Merge remote-tracking branch 'origin/patch/v2.80.4'

This commit is contained in:
Matthew Leibowitz 2021-09-14 01:20:17 +02:00
Родитель 4a687a87b8 45e4894fb0
Коммит 789cb44726
10 изменённых файлов: 18 добавлений и 0 удалений

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@ -10,6 +10,7 @@
<!-- ANGLE -->
<FirstParty Include="libEGL.dll" />
<FirstParty Include="libGLESv2.dll" />
<FirstParty Include="zlib1.dll" />
</ItemGroup>
<ItemGroup>

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@ -21,6 +21,10 @@
<None Include="..\..\output\native\uwp\x86\libEGL*" Link="nuget\runtimes\win10-x86\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\arm\libEGL*" Link="nuget\runtimes\win10-arm\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\arm64\libEGL*" Link="nuget\runtimes\win10-arm64\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\x64\zlib*" Link="nuget\runtimes\win10-x64\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\x86\zlib*" Link="nuget\runtimes\win10-x86\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\arm\zlib*" Link="nuget\runtimes\win10-arm\nativeassets\uap10.0\%(Filename)%(Extension)" />
<None Include="..\..\output\native\uwp\arm64\zlib*" Link="nuget\runtimes\win10-arm64\nativeassets\uap10.0\%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Binding.Shared\**\*.cs" Link="%(RecursiveDir)%(Filename)%(Extension)" />

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@ -115,6 +115,7 @@ Task("ANGLE")
if (Skip(arch)) return;
var d = CONFIGURATION.ToLower() == "release" ? "" : "debug/";
var zd = CONFIGURATION.ToLower() == "release" ? "" : "d";
RunProcess (vcpkg, $"install angle:{arch}-uwp");
@ -124,6 +125,8 @@ Task("ANGLE")
CopyFileToDirectory(VCPKG_PATH.CombineWithFilePath ($"installed/{arch}-uwp/{d}bin/libEGL.pdb"), outDir);
CopyFileToDirectory(VCPKG_PATH.CombineWithFilePath ($"installed/{arch}-uwp/{d}bin/libGLESv2.dll"), outDir);
CopyFileToDirectory(VCPKG_PATH.CombineWithFilePath ($"installed/{arch}-uwp/{d}bin/libGLESv2.pdb"), outDir);
CopyFileToDirectory(VCPKG_PATH.CombineWithFilePath ($"installed/{arch}-uwp/{d}bin/zlib{zd}1.dll"), outDir);
CopyFileToDirectory(VCPKG_PATH.CombineWithFilePath ($"installed/{arch}-uwp/{d}bin/zlib{zd}.pdb"), outDir);
}
});

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@ -50,6 +50,10 @@ Please visit https://go.microsoft.com/fwlink/?linkid=868517 to view the release
<file platform="windows" src="runtimes/win10-x86/nativeassets/uap10.0/libEGL.dll" />
<file platform="windows" src="runtimes/win10-arm/nativeassets/uap10.0/libEGL.dll" />
<file platform="windows" src="runtimes/win10-arm64/nativeassets/uap10.0/libEGL.dll" />
<file platform="windows" src="runtimes/win10-x64/nativeassets/uap10.0/zlib1.dll" />
<file platform="windows" src="runtimes/win10-x86/nativeassets/uap10.0/zlib1.dll" />
<file platform="windows" src="runtimes/win10-arm/nativeassets/uap10.0/zlib1.dll" />
<file platform="windows" src="runtimes/win10-arm64/nativeassets/uap10.0/zlib1.dll" />
<!-- placeholders -->
<file src="_._" target="lib/uap10.0.10240/_._" />

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@ -131,6 +131,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" />
</ItemGroup>
<ItemGroup>

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@ -134,6 +134,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" Visible="false" />
</ItemGroup>
<ItemGroup>

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@ -140,6 +140,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libSkiaSharp.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" />
</ItemGroup>
<ItemGroup>

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@ -141,6 +141,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" />
</ItemGroup>
<ItemGroup>

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@ -144,6 +144,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" Visible="false" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" Visible="false" />
</ItemGroup>
<ItemGroup>

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@ -150,6 +150,7 @@
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libHarfBuzzSharp.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libEGL.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\libGLESv2.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\zlib1.dll')" />
<Content Include="..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll" Condition="Exists('..\..\..\..\output\native\uwp\$(Platform)\SkiaSharp.Views.Interop.UWP.dll')" />
</ItemGroup>
<ItemGroup>