions of the UWP Spring Creators Update (17134), and the implementation of parts of the UWP API, such as Windows.UI.Xaml, to enable applications to run on these platforms.
The Uno Platform is a Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full API definitions of the UWP Windows 10 October 2018 Update (17763), and the implementation of parts of the UWP API, such as Windows.UI.Xaml, to enable applications to run on these platforms.
This allows the use the UWP tooling from Windows in Visual Studio, such as XAML Edit and Continue and C# Edit and Continue, to build an application as much as possible on Windows, then validate that the application runs on iOS, Android and WebAssembly.
The XAML User Interface (UI) provides the ability to display the same XAML files on Windows, iOS, Android and WebAssembly platforms. Uno also provides support for the MVVM pattern on all platforms, with binding, styling, control and data-templating features.
As the Uno Platform provides all of the APIs of the complete UWP platform, any UWP library can be compiled on top of Uno (e.g. XamlBehaviors), with the ability to determine which APIs are implemented or not via the IDE using C# Analyzers.
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## I am having issues running a Wasm project head
Follow the instructions on how to run the WASM head (here)[https://github.com/nventive/Uno.QuickStart#create-an-application-from-the-solution-template]
Follow the instructions on how to run the WASM head (here)[https://github.com/nventive/Uno.QuickStart#create-an-application-from-the-solution-template]

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## What is the Uno Platform ?
The Uno Platform is an Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full API definitions of the UWP Spring Creators Update (17134), and the implementation of parts of the UWP API, such as **Windows.UI.Xaml**, to enable applications to run on these platforms.
The Uno Platform is an Universal Windows Platform Bridge to allow UWP based code to run on iOS, Android, and WebAssembly. It provides the full API definitions of the UWP Windows 10 October 2018 Update (17763), and the implementation of parts of the UWP API, such as **Windows.UI.Xaml**, to enable applications to run on these platforms.
This allows the use the UWP tooling from Windows in [Visual Studio](https://www.visualstudio.com/), such as [Xaml Edit and Continue](https://blogs.msdn.microsoft.com/visualstudio/2016/04/06/ui-development-made-easier-with-xaml-edit-continue/) and [C# Edit and Continue](https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-use-edit-and-continue-csharp), to build an application as much as possible on Windows, then validate that the application runs on iOS, Android and WebAssembly.