LibZipSharp/data
Marek Habersack 5853587405 Enable bzip2, lzma and use zlib-ng in a single DSO
Tree layout changes:
  * Sources moved from the root dir to `LibZipSharp/`
  * Native builds now happen in `lzsbuild` and `artifacts`

Build process changes:
  * New Unix script added, `build.sh` (run `build.sh --help`)
  * `CMakeLists.txt` added in the root directory to handle all the
    native builds.
  * Apple Silicon support
  * Produce fat binaries on macOS
  * Linux builds strip debug symbols into a separate file now (packaged
    in the nuget)
  * Windows build script enhanced with better error handling, gained
    suport for the new cmake build system
  * Linux static build patch for libzip no longer needed

Library changes:
  * Add submodules for `bzip2`, `lzma` and `zlib-ng`
    * zlib-ng is built in `zlib` compatibility mode
    * zlib-ng takes advantage of advanced host CPU capabilities (using
      runtime detection) to speed up (de)compression (ARM, x86)
  * All the native code is now built into a single shared library across
    all the supported platforms, named `libZipSharpNative`
  * Managed code updated to p/invoke into `libZipSharpNative`
  * Added support for the following compression methods:
    * BZIP2
    * XZ (despite the `lzma` library supporting `LZMA` and `LZMA2`
      compression algorithms, they are disabled in `libzip` itself)
  * Added tests for the new compression algorithms
  * Added new API (`Info.GetVersions()`) to return version information
    about all the native libraries + LibZipSharp itself.
2021-04-08 13:25:00 +02:00
..
bzip2.pc.in Enable bzip2, lzma and use zlib-ng in a single DSO 2021-04-08 13:25:00 +02:00