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This sample illustrates how to use AudioToolbox's AudioFileStream to
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parse an audio stream progressively and play the audio back.
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The audio is a creative commons MP3 file that is downloaded from a
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website using Mono's HTTP stack.
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This code does not attempt to buffer beyond the four built-in buffers
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that are created at startup. It will happily stall until the audio
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pipeline releases one of the audio buffers.
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A better implementation would save the data to disk as well.
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