Граф коммитов

61 Коммитов

Автор SHA1 Сообщение Дата
Lasse Öörni fc1c2e6f13 Initial Navigation sample.
Added overload of NavigationMesh::DrawDebugGeometry() that finds the DebugRenderer component from the root scene node automatically.
2013-08-25 18:47:48 +00:00
Lasse Öörni 056acfcc68 Added sound effects example. 2013-08-25 09:20:56 +00:00
Lasse Öörni 2271d6ba83 Added Ragdolls sample.
Added template version of RemoveComponent to Node.
2013-08-24 14:20:02 +00:00
Lasse Öörni e7e469cf5a Added PhysicsStressTest sample. 2013-08-22 21:23:20 +00:00
Lasse Öörni 497bd8c101 Added Physics sample. 2013-08-21 22:58:41 +00:00
Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples.
Added diffuse unlit & notexture unlit techniques.
Do not use occlusion if viewport is very tall compared to width, as the pixel width of the occlusion buffer is fixed and would result in large CPU time consumption.
2013-08-20 23:23:42 +00:00
Lasse Öörni 0f4fbda5fb Added Decals example.
Refactored SkeletalAnimation example to use a custom component as well.
2013-08-19 19:45:27 +00:00
Lasse Öörni a9eb0e1e61 Added Billboards sample.
Some code cleanup/formatting of the other samples.
2013-08-17 23:45:09 +00:00
Lasse Öörni 1ef35d353c Added skeletal animation sample.
Fixed build of samples.
Removed line to disable MinSizeRel build type in CMake script as it seems to have no effect any longer.
Removed unused function to get AnimationState by C string of animation name.
2013-08-17 18:38:07 +00:00
Lasse Öörni e2d2c01636 Added AnimatingScene sample. 2013-08-11 22:24:26 +00:00
Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 2013-08-09 10:29:22 +00:00