MfcToolkit/utilities/Process.h

143 строки
4.1 KiB
C++

#pragma once
#include <string>
#include <vector>
#include <tchar.h>
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
namespace util
{
class CProcess
{
PROCESS_INFORMATION pInfo;
STARTUPINFO sInfo;
public:
CProcess()
{
ZeroMemory(&this->pInfo, sizeof(this->pInfo));
ZeroMemory(&this->sInfo, sizeof(this->sInfo));
this->sInfo.cb = sizeof(this->sInfo);
this->sInfo.dwFlags = STARTF_USESTDHANDLES;
}
virtual ~CProcess()
{
}
public:
void ConnectStdInput(HANDLE hPipeStdin)
{
this->sInfo.hStdInput = hPipeStdin;
}
void ConnectStdOutput(HANDLE hPipeStdout)
{
this->sInfo.hStdOutput = hPipeStdout;
}
void ConnectStdError(HANDLE hPipeStderr)
{
this->sInfo.hStdError = hPipeStderr;
}
public:
bool Start(const std::wstring& szCommandLine, bool bNoWindow)
{
std::vector<wchar_t> convert(szCommandLine.begin(), szCommandLine.end());
convert.push_back(0);
LPTSTR lpCommandLine = convert.data();
DWORD dwCreationFlags = NORMAL_PRIORITY_CLASS;
if (bNoWindow == true)
dwCreationFlags |= CREATE_NO_WINDOW;
#pragma warning(push)
#pragma warning(disable:6335)
BOOL bResult = ::CreateProcess(nullptr,
lpCommandLine,
nullptr,
nullptr,
TRUE,
dwCreationFlags,
nullptr,
nullptr,
&this->sInfo,
&this->pInfo);
#pragma warning(pop)
return bResult == TRUE;
}
bool Wait()
{
DWORD dwRet = ::WaitForSingleObject(this->pInfo.hProcess, INFINITE);
switch (dwRet)
{
case WAIT_FAILED:
return false;
break;
case WAIT_ABANDONED:
break;
case WAIT_OBJECT_0:
break;
case WAIT_TIMEOUT:
return false;
break;
};
return true;
}
bool Wait(int milliseconds)
{
DWORD dwRet = ::WaitForSingleObject(this->pInfo.hProcess, (DWORD)milliseconds);
switch (dwRet)
{
case WAIT_FAILED:
return false;
break;
case WAIT_ABANDONED:
break;
case WAIT_OBJECT_0:
break;
case WAIT_TIMEOUT:
return false;
break;
};
return true;
}
bool Terminate(int code = 0)
{
return ::TerminateProcess(this->pInfo.hProcess, (DWORD)code) == TRUE;
}
bool Close()
{
BOOL bCloseProcess = ::CloseHandle(this->pInfo.hProcess);
BOOL bCloseThread = ::CloseHandle(this->pInfo.hThread);
return (bCloseProcess == TRUE) && (bCloseThread == TRUE);
}
bool Stop(bool bWait, int nExitCodeSucess)
{
bool bResult = false;
if (bWait == true)
{
if (this->Wait() == false)
{
this->Terminate();
DWORD dwExitCode;
::GetExitCodeProcess(this->pInfo.hProcess, &dwExitCode);
bResult = false;
}
else
{
DWORD dwExitCode;
::GetExitCodeProcess(this->pInfo.hProcess, &dwExitCode);
bResult = (DWORD)nExitCodeSucess == dwExitCode;
}
}
else
{
this->Terminate();
this->Wait(5000);
DWORD dwExitCode;
::GetExitCodeProcess(this->pInfo.hProcess, &dwExitCode);
bResult = false;
}
this->Close();
return bResult;
}
};
}