Pulling in some changes from other places (#1054)
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Родитель
dc9b306e28
Коммит
34093ecb6e
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@ -1834,7 +1834,7 @@ namespace SkiaSharp
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[DllImport (SKIA, CallingConvention = CallingConvention.Cdecl)]
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internal static extern Int32 sk_typeface_get_units_per_em (sk_typeface_t typeface);
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// bool sk_typeface_is_fixed_pitch(sk_typeface_t* typeface);
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// bool sk_typeface_is_fixed_pitch(sk_typeface_t* typeface)
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[DllImport (SKIA, CallingConvention = CallingConvention.Cdecl)]
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[return: MarshalAs (UnmanagedType.I1)]
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internal static extern bool sk_typeface_is_fixed_pitch (sk_typeface_t typeface);
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@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("SkiaSharp.WindowsDesktop.Tests")]
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[assembly: AssemblyTitle("SkiaSharp.Desktop.Tests")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("SkiaSharp.WindowsDesktop.Tests")]
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[assembly: AssemblyProduct("SkiaSharp.Desktop.Tests")]
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[assembly: AssemblyCopyright("Copyright © Xamarin 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -111,14 +111,14 @@
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<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\..\output\native\windows\$(Platform)\libSkiaSharp.dll" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libSkiaSharp.pdb" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libHarfBuzzSharp.dll" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libHarfBuzzSharp.pdb" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\osx\libSkiaSharp.dylib" CopyToOutputDirectory="Always" Condition=" '$(IsMacOS)' == 'true' " />
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<Content Include="..\..\output\native\osx\libHarfBuzzSharp.dylib" CopyToOutputDirectory="Always" Condition=" '$(IsMacOS)' == 'true' " />
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<Content Include="..\..\output\native\linux\$(Platform)\libSkiaSharp.so" CopyToOutputDirectory="Always" Condition=" '$(IsLinux)' == 'true' " />
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<Content Include="..\..\output\native\linux\$(Platform)\libHarfBuzzSharp.so" CopyToOutputDirectory="Always" Condition=" '$(IsLinux)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libSkiaSharp.dll" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libSkiaSharp.pdb" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libHarfBuzzSharp.dll" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\windows\$(Platform)\libHarfBuzzSharp.pdb" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsWindows)' == 'true' " />
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<Content Include="..\..\output\native\osx\libSkiaSharp.dylib" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsMacOS)' == 'true' " />
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<Content Include="..\..\output\native\osx\libHarfBuzzSharp.dylib" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsMacOS)' == 'true' " />
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<Content Include="..\..\output\native\linux\$(Platform)\libSkiaSharp.so" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsLinux)' == 'true' " />
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<Content Include="..\..\output\native\linux\$(Platform)\libHarfBuzzSharp.so" Visible="false" CopyToOutputDirectory="Always" Condition=" '$(IsLinux)' == 'true' " />
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</ItemGroup>
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<Import Project="..\..\source\SkiaSharp.Build.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -13,7 +13,7 @@ namespace SkiaSharp.Tests
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using (var ctx = CreateGlContext()) {
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ctx.MakeCurrent();
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var grContext = GRContext.Create(GRBackend.OpenGL);
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var grContext = GRContext.CreateGl();
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Assert.NotNull(grContext);
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}
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@ -30,7 +30,7 @@ namespace SkiaSharp.Tests
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Assert.True(glInterface.Validate());
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var grContext = GRContext.Create(GRBackend.OpenGL, glInterface);
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var grContext = GRContext.CreateGl(glInterface);
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Assert.NotNull(grContext);
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}
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@ -43,7 +43,7 @@ namespace SkiaSharp.Tests
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using (var ctx = CreateGlContext()) {
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ctx.MakeCurrent();
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.Create(grContext, true, new SKImageInfo(100, 100))) {
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Assert.NotNull(surface);
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@ -4,7 +4,7 @@ using System.Runtime.InteropServices;
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namespace SkiaSharp.Tests
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{
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internal class Kernel32
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public class Kernel32
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{
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private const string kernel32 = "kernel32.dll";
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@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
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namespace SkiaSharp.Tests
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{
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[StructLayout(LayoutKind.Sequential)]
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internal struct RECT
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public struct RECT
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{
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public int left;
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public int top;
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@ -5,7 +5,7 @@ using System.Text;
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namespace SkiaSharp.Tests
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{
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internal class User32
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public class User32
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{
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private const string user32 = "user32.dll";
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@ -4,10 +4,10 @@ using System.Runtime.InteropServices;
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namespace SkiaSharp.Tests
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{
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internal delegate IntPtr WNDPROC(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
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public delegate IntPtr WNDPROC(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
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[StructLayout(LayoutKind.Sequential)]
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internal struct WNDCLASS
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public struct WNDCLASS
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{
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public uint style;
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[MarshalAs(UnmanagedType.FunctionPtr)]
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@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
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namespace SkiaSharp.Tests
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{
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[Flags]
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internal enum WindowStyles : uint
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public enum WindowStyles : uint
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{
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WS_BORDER = 0x800000,
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WS_CAPTION = 0xc00000,
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@ -16,7 +16,7 @@ namespace SkiaSharp.Tests
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{
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ctx.MakeCurrent();
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.Create(grContext, true, new SKImageInfo(100, 100)))
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{
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var canvas = surface.Canvas;
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@ -27,7 +27,7 @@ namespace SkiaSharp.Tests
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var info = new SKImageInfo(100, 100);
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.Create(grContext, true, info))
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{
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Assert.NotNull(surface);
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@ -60,7 +60,7 @@ namespace SkiaSharp.Tests
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};
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// create the surface
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.CreateAsRenderTarget(grContext, textureDesc))
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{
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Assert.NotNull(surface);
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@ -109,7 +109,7 @@ namespace SkiaSharp.Tests
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};
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// create the surface
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.CreateAsRenderTarget(grContext, textureDesc))
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{
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Assert.NotNull(surface);
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@ -134,7 +134,7 @@ namespace SkiaSharp.Tests
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var texture = new GRBackendTexture(100, 100, false, textureInfo);
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// create the surface
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using (var grContext = GRContext.Create(GRBackend.OpenGL))
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using (var grContext = GRContext.CreateGl())
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using (var surface = SKSurface.CreateAsRenderTarget(grContext, texture, SKColorType.Rgba8888))
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{
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Assert.NotNull(surface);
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@ -300,14 +300,20 @@ namespace SkiaSharpGenerator
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writer.WriteLine($"\t\t// {field}");
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var fieldName = field.Name;
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var isPrivate = fieldName.StartsWith("_private_", StringComparison.OrdinalIgnoreCase);
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if (isPrivate) {
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fieldName = fieldName.Substring(9);
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}
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var vis = "private";
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if (map?.IsInternal == true)
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vis = "public";
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writer.WriteLine($"\t\t{vis} {type} {field.Name};");
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writer.WriteLine($"\t\t{vis} {type} {fieldName};");
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if (map == null || (map.GenerateProperties && !map.IsInternal))
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if (!isPrivate && (map == null || (map.GenerateProperties && !map.IsInternal)))
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{
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var propertyName = field.Name;
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var propertyName = fieldName;
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if (map != null && map.Members.TryGetValue(propertyName, out var fieldMap))
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propertyName = fieldMap;
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else
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@ -316,15 +322,15 @@ namespace SkiaSharpGenerator
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if (cppT == "bool")
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{
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writer.WriteLine($"\t\tpublic bool {propertyName} {{");
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writer.WriteLine($"\t\t\tget => {field.Name} > 0;");
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writer.WriteLine($"\t\t\tset => {field.Name} = value ? (byte)1 : (byte)0;");
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writer.WriteLine($"\t\t\tget => {fieldName} > 0;");
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writer.WriteLine($"\t\t\tset => {fieldName} = value ? (byte)1 : (byte)0;");
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writer.WriteLine($"\t\t}}");
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}
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else
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{
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writer.WriteLine($"\t\tpublic {type} {propertyName} {{");
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writer.WriteLine($"\t\t\tget => {field.Name};");
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writer.WriteLine($"\t\t\tset => {field.Name} = value;");
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writer.WriteLine($"\t\t\tget => {fieldName};");
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writer.WriteLine($"\t\t\tset => {fieldName} = value;");
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writer.WriteLine($"\t\t}}");
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}
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writer.WriteLine();
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