Documentation update.
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@ -70,9 +70,7 @@ function CreateScene()
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-- Add the Rotator script object which will rotate the scene node each frame, when the scene sends its update event.
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-- This requires the C++ component LuaScriptInstance in the scene node, which acts as a container. We need to tell the
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-- script file and class name to instantiate the object (scriptFile is a global property which refers to the currently
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-- executing script file.) There is also a shortcut for creating the LuaScriptInstance component and the script object,
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-- which is shown in a later sample, but this is what happens "under the hood."
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-- class name to instantiate the object
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local instance = boxNode:CreateComponent("LuaScriptInstance")
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instance:CreateObject("Rotator")
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instance.object.rotationSpeed = Vector3(10.0, 20.0, 30.0)
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@ -329,6 +329,7 @@ Third-party libraries are used for the following functionality:
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- AngelScript: scripting language implementation
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- Bullet: physics simulation implementation
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- Civetweb: HTTP requests, use could be expanded to also provide an embedded web server
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- FreeType: font rendering
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- GLEW: OpenGL extensions handling
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- kNet: UDP networking
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@ -86,6 +86,7 @@ Urho3D uses the following third-party libraries:
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- AngelScript 2.27.0 (http://www.angelcode.com/angelscript/)
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- Bullet 2.81 (http://www.bulletphysics.org/)
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- Civetweb (http://sourceforge.net/projects/civetweb/)
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- FreeType 2.3.12 (http://www.freetype.org/)
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- GLEW 1.9.0 (http://glew.sourceforge.net/)
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- jo_jpeg 1.52 (http://www.jonolick.com/uploads/7/9/2/1/7921194/jo_jpeg.cpp)
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26
License.txt
26
License.txt
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@ -116,6 +116,30 @@ misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Civetweb license
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----------------
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Copyright (c) 2004-2012 Sergey Lyubka
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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The FreeType Project disclaimer
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-------------------------------
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@ -472,4 +496,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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THE SOFTWARE.
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@ -58,6 +58,7 @@ Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D
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Urho3D uses the following third-party libraries:
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- AngelScript 2.27.0 (http://www.angelcode.com/angelscript/)
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- Bullet 2.81 (http://www.bulletphysics.org/)
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- Civetweb (http://sourceforge.net/projects/civetweb/)
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- FreeType 2.3.12 (http://www.freetype.org/)
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- GLEW 1.9.0 (http://glew.sourceforge.net/)
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- jo_jpeg 1.52 (http://www.jonolick.com/uploads/7/9/2/1/7921194/jo_jpeg.cpp)
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