Travis CI: API documentation update at 2014-10-26 05:16:35 UTC.
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@ -9397,6 +9397,8 @@ class Technique
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{
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// Methods:
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Pass CreatePass(StringHash);
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Pass GetPass(StringHash);
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Pass GetSupportedPass(StringHash);
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bool HasPass(StringHash) const;
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bool Load(File);
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bool Load(VectorBuffer&);
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@ -9414,6 +9416,10 @@ String category;
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uint memoryUse;
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String name;
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/* readonly */
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uint numPasses;
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/* readonly */
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Array<StringHash> passTypes;
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/* readonly */
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Array<Pass> passes;
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/* readonly */
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int refs;
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@ -3754,10 +3754,14 @@ Properties:
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Methods:
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- bool IsSM3() const
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- const String GetVertexShader() const
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- const String GetPixelShader() const
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Properties:
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- bool SM3 (readonly)
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- const String vertexShader (readonly)
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- const String pixelShader (readonly)
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<a name="Class_PhysicsRaycastResult"></a>
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### PhysicsRaycastResult
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@ -5193,13 +5197,18 @@ Properties:
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Methods:
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- bool HasPass(const String type) const
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- Pass* GetPass(const String type) const
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- bool HasPass(const StringHash type) const
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- Pass* GetPass(const StringHash type) const
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- Pass* GetSupportedPass(const StringHash type) const
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- bool IsSM3() const
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- unsigned GetNumPasses() const
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- const Vector<StringHash>& GetPassTypes() const
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- const PODVector<Pass*>& GetPasses() const
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Properties:
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- bool SM3 (readonly)
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- unsigned numPasses (readonly)
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<a name="Class_Terrain"></a>
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### Terrain : Component
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@ -10313,6 +10313,8 @@ Properties:
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Methods:
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- Pass@ CreatePass(StringHash)
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- Pass@ GetPass(StringHash)
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- Pass@ GetSupportedPass(StringHash)
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- bool HasPass(StringHash) const
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- bool Load(File@)
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- bool Load(VectorBuffer&)
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@ -10327,7 +10329,9 @@ Properties:
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- String category // readonly
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- uint memoryUse // readonly
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- String name
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- Pass@[] passes // readonly
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- uint numPasses // readonly
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- StringHash[]@ passTypes // readonly
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- Pass@[]@ passes // readonly
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- int refs // readonly
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- bool sm3
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- StringHash type // readonly
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@ -1 +1 @@
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0.0.30
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0.0.31
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