This commit is contained in:
Matthew Leibowitz 2018-01-31 04:50:39 +02:00
Родитель 5567d7c62f
Коммит 13b699c9fc
44 изменённых файлов: 1896 добавлений и 0 удалений

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@ -274,6 +274,8 @@ Task ("samples")
// BASIC samples
RunNuGetRestore ("./samples/Basic/NetCore/SkiaSharpSample.sln");
RunMSBuild ("./samples/Basic/NetCore/SkiaSharpSample.sln");
RunNuGetRestore ("./samples/Basic/Desktop/SkiaSharpSample.sln");
RunMSBuild ("./samples/Basic/Desktop/SkiaSharpSample.sln");
// GALLERY samples
@ -309,6 +311,10 @@ Task ("samples")
if (IsRunningOnWindows ()) {
// BASIC samples
RunNuGetRestore ("./samples/Basic/WPF/SkiaSharpSample.sln");
RunMSBuild ("./samples/Basic/WPF/SkiaSharpSample.sln");
RunNuGetRestore ("./samples/Basic/UWP/SkiaSharpSample.sln");
RunMSBuildWithPlatformTarget ("./samples/Basic/UWP/SkiaSharpSample.sln", "x86");
// GALLERY samples
RunNuGetRestore ("./samples/Gallery/WPFSample/WPFSample.sln");

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@ -0,0 +1,60 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2010
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharp.Views.Desktop", "..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Desktop\SkiaSharp.Views.Desktop.csproj", "{E5A90865-C185-45AD-88D1-6DA7D6004B03}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "SkiaSharp.Views.Shared", "..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Shared\SkiaSharp.Views.Shared.shproj", "{5A67972C-1C04-4913-9950-06A03BFE9533}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Binding", "..\..\..\binding\Binding\Binding.shproj", "{9C502B9A-25D4-473F-89BD-5A13DDE16354}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharp.Desktop", "..\..\..\binding\SkiaSharp.Desktop\SkiaSharp.Desktop.csproj", "{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "source", "source", "{F19E1537-81B2-4D4F-A69E-78DC73ACC141}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Binding.Shared", "..\..\..\binding\Binding.Shared\Binding.Shared.shproj", "{6F8349DC-90AC-441D-8B8B-BE623F46BE6D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharpSample", "SkiaSharpSample\SkiaSharpSample.csproj", "{3214B4BB-D4AD-450F-8296-2905B6CDEFF0}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Shared\SkiaSharp.Views.Shared.projitems*{5a67972c-1c04-4913-9950-06a03bfe9533}*SharedItemsImports = 13
..\..\..\binding\Binding.Shared\Binding.Shared.projitems*{6f8349dc-90ac-441d-8b8b-be623f46be6d}*SharedItemsImports = 13
..\..\..\binding\Binding\Binding.projitems*{9c502b9a-25d4-473f-89bd-5a13dde16354}*SharedItemsImports = 13
..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Shared\SkiaSharp.Views.Shared.projitems*{e5a90865-c185-45ad-88d1-6da7d6004b03}*SharedItemsImports = 4
..\..\..\binding\Binding.Shared\Binding.Shared.projitems*{eb1bbdcc-fb07-40d5-8b9e-0079e2c2f2df}*SharedItemsImports = 4
..\..\..\binding\Binding\Binding.projitems*{eb1bbdcc-fb07-40d5-8b9e-0079e2c2f2df}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E5A90865-C185-45AD-88D1-6DA7D6004B03}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E5A90865-C185-45AD-88D1-6DA7D6004B03}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E5A90865-C185-45AD-88D1-6DA7D6004B03}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E5A90865-C185-45AD-88D1-6DA7D6004B03}.Release|Any CPU.Build.0 = Release|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Release|Any CPU.Build.0 = Release|Any CPU
{3214B4BB-D4AD-450F-8296-2905B6CDEFF0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3214B4BB-D4AD-450F-8296-2905B6CDEFF0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3214B4BB-D4AD-450F-8296-2905B6CDEFF0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3214B4BB-D4AD-450F-8296-2905B6CDEFF0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{E5A90865-C185-45AD-88D1-6DA7D6004B03} = {F19E1537-81B2-4D4F-A69E-78DC73ACC141}
{5A67972C-1C04-4913-9950-06A03BFE9533} = {F19E1537-81B2-4D4F-A69E-78DC73ACC141}
{9C502B9A-25D4-473F-89BD-5A13DDE16354} = {F19E1537-81B2-4D4F-A69E-78DC73ACC141}
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF} = {F19E1537-81B2-4D4F-A69E-78DC73ACC141}
{6F8349DC-90AC-441D-8B8B-BE623F46BE6D} = {F19E1537-81B2-4D4F-A69E-78DC73ACC141}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {67EACD19-0CEA-4127-9842-549AA6FB84C9}
EndGlobalSection
EndGlobal

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7" />
</startup>
<!--<appSettings>
<add key="EnableWindowsFormsHighDpiAutoResizing" value="true" />
</appSettings>-->
</configuration>

61
samples/Basic/Desktop/SkiaSharpSample/Form1.Designer.cs сгенерированный Normal file
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@ -0,0 +1,61 @@
namespace SkiaSharpSample
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.skiaView = new SkiaSharp.Views.Desktop.SKControl();
this.SuspendLayout();
//
// skiaView
//
this.skiaView.Dock = System.Windows.Forms.DockStyle.Fill;
this.skiaView.Location = new System.Drawing.Point(0, 0);
this.skiaView.Name = "skiaView";
this.skiaView.Size = new System.Drawing.Size(774, 529);
this.skiaView.TabIndex = 0;
this.skiaView.Text = "skControl1";
this.skiaView.PaintSurface += new System.EventHandler<SkiaSharp.Views.Desktop.SKPaintSurfaceEventArgs>(this.skiaView_PaintSurface);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(192F, 192F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.ClientSize = new System.Drawing.Size(774, 529);
this.Controls.Add(this.skiaView);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private SkiaSharp.Views.Desktop.SKControl skiaView;
}
}

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@ -0,0 +1,43 @@
using System.Windows.Forms;
using SkiaSharp;
using SkiaSharp.Views.Desktop;
namespace SkiaSharpSample
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void skiaView_PaintSurface(object sender, SKPaintSurfaceEventArgs e)
{
// the the canvas and properties
var canvas = e.Surface.Canvas;
// get the screen density for scaling
var scale = 1f;
var scaledSize = new SKSize(e.Info.Width / scale, e.Info.Height / scale);
// handle the device screen density
canvas.Scale(scale);
// make sure the canvas is blank
canvas.Clear(SKColors.White);
// draw some text
var paint = new SKPaint
{
Color = SKColors.Black,
IsAntialias = true,
Style = SKPaintStyle.Fill,
TextAlign = SKTextAlign.Center,
TextSize = 24
};
var coord = new SKPoint(scaledSize.Width / 2, (scaledSize.Height + paint.TextSize) / 2);
canvas.DrawText("SkiaSharp", coord, paint);
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,16 @@
using System;
using System.Windows.Forms;
namespace SkiaSharpSample
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("SkiaSharpSample")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkiaSharpSample")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3214b4bb-d4ad-450f-8296-2905b6cdeff0")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

63
samples/Basic/Desktop/SkiaSharpSample/Properties/Resources.Designer.cs сгенерированный Normal file
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@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SkiaSharpSample.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SkiaSharpSample.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

26
samples/Basic/Desktop/SkiaSharpSample/Properties/Settings.Designer.cs сгенерированный Normal file
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@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SkiaSharpSample.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.5.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -0,0 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
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<security>
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If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel element will disable file and registry virtualization.
Remove this element if your application requires this virtualization for backwards
compatibility.
-->
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</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<!-- A list of the Windows versions that this application has been tested on and is
is designed to work with. Uncomment the appropriate elements and Windows will
automatically selected the most compatible environment. -->
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<!-- Windows 10 -->
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<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
<!--
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
-->
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
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</dependency>
-->
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<Application
x:Class="SkiaSharpSample.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:SkiaSharpSample"
RequestedTheme="Light">
</Application>

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@ -0,0 +1,90 @@
using System;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace SkiaSharpSample
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
InitializeComponent();
Suspending += OnSuspending;
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
{
//TODO: Load state from previously suspended application
}
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (e.PrelaunchActivated == false)
{
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Navigate(typeof(MainPage), e.Arguments);
}
// Ensure the current window is active
Window.Current.Activate();
}
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
var deferral = e.SuspendingOperation.GetDeferral();
//TODO: Save application state and stop any background activity
deferral.Complete();
}
}
}

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Двоичные данные
samples/Basic/UWP/SkiaSharpSample/Assets/StoreLogo.png Normal file

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<Page
x:Class="SkiaSharpSample.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:SkiaSharpSample"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:skia="using:SkiaSharp.Views.UWP"
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<skia:SKXamlCanvas PaintSurface="OnPaintSurface" />
</Grid>
</Page>

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@ -0,0 +1,45 @@
using Windows.Graphics.Display;
using Windows.UI.Xaml.Controls;
using SkiaSharp;
using SkiaSharp.Views.UWP;
namespace SkiaSharpSample
{
public sealed partial class MainPage : Page
{
public MainPage()
{
InitializeComponent();
}
private void OnPaintSurface(object sender, SKPaintSurfaceEventArgs e)
{
// the the canvas and properties
var canvas = e.Surface.Canvas;
// get the screen density for scaling
var display = DisplayInformation.GetForCurrentView();
var scale = display.LogicalDpi / 96.0f;
var scaledSize = new SKSize(e.Info.Width / scale, e.Info.Height / scale);
// handle the device screen density
canvas.Scale(scale);
// make sure the canvas is blank
canvas.Clear(SKColors.White);
// draw some text
var paint = new SKPaint
{
Color = SKColors.Black,
IsAntialias = true,
Style = SKPaintStyle.Fill,
TextAlign = SKTextAlign.Center,
TextSize = 24
};
var coord = new SKPoint(scaledSize.Width / 2, (scaledSize.Height + paint.TextSize) / 2);
canvas.DrawText("SkiaSharp", coord, paint);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
IgnorableNamespaces="uap mp">
<Identity
Name="4ea68495-7021-4fee-bd06-97d8253518bd"
Publisher="CN=mattl"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="4ea68495-7021-4fee-bd06-97d8253518bd" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>SkiaSharpSample</DisplayName>
<PublisherDisplayName>mattl</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="SkiaSharpSample.App">
<uap:VisualElements
DisplayName="SkiaSharpSample"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="SkiaSharpSample"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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@ -0,0 +1,29 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("SkiaSharpSample")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkiaSharpSample")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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@ -0,0 +1,31 @@
<!--
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
developers. However, you can modify these parameters to modify the behavior of the .NET Native
optimizer.
Runtime Directives are documented at https://go.microsoft.com/fwlink/?LinkID=391919
To fully enable reflection for App1.MyClass and all of its public/private members
<Type Name="App1.MyClass" Dynamic="Required All"/>
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
<TypeInstantiation Name="App1.AppClass" Arguments="System.Int32" Activate="Required Public" />
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
<Namespace Name="DataClasses.ViewModels" Serialize="All" />
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Application>
<!--
An Assembly element with Name="*Application*" applies to all assemblies in
the application package. The asterisks are not wildcards.
-->
<Assembly Name="*Application*" Dynamic="Required All" />
<!-- Add your application specific runtime directives here. -->
</Application>
</Directives>

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@ -0,0 +1,158 @@
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
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<PackageCertificateKeyFile>SkiaSharpSample_TemporaryKey.pfx</PackageCertificateKeyFile>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
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<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
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</PropertyGroup>
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<DebugType>full</DebugType>
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<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform" Version="6.0.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\binding\SkiaSharp.UWP\SkiaSharp.UWP.csproj">
<Project>{bab615aa-956e-4079-b260-dd7b1f52ec7d}</Project>
<Name>SkiaSharp.UWP</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.UWP\SkiaSharp.Views.UWP.csproj">
<Project>{8bb20362-91a2-4206-944d-634070eac6f3}</Project>
<Name>SkiaSharp.Views.UWP</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="SkiaSharpSample_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

Двоичные данные
samples/Basic/UWP/SkiaSharpSample/SkiaSharpSample_TemporaryKey.pfx Normal file

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@ -0,0 +1,67 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2010
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharp.Views.Desktop", "..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Desktop\SkiaSharp.Views.Desktop.csproj", "{E5A90865-C185-45AD-88D1-6DA7D6004B03}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "SkiaSharp.Views.Shared", "..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Shared\SkiaSharp.Views.Shared.shproj", "{5A67972C-1C04-4913-9950-06A03BFE9533}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Binding", "..\..\..\binding\Binding\Binding.shproj", "{9C502B9A-25D4-473F-89BD-5A13DDE16354}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharp.Desktop", "..\..\..\binding\SkiaSharp.Desktop\SkiaSharp.Desktop.csproj", "{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "source", "source", "{C335869B-7CC8-4239-B4A5-8031AA9758D3}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharp.Views.WPF", "..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.WPF\SkiaSharp.Views.WPF.csproj", "{743CF830-D458-41A9-865A-F85126562015}"
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Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Binding.Shared", "..\..\..\binding\Binding.Shared\Binding.Shared.shproj", "{6F8349DC-90AC-441D-8B8B-BE623F46BE6D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SkiaSharpSample", "SkiaSharpSample\SkiaSharpSample.csproj", "{2367CF57-8B62-40D9-B529-69CDC6C6B1F6}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF}.Release|Any CPU.Build.0 = Release|Any CPU
{743CF830-D458-41A9-865A-F85126562015}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{743CF830-D458-41A9-865A-F85126562015}.Debug|Any CPU.Build.0 = Debug|Any CPU
{743CF830-D458-41A9-865A-F85126562015}.Release|Any CPU.ActiveCfg = Release|Any CPU
{743CF830-D458-41A9-865A-F85126562015}.Release|Any CPU.Build.0 = Release|Any CPU
{2367CF57-8B62-40D9-B529-69CDC6C6B1F6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2367CF57-8B62-40D9-B529-69CDC6C6B1F6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2367CF57-8B62-40D9-B529-69CDC6C6B1F6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2367CF57-8B62-40D9-B529-69CDC6C6B1F6}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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GlobalSection(NestedProjects) = preSolution
{E5A90865-C185-45AD-88D1-6DA7D6004B03} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
{5A67972C-1C04-4913-9950-06A03BFE9533} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
{9C502B9A-25D4-473F-89BD-5A13DDE16354} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
{EB1BBDCC-FB07-40D5-8B9E-0079E2C2F2DF} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
{743CF830-D458-41A9-865A-F85126562015} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
{6F8349DC-90AC-441D-8B8B-BE623F46BE6D} = {C335869B-7CC8-4239-B4A5-8031AA9758D3}
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

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@ -0,0 +1,9 @@
<Application x:Class="SkiaSharpSample.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:SkiaSharpSample"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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@ -0,0 +1,8 @@
using System.Windows;
namespace SkiaSharpSample
{
public partial class App : Application
{
}
}

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@ -0,0 +1,13 @@
<Window x:Class="SkiaSharpSample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:SkiaSharpSample"
xmlns:skia="clr-namespace:SkiaSharp.Views.WPF;assembly=SkiaSharp.Views.WPF"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<skia:SKElement PaintSurface="OnPaintSurface" />
</Grid>
</Window>

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@ -0,0 +1,43 @@
using System.Windows;
using SkiaSharp;
using SkiaSharp.Views.Desktop;
namespace SkiaSharpSample
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void OnPaintSurface(object sender, SKPaintSurfaceEventArgs e)
{
// the the canvas and properties
var canvas = e.Surface.Canvas;
// get the screen density for scaling
var scale = (float)PresentationSource.FromVisual(this).CompositionTarget.TransformToDevice.M11;
var scaledSize = new SKSize(e.Info.Width / scale, e.Info.Height / scale);
// handle the device screen density
canvas.Scale(scale);
// make sure the canvas is blank
canvas.Clear(SKColors.White);
// draw some text
var paint = new SKPaint
{
Color = SKColors.Black,
IsAntialias = true,
Style = SKPaintStyle.Fill,
TextAlign = SKTextAlign.Center,
TextSize = 24
};
var coord = new SKPoint(scaledSize.Width / 2, (scaledSize.Height + paint.TextSize) / 2);
canvas.DrawText("SkiaSharp", coord, paint);
}
}
}

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@ -0,0 +1,55 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("SkiaSharpSample")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkiaSharpSample")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

71
samples/Basic/WPF/SkiaSharpSample/Properties/Resources.Designer.cs сгенерированный Normal file
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@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SkiaSharpSample.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SkiaSharpSample.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:element>
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</xsd:complexType>
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
samples/Basic/WPF/SkiaSharpSample/Properties/Settings.Designer.cs сгенерированный Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SkiaSharpSample.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<DebugType>full</DebugType>
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<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\binding\SkiaSharp.Desktop\SkiaSharp.Desktop.csproj">
<Project>{eb1bbdcc-fb07-40d5-8b9e-0079e2c2f2df}</Project>
<Name>SkiaSharp.Desktop</Name>
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<ProjectReference Include="..\..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.Desktop\SkiaSharp.Views.Desktop.csproj">
<Project>{e5a90865-c185-45ad-88d1-6da7d6004b03}</Project>
<Name>SkiaSharp.Views.Desktop</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\source\SkiaSharp.Views\SkiaSharp.Views.WPF\SkiaSharp.Views.WPF.csproj">
<Project>{743cf830-d458-41a9-865a-f85126562015}</Project>
<Name>SkiaSharp.Views.WPF</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\..\..\..\binding\SkiaSharp.Desktop\bin\$(Configuration)\nuget\build\net45\SkiaSharp.Desktop.targets" Condition="Exists('..\..\..\..\binding\SkiaSharp.Desktop\bin\$(Configuration)\nuget\build\net45\SkiaSharp.Desktop.targets')" />
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel element will disable file and registry virtualization.
Remove this element if your application requires this virtualization for backwards
compatibility.
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on and is
is designed to work with. Uncomment the appropriate elements and Windows will
automatically selected the most compatible environment. -->
<!-- Windows Vista -->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
<!-- Windows 7 -->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
<!-- Windows 8 -->
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
<!-- Windows 8.1 -->
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
<!--
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
-->
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
-->
</assembly>