Remove some functions.[ci skip]
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Родитель
2615d583b5
Коммит
6b2566702c
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@ -198,7 +198,7 @@ bool TmxTileLayer2D::Load(const XMLElement& element)
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}
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XMLElement tileElem = dataElem.GetChild("tile");
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tileGids_.Resize(width_ * height_);
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tiles_.Resize(width_ * height_);
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// Flip y
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for (int y = height_ - 1; y >= 0; --y)
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@ -215,7 +215,7 @@ bool TmxTileLayer2D::Load(const XMLElement& element)
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tile->gid_ = gid;
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tile->sprite_ = tmxFile_->GetTileSprite(gid);
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tile->properties_ = tmxFile_->GetTileProperties(gid);
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tileGids_[y * width_ + x] = tile;
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tiles_[y * width_ + x] = tile;
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}
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tileElem = tileElem.GetNext("tile");
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@ -233,7 +233,7 @@ Tile2D* TmxTileLayer2D::GetTile(int x, int y) const
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if (x < 0 || x > width_ || y < 0 || y > height_)
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return 0;
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return tileGids_[y * width_ + x];
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return tiles_[y * width_ + x];
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}
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@ -331,7 +331,8 @@ bool TmxImageLayer2D::Load(const XMLElement& element)
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if (!imageElem)
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return false;
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String textureFilePath = GetParentPath(GetName()) + imageElem.GetAttribute("source");
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source_ = imageElem.GetAttribute("source");
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String textureFilePath = GetParentPath(GetName()) + source_;
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ResourceCache* cache = tmxFile_->GetSubsystem<ResourceCache>();
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SharedPtr<Texture2D> texture(cache->GetResource<Texture2D>(textureFilePath));
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if (!texture)
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@ -450,11 +451,27 @@ bool TmxFile2D::EndLoad()
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if (name == "tileset")
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ret = LoadTileSet(childElement);
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else if (name == "layer")
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ret = LoadLayer(childElement);
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{
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TmxTileLayer2D* tileLayer = new TmxTileLayer2D(this);
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ret = tileLayer->Load(childElement);
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layers_.Push(tileLayer);
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}
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else if (name == "objectgroup")
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ret = LoadObjectGroup(childElement);
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{
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TmxObjectGroup2D* objectGroup = new TmxObjectGroup2D(this);
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ret = objectGroup->Load(childElement);
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layers_.Push(objectGroup);
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}
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else if (name == "imagelayer")
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ret = LoadImageLayer(childElement);
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{
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TmxImageLayer2D* imageLayer = new TmxImageLayer2D(this);
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ret = imageLayer->Load(childElement);
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layers_.Push(imageLayer);
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}
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if (!ret)
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{
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@ -492,17 +509,6 @@ const TmxLayer2D* TmxFile2D::GetLayer(unsigned index) const
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return layers_[index];
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}
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const TmxLayer2D* TmxFile2D::GetLayerByName(const String& name) const
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{
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for (unsigned i = 0; i < layers_.Size(); ++i)
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{
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if (name == layers_[i]->GetName())
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return layers_[i];
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}
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return 0;
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}
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bool TmxFile2D::LoadTileSet(const XMLElement& element)
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{
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XMLElement imageElem = element.GetChild("image");
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@ -553,28 +559,4 @@ bool TmxFile2D::LoadTileSet(const XMLElement& element)
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return true;
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}
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bool TmxFile2D::LoadLayer(const XMLElement& element)
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{
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TmxTileLayer2D* tileLayer = new TmxTileLayer2D(this);
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layers_.Push(tileLayer);
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return tileLayer->Load(element);
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}
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bool TmxFile2D::LoadObjectGroup(const XMLElement& element)
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{
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TmxObjectGroup2D* objectGroup = new TmxObjectGroup2D(this);
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layers_.Push(objectGroup);
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return objectGroup->Load(element);
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}
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bool TmxFile2D::LoadImageLayer(const XMLElement& element)
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{
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TmxImageLayer2D* imageLayer = new TmxImageLayer2D(this);
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layers_.Push(imageLayer);
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return imageLayer->Load(element);
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}
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}
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@ -50,11 +50,11 @@ public:
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const String& GetProperty(const String& name) const;
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protected:
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/// Properties.
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/// Property name to value mapping.
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HashMap<String, String> properties_;
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};
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/// Tile.
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/// Tile define.
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class URHO3D_API Tile2D : public RefCounted
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{
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public:
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@ -101,7 +101,8 @@ enum TileObjectType2D
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class URHO3D_API TileObject2D : public RefCounted
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{
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public:
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TileObject2D();;
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TileObject2D();
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/// Return type.
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TileObjectType2D GetType() const { return type_; }
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/// Return position.
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@ -205,13 +206,14 @@ class TmxTileLayer2D : public TmxLayer2D
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public:
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TmxTileLayer2D(TmxFile2D* tmxFile);
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/// Load from xml element.
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/// Load from XML element.
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bool Load(const XMLElement& element);
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/// Return tile.
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Tile2D* GetTile(int x, int y) const;
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protected:
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/// Tile.
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Vector<SharedPtr<Tile2D> > tileGids_;
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Vector<SharedPtr<Tile2D> > tiles_;
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};
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/// Tmx image layer.
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@ -240,10 +242,14 @@ public:
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/// Load from XML element.
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bool Load(const XMLElement& element);
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/// Return source.
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const String& GetSource() const { return source_; }
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/// Return sprite.
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Sprite2D* GetSprite() const;
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private:
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/// Source.
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String source_;
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/// Sprite.
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SharedPtr<Sprite2D> sprite_;
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};
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@ -266,34 +272,26 @@ public:
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/// Finish resource loading. Always called from the main thread. Return true if successful.
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virtual bool EndLoad();
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/// Return width.
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/// Return width in tiles.
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int GetWidth() const { return width_; }
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/// Return height.
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/// Return height in tiles.
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int GetHeight() const { return height_; }
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/// Return tile width.
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float GetTileWidth() const { return tileWidth_; }
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/// Return tile height.
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float GetTileHeight() const { return tileHeight_; }
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/// Return tile sprite by gid.
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/// Return tile sprite by gid, if not exist return 0.
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Sprite2D* GetTileSprite(int gid) const;
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/// Return tile properties by gid.
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/// Return tile properties by gid, if not exist return 0.
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Properties2D* GetTileProperties(int gid) const;
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/// Return number of layers.
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unsigned GetNumLayers() const { return layers_.Size(); }
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/// Return layer at index.
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const TmxLayer2D* GetLayer(unsigned index) const;
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/// Return layer by name.
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const TmxLayer2D* GetLayerByName(const String& name) const;
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private:
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/// Load tile set.
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bool LoadTileSet(const XMLElement& element);
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/// Load layer.
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bool LoadLayer(const XMLElement& element);
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/// Load object group.
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bool LoadObjectGroup(const XMLElement& element);
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/// Load image layer.
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bool LoadImageLayer(const XMLElement& element);
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/// XML file used during loading.
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SharedPtr<XMLFile> loadXMLFile_;
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