[ios] fix code standard; update for 64bit
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Родитель
5d617b22fb
Коммит
d15c4e5072
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@ -28,7 +28,7 @@
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<MtouchI18n>
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<MtouchI18n>
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</MtouchI18n>
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</MtouchI18n>
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<MtouchArch>i386</MtouchArch>
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<MtouchArch>i386, x86_64</MtouchArch>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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<DebugType>none</DebugType>
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<DebugType>none</DebugType>
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@ -51,7 +51,7 @@
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<CodesignKey>iPhone Developer</CodesignKey>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchDebug>true</MtouchDebug>
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<MtouchDebug>true</MtouchDebug>
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<MtouchProfiling>true</MtouchProfiling>
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<MtouchProfiling>true</MtouchProfiling>
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<MtouchArch>ARMv7</MtouchArch>
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<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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<DebugType>none</DebugType>
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<DebugType>none</DebugType>
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@ -8,10 +8,10 @@ namespace AVPlayerDemo
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{
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{
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public partial class AVPlayerDemoViewController : UIViewController
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public partial class AVPlayerDemoViewController : UIViewController
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{
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{
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AVPlayer _player;
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AVPlayer player;
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AVPlayerLayer _playerLayer;
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AVPlayerLayer playerLayer;
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AVAsset _asset;
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AVAsset asset;
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AVPlayerItem _playerItem;
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AVPlayerItem playerItem;
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public AVPlayerDemoViewController () : base ("AVPlayerDemoViewController", null)
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public AVPlayerDemoViewController () : base ("AVPlayerDemoViewController", null)
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{
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{
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@ -29,16 +29,16 @@ namespace AVPlayerDemo
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{
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{
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base.ViewDidLoad ();
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base.ViewDidLoad ();
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_asset = AVAsset.FromUrl (NSUrl.FromFilename ("sample.m4v"));
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asset = AVAsset.FromUrl (NSUrl.FromFilename ("sample.m4v"));
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_playerItem = new AVPlayerItem (_asset);
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playerItem = new AVPlayerItem (asset);
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_player = new AVPlayer (_playerItem);
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player = new AVPlayer (playerItem);
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_playerLayer = AVPlayerLayer.FromPlayer (_player);
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playerLayer = AVPlayerLayer.FromPlayer (player);
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_playerLayer.Frame = View.Frame;
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playerLayer.Frame = View.Frame;
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View.Layer.AddSublayer (_playerLayer);
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View.Layer.AddSublayer (playerLayer);
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_player.Play ();
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player.Play ();
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}
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}
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public override void ViewDidUnload ()
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public override void ViewDidUnload ()
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