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Miguel de Icaza 2009-12-01 02:52:55 -05:00
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This sample illustrates how to use AudioToolbox's AudioFileStream to
parse an audio stream progressively and play the audio back.
The audio is a creative commons MP3 file that is downloaded from a
website using Mono's HTTP stack.
This code does not attempt to buffer beyond the four built-in buffers
that are created at startup. It will happily stall until the audio
pipeline releases one of the audio buffers.
A better implementation would save the data to disk as well.