SkiaSharp/source/SkiaSharp.Build.props

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<Project>
2018-03-20 06:01:37 +03:00
<!--
Warning codes:
- part of the source build: <none>
- part of SkiaSharp: SK00xx
- part of SkiaSharp.Views: SK0x0x
- part of SkiaSharp.Views.Forms: SKx00x
-->
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<PropertyGroup>
<!-- this is important for mono as it defaults to 'false' -->
<SignAssembly>true</SignAssembly>
<SkiaSharpBuildPropsImported>true</SkiaSharpBuildPropsImported>
<MDocDocumentationDirectory>$(MSBuildThisFileDirectory)..\docs\SkiaSharpAPI</MDocDocumentationDirectory>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<LangVersion>8.0</LangVersion>
</PropertyGroup>
<PropertyGroup>
<DebugType>portable</DebugType>
<DebugSymbols>true</DebugSymbols>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
2018-03-20 06:01:37 +03:00
</PropertyGroup>
Re-work the managed-native types (#900) Changes: - Added `GCHandleProxy` to debug builds - this is used to track all `GCHandle` `Alloc` and `Free` calls to ensure that all allocations are freed. - added some unit tests to make sure this is actually enforced - as a result, several object are now freed correctly - Added `ISKReferenceCounted` and `ISKNonVirtualReferenceCounted` interfaces to represent the reference counting types used in the native library - this helps with automatically de-referencing objects - `SKAbstractManagedStream`, `SKAbstractManagedWStream` and `SKDrawable` have been re-written to use better delegates - instead of passing each of the delegates as parameters, they are now a struct that is passed as a single object - better for extensions (which there shouldn't be) and only a single static field on the type - removed the usage of `Marshal.GetFunctionPointerForDelegate`, which should help out with WASM (see #876) - the objects now only keep weak references, meaning that they can now be garbage collected - instead of trying to resolve the instances with a dictionary, a delegate is used and passed as "user context" - Moved some of the repetitive logic from the types into the base `SKObject` and `SKNativeObject` - some logic is automatically executed if the concrete type is `ISKReferenceCounted` or `ISKNonVirtualReferenceCounted` - with the more centralized logic and stricter patterns, better tests can be written to make sure all memory is freed correctly and timely - `SKData`, `SKFontManager` and `SKTypeface` now correctly prevent disposal of the "static" instances - `SKPaint` now references the `Shader`, `MaskFilter`, `ColorFilter`, `ImageFilter`, `Typeface` and `PathEffect` properties - this prevents accidental collection, or non-collection when the object goes out of scope - the `SKPath` iterators (`Iterator` and `RawIterator`) and op builder (`OpBuilder`) now correctly own and dispose their native objects - `SKRegion` objects are now disposed on the native side - `SKTypeface` construction from a `SKManagedStream` (via both `SKTypeface` and `SKFontManager`) now copy the contents of the .NET `Stream` into a native memory - typeface construction requires multiple seeks (previously, the stream was copied only if it was non-seekable) - it also requires "duplicating" the stream, which is not supported on .NET streams - duplicates or forks of a stream means that each of the streams need to be read concurrently from different locations - .NET streams can only have a single position - Updated the NuGets used for the tests - using the `Xunit.AssemblyFixture` and `Xunit.SkippableFact` NuGets instead of using the code directly - removed the `Xunit.Categories` NuGet as it was preventing tests from running This PR has a big set of changes that may be breaking due to bug fixes: - The `SKAbstractManagedStream`, `SKAbstractManagedWStream` and `SKDrawable` no longer prevent the GC from collecting them. This means that if code no longer references them, they will be disposed. - As far as I can tell, this should not be a problem for the streams as they are never kept around - they are just used for reading and writing and typically only need to live for as long as a single method, and then need to be disposed by the caller. The `SKTypeface` and `SKDocument` do keep it around for a bit, but then they also take ownership of the stream and keep a hard reference to the streams themselves. They will dispose the streams when they are disposed. - `SKDrawable` is never kept around and is entirely a user-controlled object. If it goes out of scope, skia doesn't have a reference anyway. - The `SKFontManager` and `SKTypeface` no longer use the managed streams (`SKManagedStream` or `Stream`) directly - they make a copy. - This is simply because skia streams can do things that are not possible for .NET - they can be read concurrently from different positions. If a `SKFileStream` or `SKMemoryStream` are passed, then the streams are not copied. - Further optimizations can be made in the case of a `MemoryStream` or `byte[]` to not actually copy but use GC pinning to get a handle to the managed data and work with pointers. But this can be done later so that this PR can be merged and tested.
2019-07-30 04:26:21 +03:00
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DefineConstants>$(DefineConstants);THROW_OBJECT_EXCEPTIONS</DefineConstants>
</PropertyGroup>
2020-06-20 01:36:14 +03:00
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4'))">
<DependsOnNETStandard>true</DependsOnNETStandard>
</PropertyGroup>
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<PropertyGroup>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
<IsMacOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsMacOS>
<IsLinux Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">true</IsLinux>
</PropertyGroup>
<Target Name="PrintRID"
BeforeTargets="BeforeBuild">
<Message Text="Operating System: Windows"
Condition=" '$(IsWindows)' == 'true' " />
<Message Text="Operating System: macOS"
Condition=" '$(IsMacOS)' == 'true' " />
<Message Text="Operating System: Linux"
Condition=" '$(IsLinux)' == 'true' " />
<Error Text="There appears to be a problem selecting the operating system. IsWindows='$(IsWindows)', IsMacOS='$(IsMacOS)', IsLinux='$(IsLinux)'"
Condition=" '$(IsWindows)$(IsMacOS)$(IsLinux)' != 'true' " />
</Target>
</Project>