SkiaSharp/nuget/SkiaSharp.nuspec

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<?xml version="1.0" encoding="utf-8"?>
<package>
<metadata>
<!-- package -->
<id>SkiaSharp</id>
<title>SkiaSharp</title>
<version>1.0.0</version>
<description>
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
</description>
<summary>
SkiaSharp is a cross-platform 2D graphics API for .NET platforms that can be used across mobile, server and desktop models to render images.
</summary>
<releaseNotes>
Please visit https://go.microsoft.com/fwlink/?linkid=868517 to view the release notes.
</releaseNotes>
<projectUrl>https://go.microsoft.com/fwlink/?linkid=868515</projectUrl>
<iconUrl>https://go.microsoft.com/fwlink/?linkid=868516</iconUrl>
<tags>xamarin graphics ios android linux windows uwp tvos watchos macos tizen cross-platform skiasharp</tags>
<!-- legal -->
<licenseUrl>https://go.microsoft.com/fwlink/?linkid=868514</licenseUrl>
<authors>Microsoft</authors>
<owners>Microsoft</owners>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<copyright>© Microsoft Corporation. All rights reserved.</copyright>
</metadata>
<files>
<!-- SkiaSharp.dll -->
<file src="lib/net45/SkiaSharp.dll" />
<file src="lib/net45/SkiaSharp.xml" />
<file src="lib/netstandard1.3/SkiaSharp.dll" />
<file src="lib/netstandard1.3/SkiaSharp.xml" />
<file platform="macos,windows" src="lib/MonoAndroid/SkiaSharp.dll" />
<file platform="macos,windows" src="lib/MonoAndroid/SkiaSharp.xml" />
<file platform="macos" src="lib/Xamarin.iOS/SkiaSharp.dll" />
<file platform="macos" src="lib/Xamarin.iOS/SkiaSharp.xml" />
<file platform="macos" src="lib/Xamarin.TVOS/SkiaSharp.dll" />
<file platform="macos" src="lib/Xamarin.TVOS/SkiaSharp.xml" />
<file platform="macos" src="lib/Xamarin.WatchOS/SkiaSharp.dll" />
<file platform="macos" src="lib/Xamarin.WatchOS/SkiaSharp.xml" />
<file platform="macos" src="lib/Xamarin.Mac20/SkiaSharp.dll" />
<file platform="macos" src="lib/Xamarin.Mac20/SkiaSharp.xml" />
<file platform="windows" src="lib/uap10.0/SkiaSharp.dll" />
<file platform="windows" src="lib/uap10.0/SkiaSharp.xml" />
<file src="lib/tizen40/SkiaSharp.dll" />
<file src="lib/tizen40/SkiaSharp.xml" />
<!-- the build bits -->
<file src="build/net45/SkiaSharp.targets" />
<file src="build/tizen40/SkiaSharp.targets" />
<!-- libSkiaSharp.dll and other native files -->
<file platform="windows" src="runtimes/win7-x64/native/libSkiaSharp.dll" />
<file platform="windows" src="runtimes/win7-x86/native/libSkiaSharp.dll" />
<file platform="macos" src="runtimes/osx/native/libSkiaSharp.dylib" />
<file platform="windows" src="runtimes/win10-x64/nativeassets/uap10.0/libSkiaSharp.dll" />
<file platform="windows" src="runtimes/win10-x86/nativeassets/uap10.0/libSkiaSharp.dll" />
<file platform="windows" src="runtimes/win10-arm/nativeassets/uap10.0/libSkiaSharp.dll" />
<file platform="windows" src="runtimes/win10-x64/nativeassets/uap10.0/libGLESv2.dll" />
<file platform="windows" src="runtimes/win10-x86/nativeassets/uap10.0/libGLESv2.dll" />
<file platform="windows" src="runtimes/win10-arm/nativeassets/uap10.0/libGLESv2.dll" />
<file platform="windows" src="runtimes/win10-x64/nativeassets/uap10.0/libEGL.dll" />
<file platform="windows" src="runtimes/win10-x86/nativeassets/uap10.0/libEGL.dll" />
<file platform="windows" src="runtimes/win10-arm/nativeassets/uap10.0/libEGL.dll" />
<file platform="linux" src="runtimes/linux-x64/native/libSkiaSharp.so" />
<file src="runtimes/tizen-armel/native/libSkiaSharp.so" />
<file src="runtimes/tizen-x86/native/libSkiaSharp.so" />
<!-- Workbooks integration -->
<file src="xamarin.interactive/SkiaSharp.Workbooks.dll" />
<!-- legal -->
<file src="LICENSE.txt" />
<file src="THIRD-PARTY-NOTICES.txt" />
</files>
</package>