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#if __TVOS__
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namespace SkiaSharp.Views.tvOS
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#elif __IOS__
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namespace SkiaSharp.Views.iOS
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#elif __MACOS__
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namespace SkiaSharp.Views.Mac
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#endif
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{
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public interface ISKGLLayerDelegate
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{
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void DrawInSurface(SKSurface surface, GRBackendRenderTargetDesc renderTarget);
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}
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}
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