Further resolved warnings and errors in monotouch-samples

This commit is contained in:
Aaron Sky 2015-04-28 17:48:55 -04:00
Родитель 6d63fc10a4
Коммит 113e8c2380
75 изменённых файлов: 386 добавлений и 216 удалений

Просмотреть файл

@ -38,5 +38,12 @@
</array> </array>
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>5.1.1</string> <string>5.1.1</string>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using CoreGraphics;
using UIKit; using UIKit;
using Foundation; using Foundation;

Просмотреть файл

@ -1,5 +1,4 @@
using System; using System;
using CoreGraphics;
using CoreAnimation; using CoreAnimation;
using CoreGraphics; using CoreGraphics;

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.ColorPattern namespace Example_Drawing.Screens.iPad.ColorPattern
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.CoordinatesOffScreen namespace Example_Drawing.Screens.iPad.CoordinatesOffScreen
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.CoordinatesOnScreen namespace Example_Drawing.Screens.iPad.CoordinatesOnScreen
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.DrawOffScreenUsingCGBitmapContext namespace Example_Drawing.Screens.iPad.DrawOffScreenUsingCGBitmapContext
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.DrawRectVsPath namespace Example_Drawing.Screens.iPad.DrawRectVsPath
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.FlagOffScreen namespace Example_Drawing.Screens.iPad.FlagOffScreen
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.FlagOnScreen namespace Example_Drawing.Screens.iPad.FlagOnScreen
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using Foundation; using Foundation;
namespace Example_Drawing.Screens.iPad.HitTesting namespace Example_Drawing.Screens.iPad.HitTesting

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.Images namespace Example_Drawing.Screens.iPad.Images
{ {

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using UIKit; using UIKit;
namespace Example_Drawing.Screens.iPad.Layers namespace Example_Drawing.Screens.iPad.Layers

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.OnScreenUncorrectedTextRotation namespace Example_Drawing.Screens.iPad.OnScreenUncorrectedTextRotation
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.Shadows namespace Example_Drawing.Screens.iPad.Shadows
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.StencilPattern namespace Example_Drawing.Screens.iPad.StencilPattern
{ {

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using UIKit; using UIKit;
using System.Collections.Generic; using System.Collections.Generic;
using Foundation; using Foundation;

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace Example_Drawing.Screens.iPad.Transformations namespace Example_Drawing.Screens.iPad.Transformations
{ {

Просмотреть файл

@ -16,10 +16,6 @@ namespace DynamicsCatalog {
{ {
base.ViewDidLoad (); base.ViewDidLoad ();
var collisionBehavior = new UICollisionBehavior (square) {
TranslatesReferenceBoundsIntoBoundary = true
};
var squareCenterPoint = new CGPoint (square.Center.X, square.Center.Y - 100.0f); var squareCenterPoint = new CGPoint (square.Center.X, square.Center.Y - 100.0f);
var attachmentOffset = new UIOffset (-25.0f, -25.0f); var attachmentOffset = new UIOffset (-25.0f, -25.0f);

Просмотреть файл

@ -1,6 +1,4 @@
using System; using System;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;

Просмотреть файл

@ -1,6 +1,4 @@
using System; using System;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace CoreGraphicsSamples namespace CoreGraphicsSamples
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using Foundation; using Foundation;
namespace CoreGraphicsSamples namespace CoreGraphicsSamples

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using UIKit; using UIKit;
namespace CoreGraphicsSamples namespace CoreGraphicsSamples

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using CoreAnimation; using CoreAnimation;
namespace GraphicsDemo namespace GraphicsDemo

Просмотреть файл

@ -27,6 +27,7 @@
<MtouchArch>i386</MtouchArch> <MtouchArch>i386</MtouchArch>
<MtouchI18n> <MtouchI18n>
</MtouchI18n> </MtouchI18n>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType> <DebugType>none</DebugType>

Просмотреть файл

@ -41,6 +41,11 @@
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>5.1.1</string> <string>5.1.1</string>
<key>UISupportedInterfaceOrientations~ipad</key> <key>UISupportedInterfaceOrientations~ipad</key>
<array/> <array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

Просмотреть файл

@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>10.0.0</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{96FCF082-6930-4167-BDEF-07ABB007205A}</ProjectGuid> <ProjectGuid>{96FCF082-6930-4167-BDEF-07ABB007205A}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@ -50,11 +50,16 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause> <ConsolePause>False</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey> <CodesignKey>iPhone Developer: Aaron Sky (PV46JWMLS9)</CodesignKey>
<MtouchDebug>True</MtouchDebug> <MtouchDebug>True</MtouchDebug>
<MtouchProfiling>True</MtouchProfiling> <MtouchProfiling>True</MtouchProfiling>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks> <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<MtouchArch>ARMv7</MtouchArch> <MtouchArch>ARMv7</MtouchArch>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchI18n>
</MtouchI18n>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<CodesignProvision>57606011-fe4c-4347-bd07-f0c97cbbe7f4</CodesignProvision>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType> <DebugType>none</DebugType>
@ -66,6 +71,7 @@
<CodesignKey>iPhone Developer</CodesignKey> <CodesignKey>iPhone Developer</CodesignKey>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks> <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<MtouchArch>ARMv7, ARM64</MtouchArch> <MtouchArch>ARMv7, ARM64</MtouchArch>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
@ -76,6 +82,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="Info.plist" /> <None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="AppDelegate.cs" /> <Compile Include="AppDelegate.cs" />

Просмотреть файл

@ -21,5 +21,15 @@
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
</array> </array>
<key>CFBundleIdentifier</key>
<string>com.xamarin.GLCameraRipple</string>
<key>CFBundleDisplayName</key>
<string>GLCameraRipple</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>7.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -9,7 +9,7 @@ namespace GLCameraRipple
{ {
CGSize screenSize; CGSize screenSize;
int poolHeight, poolWidth; int poolHeight, poolWidth;
int touchRadius, meshFactor; int touchRadius;
float texCoordFactorS; float texCoordFactorS;
float texCoordOffsetS; float texCoordOffsetS;
@ -32,7 +32,6 @@ namespace GLCameraRipple
{ {
Console.WriteLine ("New RippleModel"); Console.WriteLine ("New RippleModel");
this.screenSize = screenSize; this.screenSize = screenSize;
this.meshFactor = meshFactor;
this.touchRadius = touchRadius; this.touchRadius = touchRadius;
poolWidth = (int)screenSize.Width/meshFactor; poolWidth = (int)screenSize.Width/meshFactor;
poolHeight =(int) screenSize.Height/meshFactor; poolHeight =(int) screenSize.Height/meshFactor;

Просмотреть файл

@ -47,7 +47,7 @@ namespace GLCameraRipple
glkView.DrawInRect += Draw; glkView.DrawInRect += Draw;
PreferredFramesPerSecond = 60; PreferredFramesPerSecond = 60;
size = UIScreen.MainScreen.Bounds.Size.ToSize (); size = UIScreen.MainScreen.Bounds.Size.ToRoundedCGSize ();
View.ContentScaleFactor = UIScreen.MainScreen.Scale; View.ContentScaleFactor = UIScreen.MainScreen.Scale;
meshFactor = isPad ? 8 : 4; meshFactor = isPad ? 8 : 4;
@ -62,9 +62,9 @@ namespace GLCameraRipple
void Draw (object sender, GLKViewDrawEventArgs args) void Draw (object sender, GLKViewDrawEventArgs args)
{ {
GL.Clear ((int)All.ColorBufferBit); GL.Clear (ClearBufferMask.ColorBufferBit);
if (ripple != null) if (ripple != null)
GL.DrawElements (All.TriangleStrip, ripple.IndexCount, All.UnsignedShort, IntPtr.Zero); GL.DrawElements (BeginMode.TriangleStrip, ripple.IndexCount, DrawElementsType.UnsignedShort, IntPtr.Zero);
} }
void ProcessTouches (NSSet touches) void ProcessTouches (NSSet touches)
@ -179,8 +179,8 @@ namespace GLCameraRipple
int vertShader, fragShader; int vertShader, fragShader;
program = GL.CreateProgram (); program = GL.CreateProgram ();
if (CompileShader (out vertShader, All.VertexShader, "Shaders/Shader.vsh")){ if (CompileShader (out vertShader, ShaderType.VertexShader, "Shaders/Shader.vsh")){
if (CompileShader (out fragShader, All.FragmentShader, "Shaders/Shader.fsh")){ if (CompileShader (out fragShader, ShaderType.FragmentShader, "Shaders/Shader.fsh")){
// Attach shaders // Attach shaders
GL.AttachShader (program, vertShader); GL.AttachShader (program, vertShader);
GL.AttachShader (program, fragShader); GL.AttachShader (program, fragShader);
@ -212,7 +212,7 @@ namespace GLCameraRipple
return false; return false;
} }
bool CompileShader (out int shader, All type, string path) bool CompileShader (out int shader, ShaderType type, string path)
{ {
string shaderProgram = System.IO.File.ReadAllText (path); string shaderProgram = System.IO.File.ReadAllText (path);
int len = shaderProgram.Length, status = 0; int len = shaderProgram.Length, status = 0;
@ -220,7 +220,7 @@ namespace GLCameraRipple
GL.ShaderSource (shader, 1, new string [] { shaderProgram }, ref len); GL.ShaderSource (shader, 1, new string [] { shaderProgram }, ref len);
GL.CompileShader (shader); GL.CompileShader (shader);
GL.GetShader (shader, All.CompileStatus, ref status); GL.GetShader (shader, ShaderParameter.CompileStatus, out status);
if (status == 0){ if (status == 0){
GL.DeleteShader (shader); GL.DeleteShader (shader);
return false; return false;
@ -304,7 +304,7 @@ namespace GLCameraRipple
CleanupTextures (); CleanupTextures ();
// Y-plane // Y-plane
GL.ActiveTexture (All.Texture0); GL.ActiveTexture(TextureUnit.Texture0);
All re = (All) 0x1903; // GL_RED_EXT, RED component from ARB OpenGL extension All re = (All) 0x1903; // GL_RED_EXT, RED component from ARB OpenGL extension
CVReturn status; CVReturn status;
lumaTexture = container.videoTextureCache.TextureFromImage (pixelBuffer, true, re, textureWidth, textureHeight, re, DataType.UnsignedByte, 0, out status); lumaTexture = container.videoTextureCache.TextureFromImage (pixelBuffer, true, re, textureWidth, textureHeight, re, DataType.UnsignedByte, 0, out status);
@ -313,12 +313,12 @@ namespace GLCameraRipple
Console.WriteLine ("Error creating luma texture: {0}", status); Console.WriteLine ("Error creating luma texture: {0}", status);
return; return;
} }
GL.BindTexture ((All)lumaTexture.Target, lumaTexture.Name); GL.BindTexture (lumaTexture.Target, lumaTexture.Name);
GL.TexParameter (All.Texture2D, All.TextureWrapS, (int) All.ClampToEdge); GL.TexParameter (TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int) All.ClampToEdge);
GL.TexParameter (All.Texture2D, All.TextureWrapT, (int) All.ClampToEdge); GL.TexParameter (TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int) All.ClampToEdge);
// UV Plane // UV Plane
GL.ActiveTexture (All.Texture1); GL.ActiveTexture (TextureUnit.Texture1);
re = (All) 0x8227; // GL_RG_EXT, RED GREEN component from ARB OpenGL extension re = (All) 0x8227; // GL_RG_EXT, RED GREEN component from ARB OpenGL extension
chromaTexture = container.videoTextureCache.TextureFromImage (pixelBuffer, true, re, textureWidth/2, textureHeight/2, re, DataType.UnsignedByte, 1, out status); chromaTexture = container.videoTextureCache.TextureFromImage (pixelBuffer, true, re, textureWidth/2, textureHeight/2, re, DataType.UnsignedByte, 1, out status);
@ -326,9 +326,9 @@ namespace GLCameraRipple
Console.WriteLine ("Error creating chroma texture: {0}", status); Console.WriteLine ("Error creating chroma texture: {0}", status);
return; return;
} }
GL.BindTexture ((All) chromaTexture.Target, chromaTexture.Name); GL.BindTexture (chromaTexture.Target, chromaTexture.Name);
GL.TexParameter (All.Texture2D, All.TextureWrapS, (int)All.ClampToEdge); GL.TexParameter (TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int) All.ClampToEdge);
GL.TexParameter (All.Texture2D, All.TextureWrapT, (int) All.ClampToEdge); GL.TexParameter (TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int) All.ClampToEdge);
} }
} finally { } finally {
sampleBuffer.Dispose (); sampleBuffer.Dispose ();

Просмотреть файл

@ -52,10 +52,10 @@
<CodesignKey>iPhone Developer</CodesignKey> <CodesignKey>iPhone Developer</CodesignKey>
<ConsolePause>False</ConsolePause> <ConsolePause>False</ConsolePause>
<MtouchArch>ARMv7, ARM64</MtouchArch> <MtouchArch>ARMv7, ARM64</MtouchArch>
<CodesignProvision>71febe6c-0ea4-4c1a-bd9d-af13ead83a0e</CodesignProvision>
<MtouchProfiling>true</MtouchProfiling> <MtouchProfiling>true</MtouchProfiling>
<MtouchI18n> <MtouchI18n>
</MtouchI18n> </MtouchI18n>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType> <DebugType>none</DebugType>

Просмотреть файл

@ -29,5 +29,20 @@
<integer>1</integer> <integer>1</integer>
<integer>2</integer> <integer>2</integer>
</array> </array>
<key>CFBundleDisplayName</key>
<string>GLPaint-GameView</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.GLPaintGameView</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -3,7 +3,7 @@ using OpenTK.Platform.iPhoneOS;
using OpenTK.Graphics.ES11; using OpenTK.Graphics.ES11;
using UIKit; using UIKit;
using Foundation; using Foundation;
using CoreGraphics;
using ObjCRuntime; using ObjCRuntime;
using OpenGLES; using OpenGLES;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -20,7 +20,7 @@ namespace GLPaintGameView
public const float Luminosity = 0.75f; public const float Luminosity = 0.75f;
public const float Saturation = 1.0f; public const float Saturation = 1.0f;
uint brushTexture, drawingTexture, drawingFramebuffer; uint brushTexture, drawingTexture;
bool firstTouch; bool firstTouch;
CGPoint Location; CGPoint Location;
@ -90,7 +90,7 @@ namespace GLPaintGameView
public void Erase () public void Erase ()
{ {
GL.Clear ((uint)All.ColorBufferBit); GL.Clear (ClearBufferMask.ColorBufferBit);
SwapBuffers (); SwapBuffers ();
} }

Просмотреть файл

@ -16,8 +16,6 @@ namespace GameCenterSample
// class-level declarations // class-level declarations
UIWindow window; UIWindow window;
MainViewController viewController; MainViewController viewController;
bool gameCenterAuthenticationComplete = false;
string currentPlayerID;
// //
// This method is invoked when the application has loaded and is ready to run. In this // This method is invoked when the application has loaded and is ready to run. In this

Просмотреть файл

@ -89,8 +89,6 @@ namespace GameCenterSample
} }
//Create the achievement we want to submit. //Create the achievement we want to submit.
NSString identifier = new NSString ("com.appledts.GameCenterSampleApps.achievement");
GKAchievement achievement = new GKAchievement ("com.appledts.GameCenterSampleApps.achievement"); GKAchievement achievement = new GKAchievement ("com.appledts.GameCenterSampleApps.achievement");
achievementsPercentageComplete += 25; achievementsPercentageComplete += 25;

Просмотреть файл

@ -25,5 +25,12 @@
<string>com.xamarin.HttpClient</string> <string>com.xamarin.HttpClient</string>
<key>CFBundleDisplayName</key> <key>CFBundleDisplayName</key>
<string>HttpClient</string> <string>HttpClient</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -30,5 +30,13 @@
</array> </array>
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>5.1.1</string> <string>5.1.1</string>
<key>CFBundleDisplayName</key>
<string>Keychain</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.Keychain</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -48,8 +48,6 @@ namespace LazyTableImages {
RootViewController RootController { get; set; } RootViewController RootController { get; set; }
public UIWindow Window { get; set; }
/// <summary> /// <summary>
/// This method is invoked when the application has loaded and is ready to run. In this /// This method is invoked when the application has loaded and is ready to run. In this
/// method you should instantiate the window, load the UI into it and then make the window /// method you should instantiate the window, load the UI into it and then make the window

Просмотреть файл

@ -25,5 +25,9 @@
<array> <array>
<integer>1</integer> <integer>1</integer>
</array> </array>
<key>CFBundleDisplayName</key>
<string>LazyTableImages</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.LazyTableImages</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -48,8 +48,6 @@ namespace LazyTableImages {
RootViewController RootController { get; set; } RootViewController RootController { get; set; }
public UIWindow Window { get; set; }
/// <summary> /// <summary>
/// This method is invoked when the application has loaded and is ready to run. In this /// This method is invoked when the application has loaded and is ready to run. In this
/// method you should instantiate the window, load the UI into it and then make the window /// method you should instantiate the window, load the UI into it and then make the window

Просмотреть файл

@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>10.0.0</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{4D3A8E8A-53D4-4CF5-97D6-9E6199DDB582}</ProjectGuid> <ProjectGuid>{4D3A8E8A-53D4-4CF5-97D6-9E6199DDB582}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@ -24,7 +24,8 @@
<ConsolePause>False</ConsolePause> <ConsolePause>False</ConsolePause>
<MtouchLink>None</MtouchLink> <MtouchLink>None</MtouchLink>
<MtouchDebug>True</MtouchDebug> <MtouchDebug>True</MtouchDebug>
<MtouchI18n /> <MtouchI18n>
</MtouchI18n>
<MtouchArch>i386</MtouchArch> <MtouchArch>i386</MtouchArch>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">

Просмотреть файл

@ -28,5 +28,13 @@
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
</array> </array>
<key>CFBundleDisplayName</key>
<string>LineLayout</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.LineLayout</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -1,5 +1,4 @@
using System; using System;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;

Просмотреть файл

@ -24,5 +24,13 @@
</array> </array>
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>5.1.1</string> <string>5.1.1</string>
<key>CFBundleDisplayName</key>
<string>LowLevelGLPaint</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.LowLevelGLPaint</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -25,5 +25,13 @@
<array> <array>
<integer>1</integer> <integer>1</integer>
</array> </array>
<key>CFBundleDisplayName</key>
<string>MTDWalkthrough</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.MTDWalkthrough</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>10.0.0</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{668E9122-90F7-4F6A-A9A2-553BE8267165}</ProjectGuid> <ProjectGuid>{668E9122-90F7-4F6A-A9A2-553BE8267165}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>

Просмотреть файл

@ -79,7 +79,7 @@ namespace MapKitSearch {
response = await search.StartAsync (); response = await search.StartAsync ();
} }
catch(Exception e){ catch {
return; return;
} }
if (response == null) if (response == null)

Просмотреть файл

@ -19,7 +19,6 @@ using UIKit;
using AVFoundation; using AVFoundation;
using CoreVideo; using CoreVideo;
using CoreMedia; using CoreMedia;
using CoreGraphics;
using CoreFoundation; using CoreFoundation;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

Просмотреть файл

@ -20,7 +20,6 @@ using UIKit;
using AVFoundation; using AVFoundation;
using CoreVideo; using CoreVideo;
using CoreMedia; using CoreMedia;
using CoreGraphics;
using CoreFoundation; using CoreFoundation;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

Просмотреть файл

@ -11,7 +11,6 @@
// Enhancements, suggestions and bug reports can be sent to steve.millar@infinitekdev.com // Enhancements, suggestions and bug reports can be sent to steve.millar@infinitekdev.com
// //
using System; using System;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;
using AVFoundation; using AVFoundation;

Просмотреть файл

@ -34,5 +34,13 @@
</array> </array>
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>6.0</string> <string>6.0</string>
<key>CFBundleDisplayName</key>
<string>MediaCapture</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.MediaCapture</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -193,7 +193,6 @@ namespace MediaNotes
public void Synchronize (bool initializationSucceeded) public void Synchronize (bool initializationSucceeded)
{ {
bool finishedp;
if (initializationSucceeded == true) { if (initializationSucceeded == true) {
placeHolderActivityView.StopAnimating (); placeHolderActivityView.StopAnimating ();

Просмотреть файл

@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<archive type="com.apple.InterfaceBuilder3.CocoaTouch.iPad.XIB" version="8.00"> <archive type="com.apple.InterfaceBuilder3.CocoaTouch.iPad.XIB" version="8.00">
<data> <data>
<int key="IBDocument.SystemTarget">1536</int> <int key="IBDocument.SystemTarget">2048</int>
<string key="IBDocument.SystemVersion">11E53</string> <string key="IBDocument.SystemVersion">14D136</string>
<string key="IBDocument.InterfaceBuilderVersion">2829</string> <string key="IBDocument.InterfaceBuilderVersion">7531</string>
<string key="IBDocument.AppKitVersion">1138.47</string> <string key="IBDocument.AppKitVersion">1347.57</string>
<string key="IBDocument.HIToolboxVersion">569.00</string> <string key="IBDocument.HIToolboxVersion">758.70</string>
<object class="NSMutableDictionary" key="IBDocument.PluginVersions"> <object class="NSMutableDictionary" key="IBDocument.PluginVersions">
<string key="NS.key.0">com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string> <string key="NS.key.0">com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string key="NS.object.0">1914</string> <string key="NS.object.0">7520</string>
</object> </object>
<array key="IBDocument.IntegratedClassDependencies"> <array key="IBDocument.IntegratedClassDependencies">
<string>IBProxyObject</string> <string>IBProxyObject</string>
@ -148,9 +148,6 @@
<int key="IBUIContentMode">7</int> <int key="IBUIContentMode">7</int>
<bool key="IBUIUserInteractionEnabled">NO</bool> <bool key="IBUIUserInteractionEnabled">NO</bool>
<string key="targetRuntimeIdentifier">IBIPadFramework</string> <string key="targetRuntimeIdentifier">IBIPadFramework</string>
<nil key="IBUIHighlightedColor"/>
<int key="IBUIBaselineAdjustment">0</int>
<float key="IBUIMinimumScaleFactor">0.5</float>
<string key="IBUIText">Photo Notes Is Loading</string> <string key="IBUIText">Photo Notes Is Loading</string>
<object class="NSColor" key="IBUITextColor"> <object class="NSColor" key="IBUITextColor">
<int key="NSColorSpace">1</int> <int key="NSColorSpace">1</int>
@ -159,17 +156,21 @@
<int key="NSID">1</int> <int key="NSID">1</int>
</object> </object>
</object> </object>
<nil key="IBUIHighlightedColor"/>
<int key="IBUIBaselineAdjustment">0</int>
<float key="IBUIMinimumFontSize">20</float>
<int key="IBUITextAlignment">1</int> <int key="IBUITextAlignment">1</int>
<object class="IBUIFontDescription" key="IBUIFontDescription"> <object class="IBUIFontDescription" key="IBUIFontDescription">
<int key="type">1</int> <int key="type">1</int>
<int key="weightCategory">0</int>
<double key="pointSize">40</double> <double key="pointSize">40</double>
</object> </object>
<object class="NSFont" key="IBUIFont"> <object class="NSFont" key="IBUIFont">
<string key="NSName">Helvetica</string> <string key="NSName">HelveticaNeue</string>
<double key="NSSize">40</double> <double key="NSSize">40</double>
<int key="NSfFlags">16</int> <int key="NSfFlags">16</int>
</object> </object>
<int key="IBUIAutoshrinkMode">1</int> <bool key="useAutomaticPreferredMaxLayoutWidth">YES</bool>
</object> </object>
</array> </array>
<string key="NSFrame">{{65, 91}, {640, 640}}</string> <string key="NSFrame">{{65, 91}, {640, 640}}</string>
@ -193,11 +194,28 @@
<object class="IBUISimulatedStatusBarMetrics" key="IBUISimulatedStatusBarMetrics"> <object class="IBUISimulatedStatusBarMetrics" key="IBUISimulatedStatusBarMetrics">
<int key="IBUIStatusBarStyle">2</int> <int key="IBUIStatusBarStyle">2</int>
</object> </object>
<object class="IBUIScreenMetrics" key="IBUISimulatedDestinationMetrics">
<string key="IBUISimulatedSizeMetricsClass">IBUIScreenMetrics</string>
<string key="IBUITargetRuntime">IBIPadFramework</string>
<string key="IBUIDisplayName">iPad Full Screen</string>
<object class="NSMutableDictionary" key="IBUINormalizedOrientationToSizeMap">
<bool key="EncodedWithXMLCoder">YES</bool>
<array key="dict.sortedKeys">
<integer value="1"/>
<integer value="3"/>
</array>
<array key="dict.values">
<string>{768, 1024}</string>
<string>{1024, 768}</string>
</array>
</object>
<int key="IBUIType">1</int>
</object>
<string key="targetRuntimeIdentifier">IBIPadFramework</string> <string key="targetRuntimeIdentifier">IBIPadFramework</string>
</object> </object>
</array> </array>
<object class="IBObjectContainer" key="IBDocument.Objects"> <object class="IBObjectContainer" key="IBDocument.Objects">
<array class="NSMutableArray" key="connectionRecords"> <array key="connectionRecords">
<object class="IBConnectionRecord"> <object class="IBConnectionRecord">
<object class="IBCocoaTouchOutletConnection" key="connection"> <object class="IBCocoaTouchOutletConnection" key="connection">
<string key="label">view</string> <string key="label">view</string>
@ -401,7 +419,7 @@
<string key="superclassName">UIView</string> <string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier"> <object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBProjectSource</string> <string key="majorKey">IBProjectSource</string>
<string key="minorKey">./Classes/PNContainerView.h</string> <string key="minorKey">../PNContainerView.h</string>
</object> </object>
</object> </object>
<object class="IBPartialClassDescription"> <object class="IBPartialClassDescription">
@ -452,13 +470,137 @@
</dictionary> </dictionary>
<object class="IBClassDescriptionSource" key="sourceIdentifier"> <object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBProjectSource</string> <string key="majorKey">IBProjectSource</string>
<string key="minorKey">./Classes/PhotoViewController.h</string> <string key="minorKey">../PhotoViewController.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">PhotoViewController</string>
<dictionary class="NSMutableDictionary" key="actions">
<string key="NextPhoto:">UIBarButtonItem</string>
<string key="PreviousPhoto:">UIBarButtonItem</string>
</dictionary>
<dictionary class="NSMutableDictionary" key="actionInfosByName">
<object class="IBActionInfo" key="NextPhoto:">
<string key="name">NextPhoto:</string>
<string key="candidateClassName">UIBarButtonItem</string>
</object>
<object class="IBActionInfo" key="PreviousPhoto:">
<string key="name">PreviousPhoto:</string>
<string key="candidateClassName">UIBarButtonItem</string>
</object>
</dictionary>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBProjectSource</string>
<string key="minorKey">../PhotoViewController.m</string>
</object>
</object>
</array>
<array class="NSMutableArray" key="referencedPartialClassDescriptionsV3.2+">
<object class="IBPartialClassDescription">
<string key="className">UIActivityIndicatorView</string>
<string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIActivityIndicatorView.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIBarButtonItem</string>
<string key="superclassName">UIBarItem</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIBarButtonItem.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIBarItem</string>
<string key="superclassName">NSObject</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIBarItem.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIGestureRecognizer</string>
<string key="superclassName">NSObject</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIGestureRecognizer.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIImageView</string>
<string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIImageView.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UILabel</string>
<string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UILabel.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIResponder</string>
<string key="superclassName">NSObject</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIResponder.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UISearchBar</string>
<string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UISearchBar.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UISearchDisplayController</string>
<string key="superclassName">NSObject</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UISearchDisplayController.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIToolbar</string>
<string key="superclassName">UIView</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIToolbar.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIView</string>
<string key="superclassName">UIResponder</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIView.h</string>
</object>
</object>
<object class="IBPartialClassDescription">
<string key="className">UIViewController</string>
<string key="superclassName">UIResponder</string>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBFrameworkSource</string>
<string key="minorKey">UIKit.framework/Headers/UIViewController.h</string>
</object> </object>
</object> </object>
</array> </array>
</object> </object>
<int key="IBDocument.localizationMode">0</int> <int key="IBDocument.localizationMode">0</int>
<string key="IBDocument.TargetRuntimeIdentifier">IBIPadFramework</string> <string key="IBDocument.TargetRuntimeIdentifier">IBIPadFramework</string>
<bool key="IBDocument.previouslyAttemptedUpgradeToXcode5">NO</bool>
<object class="NSMutableDictionary" key="IBDocument.PluginDeclaredDevelopmentDependencies">
<string key="NS.key.0">com.apple.InterfaceBuilder.CocoaTouchPlugin.InterfaceBuilder3</string>
<integer value="4600" key="NS.object.0"/>
</object>
<bool key="IBDocument.PluginDeclaredDependenciesTrackSystemTargetVersion">YES</bool> <bool key="IBDocument.PluginDeclaredDependenciesTrackSystemTargetVersion">YES</bool>
<int key="IBDocument.defaultPropertyAccessControl">3</int> <int key="IBDocument.defaultPropertyAccessControl">3</int>
<dictionary class="NSMutableDictionary" key="IBDocument.LastKnownImageSizes"> <dictionary class="NSMutableDictionary" key="IBDocument.LastKnownImageSizes">
@ -466,6 +608,5 @@
<string key="AssistPrevious.png">{16, 20}</string> <string key="AssistPrevious.png">{16, 20}</string>
<string key="NoPhotos.png">{410, 263}</string> <string key="NoPhotos.png">{410, 263}</string>
</dictionary> </dictionary>
<string key="IBCocoaTouchPluginVersion">1914</string>
</data> </data>
</archive> </archive>

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;

Просмотреть файл

@ -17,7 +17,6 @@ namespace MidiTest
{ {
AUGraph processingGraph; AUGraph processingGraph;
AudioUnit.AudioUnit samplerUnit; AudioUnit.AudioUnit samplerUnit;
AudioUnit.AudioUnit ioUnit;
MidiClient virtualMidi; MidiClient virtualMidi;
MidiEndpoint virtualEndpoint; MidiEndpoint virtualEndpoint;
@ -53,7 +52,6 @@ namespace MidiTest
samplerUnit = processingGraph.GetNodeInfo (samplerNode); samplerUnit = processingGraph.GetNodeInfo (samplerNode);
ioUnit = processingGraph.GetNodeInfo (ioNode);
return true; return true;
} }

Просмотреть файл

@ -49,6 +49,7 @@ namespace MonoCatalog
if (!e.Continue) if (!e.Continue)
DismissModalViewController (true); DismissModalViewController (true);
}; };
p.PerformAction += (o, e) => { p.PerformAction += (o, e) => {
Console.Error.WriteLine ("# perform action; person={0}", e.Person); Console.Error.WriteLine ("# perform action; person={0}", e.Person);
toString.Text = e.Person.ToString (); toString.Text = e.Person.ToString ();
@ -60,6 +61,7 @@ namespace MonoCatalog
if (!e.Continue) if (!e.Continue)
DismissModalViewController (true); DismissModalViewController (true);
}; };
p.Cancelled += (o, e) => { p.Cancelled += (o, e) => {
Console.Error.WriteLine ("# select Person cancelled."); Console.Error.WriteLine ("# select Person cancelled.");
toString.Text = "Cancelled"; toString.Text = "Cancelled";

Просмотреть файл

@ -23,5 +23,11 @@
<string>5.1.1</string> <string>5.1.1</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>com.xamarin.monocatalog</string> <string>com.xamarin.monocatalog</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using CoreGraphics;
using UIKit; using UIKit;
using Foundation; using Foundation;
using CoreGraphics; using CoreGraphics;

Просмотреть файл

@ -24,10 +24,11 @@
<ConsolePause>False</ConsolePause> <ConsolePause>False</ConsolePause>
<MtouchDebug>True</MtouchDebug> <MtouchDebug>True</MtouchDebug>
<MtouchProfiling>True</MtouchProfiling> <MtouchProfiling>True</MtouchProfiling>
<MtouchLink>None</MtouchLink>
<MtouchI18n> <MtouchI18n>
</MtouchI18n> </MtouchI18n>
<MtouchArch>i386</MtouchArch> <MtouchArch>i386</MtouchArch>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType> <DebugType>none</DebugType>

Просмотреть файл

@ -60,25 +60,5 @@ namespace MoviePlaybackSample
}; };
} }
[Obsolete]
public override void ViewDidUnload()
{
base.ViewDidUnload();
}
[Obsolete]
public override bool ShouldAutorotateToInterfaceOrientation(UIInterfaceOrientation toInterfaceOrientation)
{
// Return true for supported orientations
if (UserInterfaceIdiomIsPhone)
{
return (toInterfaceOrientation != UIInterfaceOrientation.PortraitUpsideDown);
}
else
{
return true;
}
}
} }
} }

Просмотреть файл

@ -34,6 +34,7 @@ using System.Diagnostics;
using Foundation; using Foundation;
using UIKit; using UIKit;
using AVFoundation; using AVFoundation;
using System.Threading.Tasks;
namespace MultichannelMixer namespace MultichannelMixer
{ {
@ -73,7 +74,7 @@ namespace MultichannelMixer
{ {
} }
public override async void FinishedLaunching (UIApplication application) public override void FinishedLaunching (UIApplication application)
{ {
// Configure the audio session // Configure the audio session
var sessionInstance = AVAudioSession.SharedInstance (); var sessionInstance = AVAudioSession.SharedInstance ();

Просмотреть файл

@ -21,5 +21,12 @@
<array> <array>
<integer>1</integer> <integer>1</integer>
</array> </array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict> </dict>
</plist> </plist>

Просмотреть файл

@ -6,7 +6,6 @@ using Foundation;
using UIKit; using UIKit;
using CoreImage; using CoreImage;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace OpenGLES20Example namespace OpenGLES20Example
{ {

Просмотреть файл

@ -6,7 +6,6 @@ using Foundation;
using UIKit; using UIKit;
using CoreImage; using CoreImage;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace PerVertexDirectionalLighting namespace PerVertexDirectionalLighting
{ {

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
namespace PaintCode namespace PaintCode
{ {

Просмотреть файл

@ -13,7 +13,6 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using Foundation; using Foundation;
namespace PaintCode namespace PaintCode

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using Foundation; using Foundation;
namespace PaintCode namespace PaintCode
@ -111,12 +110,13 @@ namespace PaintCode
using (var colorSpace = CGColorSpace.CreateDeviceRGB ()) { using (var colorSpace = CGColorSpace.CreateDeviceRGB ()) {
//// Abstracted Graphic Attributes // Abstracted Graphic Attributes
var textContent = this.Title (UIControlState.Normal); //"STOP"; // var textContent = this.Title (UIControlState.Normal); //"STOP";
var font = UIFont.SystemFontOfSize (18); // var font = UIFont.SystemFontOfSize (18);
// ------------- START PAINTCODE ------------- // ------------- START PAINTCODE -------------
//// Color Declarations // Color Declarations
UIColor frameColorTop = UIColor.FromRGBA (0.20f, 0.20f, 0.20f, 1.00f); UIColor frameColorTop = UIColor.FromRGBA (0.20f, 0.20f, 0.20f, 1.00f);
UIColor frameShadowColor = UIColor.FromRGBA (1.00f, 1.00f, 1.00f, 0.40f); UIColor frameShadowColor = UIColor.FromRGBA (1.00f, 1.00f, 1.00f, 0.40f);
@ -133,7 +133,7 @@ namespace PaintCode
(buttonColorRGBA [3] * 0.2f + 0.8f) (buttonColorRGBA [3] * 0.2f + 0.8f)
); );
//// Gradient Declarations // Gradient Declarations
var glossyGradientColors = new CGColor [] { var glossyGradientColors = new CGColor [] {
glossyColorUp.CGColor, glossyColorUp.CGColor,
glossyColorBottom.CGColor glossyColorBottom.CGColor
@ -141,22 +141,22 @@ namespace PaintCode
var glossyGradientLocations = new nfloat [] { 0, 1 }; var glossyGradientLocations = new nfloat [] { 0, 1 };
var glossyGradient = new CGGradient (colorSpace, glossyGradientColors, glossyGradientLocations); var glossyGradient = new CGGradient (colorSpace, glossyGradientColors, glossyGradientLocations);
//// Shadow Declarations // Shadow Declarations
var frameInnerShadow = frameShadowColor.CGColor; var frameInnerShadow = frameShadowColor.CGColor;
var frameInnerShadowOffset = new CGSize (0, -0); var frameInnerShadowOffset = new CGSize (0, -0);
var frameInnerShadowBlurRadius = 3; const int frameInnerShadowBlurRadius = 3;
var buttonInnerShadow = UIColor.Black.CGColor; var buttonInnerShadow = UIColor.Black.CGColor;
var buttonInnerShadowOffset = new CGSize (0, -0); var buttonInnerShadowOffset = new CGSize (0, -0);
var buttonInnerShadowBlurRadius = 12; const int buttonInnerShadowBlurRadius = 12;
var textShadow = UIColor.Black.CGColor; var textShadow = UIColor.Black.CGColor;
var textShadowOffset = new CGSize (0, -0); var textShadowOffset = new CGSize (0, -0);
var textShadowBlurRadius = 1; const int textShadowBlurRadius = 1;
var buttonShadow = UIColor.Black.CGColor; var buttonShadow = UIColor.Black.CGColor;
var buttonShadowOffset = new CGSize (0, isPressed ? 0 : 2); // ADDED this code after PaintCode var buttonShadowOffset = new CGSize (0, isPressed ? 0 : 2); // ADDED this code after PaintCode
var buttonShadowBlurRadius = isPressed ? 2 : 3; // ADDED this code after PaintCode var buttonShadowBlurRadius = isPressed ? 2 : 3; // ADDED this code after PaintCode
//// outerFrame Drawing // outerFrame Drawing
var outerFramePath = UIBezierPath.FromRoundedRect (new CGRect (2.5f, 1.5f, 120, 32), 8); var outerFramePath = UIBezierPath.FromRoundedRect (new CGRect (2.5f, 1.5f, 120, 32), 8);
context.SaveState (); context.SaveState ();
context.SetShadow (buttonShadowOffset, buttonShadowBlurRadius, buttonShadow); context.SetShadow (buttonShadowOffset, buttonShadowBlurRadius, buttonShadow);
@ -168,14 +168,14 @@ namespace PaintCode
outerFramePath.LineWidth = 1; outerFramePath.LineWidth = 1;
outerFramePath.Stroke (); outerFramePath.Stroke ();
//// innerFrame Drawing // innerFrame Drawing
var innerFramePath = UIBezierPath.FromRoundedRect (new CGRect (5.5f, 4.5f, 114, 26), 5); var innerFramePath = UIBezierPath.FromRoundedRect (new CGRect (5.5f, 4.5f, 114, 26), 5);
context.SaveState (); context.SaveState ();
context.SetShadow (frameInnerShadowOffset, frameInnerShadowBlurRadius, frameInnerShadow); context.SetShadow (frameInnerShadowOffset, frameInnerShadowBlurRadius, frameInnerShadow);
buttonColor.SetFill (); buttonColor.SetFill ();
innerFramePath.Fill (); innerFramePath.Fill ();
////// innerFrame Inner Shadow // innerFrame Inner Shadow
var innerFrameBorderRect = innerFramePath.Bounds; var innerFrameBorderRect = innerFramePath.Bounds;
innerFrameBorderRect.Inflate (buttonInnerShadowBlurRadius, buttonInnerShadowBlurRadius); innerFrameBorderRect.Inflate (buttonInnerShadowBlurRadius, buttonInnerShadowBlurRadius);
innerFrameBorderRect.Offset (-buttonInnerShadowOffset.Width, -buttonInnerShadowOffset.Height); innerFrameBorderRect.Offset (-buttonInnerShadowOffset.Width, -buttonInnerShadowOffset.Height);
@ -209,15 +209,15 @@ namespace PaintCode
innerFramePath.LineWidth = 1; innerFramePath.LineWidth = 1;
innerFramePath.Stroke (); innerFramePath.Stroke ();
//// Rounded Rectangle Drawing // Rounded Rectangle Drawing
var roundedRectanglePath = UIBezierPath.FromRoundedRect (new CGRect (8, 6, 109, 9), 4); var roundedRectanglePath = UIBezierPath.FromRoundedRect (new CGRect (8, 6, 109, 9), 4);
context.SaveState (); context.SaveState ();
roundedRectanglePath.AddClip (); roundedRectanglePath.AddClip ();
context.DrawLinearGradient (glossyGradient, new CGPoint (62.5f, 6), new CGPoint (62.5f, 15), 0); context.DrawLinearGradient (glossyGradient, new CGPoint (62.5f, 6), new CGPoint (62.5f, 15), 0);
context.RestoreState (); context.RestoreState ();
//// Text Drawing // Text Drawing
var textRect = new CGRect (18, 6, 90, 28); // var textRect = new CGRect (18, 6, 90, 28);
context.SaveState (); context.SaveState ();
context.SetShadow(textShadowOffset, textShadowBlurRadius, textShadow); context.SetShadow(textShadowOffset, textShadowBlurRadius, textShadow);
glossyColorUp.SetFill (); glossyColorUp.SetFill ();

Просмотреть файл

@ -1,7 +1,6 @@
using System; using System;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
using CoreGraphics;
using Foundation; using Foundation;
namespace PaintCode namespace PaintCode

Просмотреть файл

@ -1,5 +1,4 @@
using System; using System;
using CoreGraphics;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;

Просмотреть файл

@ -9,6 +9,7 @@
<key>UISupportedInterfaceOrientations</key> <key>UISupportedInterfaceOrientations</key>
<array> <array>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array> </array>
<key>MinimumOSVersion</key> <key>MinimumOSVersion</key>
<string>7.0</string> <string>7.0</string>

Просмотреть файл

@ -1,5 +1,4 @@
using System; using System;
using CoreGraphics;
using Foundation; using Foundation;
using UIKit; using UIKit;
using CoreGraphics; using CoreGraphics;
@ -14,15 +13,12 @@ namespace QRchestra
{ {
public partial class ReceiveViewController : UIViewController public partial class ReceiveViewController : UIViewController
{ {
UIPopoverController sendPopoverController;
int barcodeIndex; int barcodeIndex;
AVCaptureVideoPreviewLayer previewLayer; AVCaptureVideoPreviewLayer previewLayer;
CALayer barcodeTargetLayer; CALayer barcodeTargetLayer;
SessionManager sessionManager; SessionManager sessionManager;
Synth synth; Synth synth;
NSTimer stepTimer;
NSTimer barcodeTimer; NSTimer barcodeTimer;
public UIColor OverlayColor { public UIColor OverlayColor {
@ -81,8 +77,6 @@ namespace QRchestra
synth = new Synth (); synth = new Synth ();
synth.LoadPreset (this); synth.LoadPreset (this);
stepTimer = NSTimer.CreateRepeatingScheduledTimer (0.15, step);
} }
partial void handleTap (UIGestureRecognizer recognizer) partial void handleTap (UIGestureRecognizer recognizer)

Просмотреть файл

@ -1,4 +1,3 @@
using CoreGraphics;
using UIKit; using UIKit;
using System.Collections.Generic; using System.Collections.Generic;
using CoreAnimation; using CoreAnimation;
@ -18,8 +17,6 @@ namespace QRchestra
int[] currentBank = new [] { 0, 0, 0, 0 }; int[] currentBank = new [] { 0, 0, 0, 0 };
const int maxNumberOfBanks = 3; const int maxNumberOfBanks = 3;
string machineReadableCodeType;
List<UIImageView> keyImageViews; List<UIImageView> keyImageViews;
public SendViewController () : base ("SendViewController", null) public SendViewController () : base ("SendViewController", null)

Просмотреть файл

@ -19,15 +19,10 @@ namespace QRchestra
DispatchQueue delegateCallbackQueue; DispatchQueue delegateCallbackQueue;
DispatchQueue sessionQueue; DispatchQueue sessionQueue;
List<double> previousSecondTimestamps;
AVCaptureDeviceInput videoInput; AVCaptureDeviceInput videoInput;
AVCaptureDevice videoDevice; AVCaptureDevice videoDevice;
AVCaptureConnection audioConnection;
AVCaptureConnection videoConnection;
bool running; bool running;
bool startCaptureSessionOnEnteringForeground;
NSObject applicationWillEnterForegroundNotificationObserver; NSObject applicationWillEnterForegroundNotificationObserver;
@ -39,7 +34,6 @@ namespace QRchestra
public SessionManager () public SessionManager ()
{ {
previousSecondTimestamps = new List<double> ();
sessionQueue = new DispatchQueue ("com.apple.sample.sessionmanager.capture"); sessionQueue = new DispatchQueue ("com.apple.sample.sessionmanager.capture");
pipelineRunningTask = 0; pipelineRunningTask = 0;
} }
@ -133,9 +127,6 @@ namespace QRchestra
NSError error = (NSError)notification.UserInfo [AVCaptureSession.ErrorKey]; NSError error = (NSError)notification.UserInfo [AVCaptureSession.ErrorKey];
if (error.Code == (int)AVError.DeviceIsNotAvailableInBackground) { if (error.Code == (int)AVError.DeviceIsNotAvailableInBackground) {
Console.WriteLine ("Device not available in background"); Console.WriteLine ("Device not available in background");
if (running)
startCaptureSessionOnEnteringForeground = true;
} else if (error.Code == (int)AVError.MediaServicesWereReset) } else if (error.Code == (int)AVError.MediaServicesWereReset)
Console.WriteLine ("Media services were reset"); Console.WriteLine ("Media services were reset");
else else
@ -168,7 +159,6 @@ namespace QRchestra
void applicationWillEnterForeground () void applicationWillEnterForeground ()
{ {
sessionQueue.DispatchSync (delegate { sessionQueue.DispatchSync (delegate {
startCaptureSessionOnEnteringForeground = false;
if (running) if (running)
CaptureSession.StartRunning (); CaptureSession.StartRunning ();
}); });