60 строки
3.0 KiB
Bash
Executable File
60 строки
3.0 KiB
Bash
Executable File
#
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# Copyright (c) 2008-2014 the Urho3D project.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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# Ensure we are in project root directory
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cd $( dirname $0 )
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# Create out-of-source build directory
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SOURCE=`pwd`/Source
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BUILD=Build
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if [ "$1" == "-DIOS=1" ]; then
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BUILD=ios-Build
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fi
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cmake -E make_directory $BUILD
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# Create project with the Xcode generator
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OPT=
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cmake -E chdir $BUILD cmake $OPT -G "Xcode" $@ $SOURCE
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# Temporary fix: can be removed when CMake minimum required has reached 2.8.12
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if [ "$1" == "-DIOS=1" -a -e $BUILD/CMakeScripts/XCODE_DEPEND_HELPER.make ]; then
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# Due to a bug in the CMake/Xcode generator (prior to version 2.8.12) where it has wrongly assumed the IOS bundle structure to be the same as MacOSX bundle structure,
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# below temporary fix is required in order to solve the auto-linking issue when dependent libraries are changed
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# Since version 2.8.12 CMake does not generate XCODE_DEPEND_HELPER.make script anymore, so we skip this fix when the script does not exist
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sed -i '' 's/\/Contents\/MacOS//g' $BUILD/CMakeScripts/XCODE_DEPEND_HELPER.make
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fi
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# Temporary fix: known CMake bug (still exists in 2.8.12)
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if [ "$1" == "-DIOS=1" -a -e $BUILD/CMakeScripts/install_postBuildPhase.makeDebug ]; then
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# Due to a bug in the CMake/Xcode generator that prevents iOS targets (library and bundle) to be installed correctly
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# (see http://public.kitware.com/Bug/bug_relationship_graph.php?bug_id=12506&graph=dependency),
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# below temporary fix is required to work around the bug
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sed -i '' 's/$(EFFECTIVE_PLATFORM_NAME)//g' $BUILD/CMakeScripts/install_postBuildPhase.make*
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fi
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# Set Xcode build settings to skip dSYM file generation for Debug configuration (other configurations still use the default dwarf-with-dsym)
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if [ "$1" == "-DIOS=1" -a -e $BUILD/*.xcodeproj/project.pbxproj ] && perl -v >/dev/null 2>&1; then
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perl -i -pe 'BEGIN {$/=undef} s/(Begin XCBuildConfiguration.*?Debug.*?Settings = {\n)/\1DEBUG_INFORMATION_FORMAT = dwarf;\n/s' $BUILD/*.xcodeproj/project.pbxproj
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fi
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# vi: set ts=4 sw=4 expandtab:
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