Update SpiroNet.Editor.Avalonia.csproj
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65b2d58f19
Коммит
6c1f3f88f7
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Avalonia.Animation, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Animation.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Base, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Base.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Controls, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Controls.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.DesignerSupport, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.DesignerSupport.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Diagnostics, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Diagnostics.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.DotNetFrameworkRuntime, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.DotNetFrameworkRuntime.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Input, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Input.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Interactivity, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Interactivity.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Layout, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Layout.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Logging.Serilog, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Logging.Serilog.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Markup, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Markup.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Markup.Xaml, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Markup.Xaml.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.ReactiveUI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.ReactiveUI.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Styling, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Styling.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Themes.Default, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Themes.Default.dll</HintPath>
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</Reference>
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<Reference Include="Avalonia.Visuals, Version=0.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Avalonia.0.5.0\lib\net45\Avalonia.Visuals.dll</HintPath>
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</Reference>
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<Reference Include="Serilog, Version=2.0.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Serilog.2.4.0\lib\net45\Serilog.dll</HintPath>
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</Reference>
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<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
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</Reference>
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<Reference Include="Sprache, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\Sprache.2.1.0\lib\net40\Sprache.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Reactive.Core, Version=3.0.0.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
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<HintPath>..\..\packages\System.Reactive.Core.3.0.0\lib\net45\System.Reactive.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Reactive.Interfaces, Version=3.0.0.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
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<HintPath>..\..\packages\System.Reactive.Interfaces.3.0.0\lib\net45\System.Reactive.Interfaces.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Reactive.Linq, Version=3.0.0.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
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<HintPath>..\..\packages\System.Reactive.Linq.3.0.0\lib\net45\System.Reactive.Linq.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Reactive.PlatformServices, Version=3.0.0.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
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<HintPath>..\..\packages\System.Reactive.PlatformServices.3.0.0\lib\net45\System.Reactive.PlatformServices.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Reactive.Windows.Threading, Version=3.0.0.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
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<HintPath>..\..\packages\System.Reactive.Windows.Threading.3.0.0\lib\net45\System.Reactive.Windows.Threading.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -132,6 +55,18 @@
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<ItemGroup>
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<EmbeddedResource Include="Views\EditorView.xaml" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="0.5.0" />
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<PackageReference Include="Serilog" Version="2.4.0" />
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<PackageReference Include="Splat" Version="2.0.0" />
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<PackageReference Include="Sprache" Version="2.1.0" />
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<PackageReference Include="System.Reactive" Version="3.0.0" />
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<PackageReference Include="System.Reactive.Core" Version="3.0.0" />
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<PackageReference Include="System.Reactive.Interfaces" Version="3.0.0" />
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<PackageReference Include="System.Reactive.Linq" Version="3.0.0" />
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<PackageReference Include="System.Reactive.PlatformServices" Version="3.0.0" />
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<PackageReference Include="System.Reactive.Windows.Threading" Version="3.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SpiroNet.Editor\SpiroNet.Editor.csproj">
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<Project>{4f0e9e3e-da95-40b2-8fde-22902388e90a}</Project>
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<Name>SpiroNet</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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