[WorkingWithTables]Adding Sample for docs purposes

This commit is contained in:
Amy Burns 2015-06-30 00:13:27 -04:00
Родитель 606a6c8568
Коммит 5762f2aef8
261 изменённых файлов: 4338 добавлений и 0 удалений

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<?xml version="1.0" encoding="utf-8" ?>
<SampleMetadata>
<ID>ECCEE408-0713-44A6-99A5-72BAC80002E8</ID>
<IsFullApplication>false</IsFullApplication>
<Level>Intermediate</Level>
<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<Brief>This collection of samples shows how to use a table in Xamarin.iOS</Brief>
</SampleMetadata>

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using System;
using UIKit;
using Foundation;
namespace BasicTable {
public class Application {
public static void Main (string[] args)
{
try {
UIApplication.Main (args, null, "AppDelegate");
} catch (Exception e) {
Console.WriteLine (e.ToString ());
}
}
}
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
protected UIWindow window;
protected HomeScreen iPhoneHome;
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.MakeKeyAndVisible ();
iPhoneHome = new HomeScreen();
iPhoneHome.View.Frame = new CoreGraphics.CGRect(0
, UIApplication.SharedApplication.StatusBarFrame.Height
, UIScreen.MainScreen.ApplicationFrame.Width
, UIScreen.MainScreen.ApplicationFrame.Height);
window.AddSubview (iPhoneHome.View);
return true;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{15D8E98D-D803-4CCC-906F-0960D31DD333}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>BasicTable</RootNamespace>
<AssemblyName>Example_EditableTable</AssemblyName>
<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<IpaPackageName>
</IpaPackageName>
<MtouchArch>ARMv7</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="AppDelegate.cs" />
<Compile Include="TableSource.cs" />
<Compile Include="HomeScreen.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Images\" />
<Folder Include="Images\Icons\" />
</ItemGroup>
<ItemGroup>
<Content Include="Images\Icons\29_icon.png" />
<Content Include="Images\Icons\50_icon.png" />
<Content Include="Images\Icons\57_icon.png" />
<Content Include="Images\Icons\58_icon.png" />
<Content Include="Images\Icons\72_icon.png" />
<Content Include="Images\Icons\114_icon.png" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<ITunesArtwork Include="Images\Icons\512_icon.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\Default-568h%402x.png" />
</ItemGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BasicTable", "BasicTable.csproj", "{15D8E98D-D803-4CCC-906F-0960D31DD333}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
Release|iPhone = Release|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.ActiveCfg = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.Build.0 = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.ActiveCfg = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.Build.0 = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = BasicTable.csproj
EndGlobalSection
EndGlobal

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using System;
using CoreGraphics;
using System.Collections.Generic;
using UIKit;
namespace BasicTable {
public class HomeScreen : UIViewController {
UITableView table;
public HomeScreen ()
{
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
var width = View.Bounds.Width;
var height = View.Bounds.Height;
table = new UITableView(new CGRect(0, 0, width, height));
table.AutoresizingMask = UIViewAutoresizing.All;
CreateTableItems();
Add (table);
}
protected void CreateTableItems ()
{
List<string> tableItems = new List<string> ();
tableItems.Add ("Vegetables");
tableItems.Add ("Fruits");
tableItems.Add ("Flower Buds");
tableItems.Add ("Legumes");
tableItems.Add ("Bulbs");
tableItems.Add ("Tubers");
table.Source = new TableSource(tableItems.ToArray(), this);
}
public override bool PrefersStatusBarHidden ()
{
return true;
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>Basic Table</string>
<key>CFBundleIconFiles</key>
<array>
<string>Images/Icons/57_icon.png</string>
<string>Images/Icons/114_icon.png</string>
<string>Images/Icons/72_icon.png</string>
<string>Images/Icons/29_icon.png</string>
<string>Images/Icons/58_icon.png</string>
<string>Images/Icons/50_icon.png</string>
</array>
<key>CFBundleIdentifier</key>
<string>com.xamarin.samples.basictable</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>5.1.1</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
</dict>
</plist>

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using System;
using System.Collections.Generic;
using System.IO;
using Foundation;
using UIKit;
namespace BasicTable {
public class TableSource : UITableViewSource {
protected string[] tableItems;
protected string cellIdentifier = "TableCell";
HomeScreen owner;
public TableSource (string[] items, HomeScreen owner)
{
tableItems = items;
this.owner = owner;
}
/// <summary>
/// Called by the TableView to determine how many sections(groups) there are.
/// </summary>
public override nint NumberOfSections (UITableView tableView)
{
return 1;
}
/// <summary>
/// Called by the TableView to determine how many cells to create for that particular section.
/// </summary>
public override nint RowsInSection (UITableView tableview, nint section)
{
return tableItems.Length;
}
/// <summary>
/// Called when a row is touched
/// </summary>
public override void RowSelected (UITableView tableView, NSIndexPath indexPath)
{
UIAlertController okAlertController = UIAlertController.Create ("Row Selected", tableItems[indexPath.Row], UIAlertControllerStyle.Alert);
okAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
owner.PresentViewController (okAlertController, true, null);
tableView.DeselectRow (indexPath, true);
}
/// <summary>
/// Called by the TableView to get the actual UITableViewCell to render for the particular row
/// </summary>
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
UITableViewCell cell = tableView.DequeueReusableCell (cellIdentifier);
string item = tableItems[indexPath.Row];
//---- if there are no cells to reuse, create a new one
if (cell == null)
{ cell = new UITableViewCell (UITableViewCellStyle.Default, cellIdentifier); }
cell.TextLabel.Text = item;
return cell;
}
// public override string TitleForHeader (UITableView tableView, nint section)
// {
// return " ";
// }
}
}

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using System;
using UIKit;
using Foundation;
namespace BasicTable {
public class Application {
public static void Main (string[] args)
{
try {
UIApplication.Main (args, null, "AppDelegate");
} catch (Exception e) {
Console.WriteLine (e.ToString ());
}
}
}
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
protected UIWindow window;
protected HomeScreen iPhoneHome;
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.MakeKeyAndVisible ();
iPhoneHome = new HomeScreen();
iPhoneHome.View.Frame = new CoreGraphics.CGRect(0
, UIApplication.SharedApplication.StatusBarFrame.Height
, UIScreen.MainScreen.ApplicationFrame.Width
, UIScreen.MainScreen.ApplicationFrame.Height);
window.AddSubview (iPhoneHome.View);
return true;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{15D8E98D-D803-4CCC-906F-0960D31DD333}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>BasicTable</RootNamespace>
<AssemblyName>Example_EditableTable</AssemblyName>
<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<IpaPackageName>
</IpaPackageName>
<MtouchArch>ARMv7</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="AppDelegate.cs" />
<Compile Include="TableSource.cs" />
<Compile Include="HomeScreen.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Images\" />
<Folder Include="Images\Icons\" />
</ItemGroup>
<ItemGroup>
<Content Include="Images\Icons\29_icon.png" />
<Content Include="Images\Icons\50_icon.png" />
<Content Include="Images\Icons\57_icon.png" />
<Content Include="Images\Icons\58_icon.png" />
<Content Include="Images\Icons\72_icon.png" />
<Content Include="Images\Icons\114_icon.png" />
<Content Include="VegeData.txt" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
</ItemGroup>
<ItemGroup>
<ITunesArtwork Include="Images\Icons\512_icon.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<BundleResource Include="Resources\Icon-60%402x.png" />
<BundleResource Include="Resources\Icon%402x.png" />
<BundleResource Include="Resources\Icon.png" />
<BundleResource Include="Resources\Default-568h%402x.png" />
</ItemGroup>
</Project>

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@ -0,0 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BasicTableIndex", "BasicTableIndex.csproj", "{15D8E98D-D803-4CCC-906F-0960D31DD333}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
Release|iPhone = Release|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.ActiveCfg = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.Build.0 = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.ActiveCfg = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.Build.0 = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = BasicTableIndex.csproj
EndGlobalSection
EndGlobal

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using System;
using CoreGraphics;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using UIKit;
namespace BasicTable {
public class HomeScreen : UIViewController {
UITableView table;
public HomeScreen ()
{
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
table = new UITableView(View.Bounds); // defaults to Plain style
table.AutoresizingMask = UIViewAutoresizing.All;
// Credit for test data to
// http://en.wikipedia.org/wiki/List_of_culinary_vegetables
var lines = File.ReadLines("VegeData.txt");
List<string> veges = new List<string>();
foreach (var l in lines) {
veges.Add (l);
}
veges.Sort ((x,y) => {return x.CompareTo (y);});
string[] tableItems = veges.ToArray();
table.Source = new TableSource(tableItems,this);
Add (table);
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>Basic Table Index</string>
<key>CFBundleIconFiles</key>
<array>
<string>Icon</string>
<string>Icon@2x</string>
<string>Images/Icons/72_icon.png</string>
<string>Images/Icons/29_icon.png</string>
<string>Images/Icons/58_icon.png</string>
<string>Images/Icons/50_icon.png</string>
<string>Icon-60@2x</string>
</array>
<key>CFBundleIdentifier</key>
<string>com.xamarin.samples.basictableindex</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>5.1.1</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
</dict>
</plist>

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Foundation;
using UIKit;
namespace BasicTable {
public class TableSource : UITableViewSource {
string cellIdentifier = "TableCell";
Dictionary<string, List<string>> indexedTableItems;
string[] keys;
HomeScreen owner;
public TableSource (string[] items, HomeScreen owner)
{
this.owner = owner;
indexedTableItems = new Dictionary<string, List<string>>();
foreach (var t in items) {
if (indexedTableItems.ContainsKey (t[0].ToString ())) {
indexedTableItems[t[0].ToString ()].Add(t);
} else {
indexedTableItems.Add (t[0].ToString (), new List<string>() {t});
}
}
keys = indexedTableItems.Keys.ToArray ();
}
/// <summary>
/// Called by the TableView to determine how many sections(groups) there are.
/// </summary>
public override nint NumberOfSections (UITableView tableView)
{
return keys.Length;
}
/// <summary>
/// Called by the TableView to determine how many cells to create for that particular section.
/// </summary>
public override nint RowsInSection (UITableView tableview, nint section)
{
return indexedTableItems[keys[section]].Count;
}
/// <summary>
/// Sections the index titles.
/// </summary>
public override String[] SectionIndexTitles (UITableView tableView)
{
return indexedTableItems.Keys.ToArray ();
}
/// <summary>
/// Called when a row is touched
/// </summary>
public override void RowSelected (UITableView tableView, NSIndexPath indexPath)
{
UIAlertController okAlertController = UIAlertController.Create ("Row Selected", indexedTableItems[keys[indexPath.Section]][indexPath.Row], UIAlertControllerStyle.Alert);
okAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
owner.PresentViewController (okAlertController, true, null);
tableView.DeselectRow (indexPath, true);
}
/// <summary>
/// Called by the TableView to get the actual UITableViewCell to render for the particular row
/// </summary>
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
// request a recycled cell to save memory
UITableViewCell cell = tableView.DequeueReusableCell (cellIdentifier);
// if there are no cells to reuse, create a new one
if (cell == null)
cell = new UITableViewCell (UITableViewCellStyle.Default, cellIdentifier);
cell.TextLabel.Text = indexedTableItems[keys[indexPath.Section]][indexPath.Row];
return cell;
}
}
}

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Beet greens
Bitterleaf
Bok choy
Broccoli Rabe
Brussels sprout
Cabbage
Catsear
Celery
Celtuce
Ceylon spinach
Chard
Chaya
Chickweed
Chicory
Chinese cabbage
Chinese Mallow
Chrysanthemum leaves
Collard greens
Corn salad
Cress
Dandelion
Endive
Epazote
Fat hen
Fiddlehead
Fluted pumpkin
Garden Rocket
Golden samphire
Good King Henry
Greater Plantain
Kai-lan
Kale
Komatsuna
Kuka
Lagos bologi
Lamb's lettuce
Land cress
Lettuce
Lizard's tail
Melokhia
Mizuna greens
Mustard
Napa cabbage
New Zealand Spinach
Orache
Pak choy
Paracress
Pea sprouts/leaves
Poke
Radicchio
Samphire
Sea beet
Sea kale
Sierra Leone bologi
Soko
Sorrel
Spinach
Summer purslane
Swiss chard
Tatsoi
Turnip greens
Watercress
Water spinach
Winter purslane
Yarrow
Avocado
Bell pepper
Bitter melon/Bitter gourd
Courgette
Cucumber
Ivy Gourd
Eggplant/Aubergine/Brinjal
Pumpkin
Squash
Sweet corn aka corn; aka maize
Sweet pepper
Tinda
Tomatillo
Tomato
Winter melon
West Indian gherkin
Zucchini
Artichoke
Broccoli
Cauliflower
Courgette flowers
Squash blossoms
American groundnut
Azuki bean
Black-eyed pea
Chickpea
Common bean
Drumstick
Dolichos bean
Fava bean
Garbanzo
Green bean
Guar
Gumbo
Horse gram
Indian pea
Lentil
Lima Bean
Moth bean
Mung bean
Okra
Pea
Peanut
Pigeon pea
Ricebean
Runner bean
Snap pea
Snow pea
Soybean
Tarwi
Tepary bean
Urad bean
Velvet bean
Winged bean
Yardlong bean
Asparagus
Cardoon
Celeriac
Celery
Elephant Garlic
Florence fennel
Garlic
Kohlrabi
Kurrat
Leek
Lotus root
Nopal
Onion
Spring Onion/Scallion
Prussian asparagus
Shallot
Welsh onion
Wild leek
Ahipa
Arracacha
Bamboo shoot
Beetroot
Burdock
Broadleaf arrowhead
Camas
Canna
Carrot
Cassava
Chinese artichoke
Daikon
Earthnut pea
Elephant Foot yam
Ensete
Ginger
Gobo
Hamburg parsley
Jerusalem artichoke
Jícama
Manioc
Mooli
Parsnip
Pignut
Plectranthus
Potato
Prairie turnip
Radish
Horseradish
Rutabaga
Salsify
Scorzonera
Skirret
Swede
Sweet Potato or Kumara
Taro
Ti
Tigernut
Turnip
Ulluco
Water chestnut
Yacón
Yam

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@ -0,0 +1,28 @@
using System;
using UIKit;
using Foundation;
namespace BasicTable {
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
protected UIWindow window;
protected HomeScreen iPhoneHome;
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.MakeKeyAndVisible ();
iPhoneHome = new HomeScreen();
iPhoneHome.View.Frame = new CoreGraphics.CGRect(0
, UIApplication.SharedApplication.StatusBarFrame.Height
, UIScreen.MainScreen.ApplicationFrame.Width
, UIScreen.MainScreen.ApplicationFrame.Height);
window.AddSubview (iPhoneHome.View);
return true;
}
}
}

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@ -0,0 +1,20 @@
using System;
using UIKit;
namespace Example_EditableTable
{
public class Application// : UIApplication
{
public static void Main (string[] args)
{
try
{
UIApplication.Main (args, null, "AppDelegate");
}
catch (Exception e)
{
Console.WriteLine (e.ToString ());
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{15D8E98D-D803-4CCC-906F-0960D31DD333}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>BasicTable</RootNamespace>
<AssemblyName>Example_EditableTable</AssemblyName>
<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<IpaPackageName>
</IpaPackageName>
<MtouchArch>ARMv7</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="AppDelegate.cs" />
<Compile Include="Application.cs" />
<Compile Include="Code\TableItem.cs" />
<Compile Include="Code\TableItemGroup.cs" />
<Compile Include="Code\TableSource.cs" />
<Compile Include="Screens\HomeScreen.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Images\" />
<Folder Include="Images\Icons\" />
<Folder Include="Code\" />
<Folder Include="Screens\" />
</ItemGroup>
<ItemGroup>
<Content Include="Images\Icons\29_icon.png" />
<Content Include="Images\Icons\50_icon.png" />
<Content Include="Images\Icons\57_icon.png" />
<Content Include="Images\Icons\58_icon.png" />
<Content Include="Images\Icons\72_icon.png" />
<Content Include="Images\Icons\114_icon.png" />
<Content Include="VegeData2.txt" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<ITunesArtwork Include="Images\Icons\512_icon.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\Default-568h%402x.png" />
</ItemGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BasicTableHeaderFooter", "BasicTableHeaderFooter.csproj", "{15D8E98D-D803-4CCC-906F-0960D31DD333}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
Release|iPhone = Release|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.ActiveCfg = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhone.Build.0 = Debug|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.ActiveCfg = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhone.Build.0 = Release|iPhone
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{15D8E98D-D803-4CCC-906F-0960D31DD333}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = BasicTableHeaderFooter.csproj
EndGlobalSection
EndGlobal

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using System;
using UIKit;
namespace BasicTable {
public class TableItem {
public string Heading { get; set; }
public string SubHeading { get; set; }
public string ImageName { get; set; }
public UITableViewCellStyle CellStyle
{
get { return cellStyle; }
set { cellStyle = value; }
}
protected UITableViewCellStyle cellStyle = UITableViewCellStyle.Default;
public UITableViewCellAccessory CellAccessory
{
get { return cellAccessory; }
set { cellAccessory = value; }
}
protected UITableViewCellAccessory cellAccessory = UITableViewCellAccessory.None;
public TableItem () { }
public TableItem (string heading)
{ Heading = heading; }
}
}

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using System;
using System.Collections.Generic;
using UIKit;
namespace BasicTable {
/// <summary>
/// A group that contains table items
/// </summary>
public class TableItemGroup {
public string Name { get; set; }
public string Footer { get; set; }
public List<TableItem> Items
{
get { return items; }
set { items = value; }
}
protected List<TableItem> items = new List<TableItem> ();
}
}

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using System;
using UIKit;
using System.Collections.Generic;
using Foundation;
using System.IO;
using System.Linq;
namespace BasicTable {
public class TableSource : UITableViewSource {
protected string cellIdentifier = "TableCell";
Dictionary<string, List<TableItem>> indexedTableItems;
string[] keys;
HomeScreen owner;
public TableSource (List<TableItem> items, HomeScreen owner)
{
this.owner = owner;
indexedTableItems = new Dictionary<string, List<TableItem>>();
foreach (var t in items) {
if (indexedTableItems.ContainsKey (t.SubHeading)) {
indexedTableItems[t.SubHeading].Add(t);
} else {
indexedTableItems.Add (t.SubHeading, new List<TableItem>() {t});
}
}
keys = indexedTableItems.Keys.ToArray ();
}
/// <summary>
/// Called by the TableView to determine how many sections(groups) there are.
/// </summary>
public override nint NumberOfSections (UITableView tableView)
{
return keys.Length;
}
/// <summary>
/// Called by the TableView to determine how many cells to create for that particular section.
/// </summary>
public override nint RowsInSection (UITableView tableview, nint section)
{
return indexedTableItems[keys[section]].Count;
}
/// <summary>
/// Sections the index titles.
/// </summary>
// public override string[] SectionIndexTitles (UITableView tableView)
// {
// return indexedTableItems.Keys.ToArray ();
// }
/// <summary>
/// The string to show in the section header
/// </summary>
public override string TitleForHeader (UITableView tableView, nint section)
{
return keys[section];
}
/// <summary>
/// The string to show in the section footer
/// </summary>
public override string TitleForFooter (UITableView tableView, nint section)
{
return indexedTableItems[keys[section]].Count + " items";
}
public override void RowSelected (UITableView tableView, NSIndexPath indexPath)
{
UIAlertController okAlertController = UIAlertController.Create ("Row Selected", indexedTableItems[keys[indexPath.Section]][indexPath.Row].Heading, UIAlertControllerStyle.Alert);
okAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
owner.PresentViewController (okAlertController, true, null);
tableView.DeselectRow (indexPath, true);
}
/// <summary>
/// Called by the TableView to get the actual UITableViewCell to render for the particular section and row
/// </summary>
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
//---- declare vars
UITableViewCell cell = tableView.DequeueReusableCell (cellIdentifier);
TableItem item = indexedTableItems[keys[indexPath.Section]][indexPath.Row];
//---- if there are no cells to reuse, create a new one
if (cell == null)
{ cell = new UITableViewCell (item.CellStyle, cellIdentifier); }
//---- set the item text
cell.TextLabel.Text = item.Heading;
//---- if the item has a valid image, and it's not the contact style (doesn't support images)
if(!string.IsNullOrEmpty(item.ImageName) && item.CellStyle != UITableViewCellStyle.Value2)
{
if(File.Exists(item.ImageName))
{ cell.ImageView.Image = UIImage.FromBundle(item.ImageName); }
}
//---- set the accessory
cell.Accessory = item.CellAccessory;
return cell;
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>Basic Table Header-Footer</string>
<key>CFBundleIconFiles</key>
<array>
<string>Images/Icons/57_icon.png</string>
<string>Images/Icons/114_icon.png</string>
<string>Images/Icons/72_icon.png</string>
<string>Images/Icons/29_icon.png</string>
<string>Images/Icons/58_icon.png</string>
<string>Images/Icons/50_icon.png</string>
</array>
<key>CFBundleIdentifier</key>
<string>com.xamarin.samples.basictableheaderfooter</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>8.3</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
</dict>
</plist>

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using System;
using CoreGraphics;
using System.IO;
using System.Collections.Generic;
using UIKit;
namespace BasicTable {
public class HomeScreen : UIViewController {
UITableView table;
public HomeScreen ()
{
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
table = new UITableView (View.Bounds, UITableViewStyle.Grouped);
table.AutoresizingMask = UIViewAutoresizing.All;
CreateTableItems();
Add (table);
}
protected void CreateTableItems ()
{
List<TableItem> veges = new List<TableItem>();
// Credit for test data to
// http://en.wikipedia.org/wiki/List_of_culinary_vegetables
var lines = File.ReadLines("VegeData2.txt");
foreach (var line in lines) {
var vege = line.Split(',');
veges.Add (new TableItem(vege[1]) {SubHeading=vege[0]} );
}
table.Source = new TableSource(veges, this);
}
}
}

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Vegetables,Beet greens
Vegetables,Bitterleaf
Vegetables,Bok choy
Vegetables,Broccoli Rabe
Vegetables,Brussels sprout
Vegetables,Cabbage
Vegetables,Catsear
Vegetables,Celery
Vegetables,Celtuce
Vegetables,Ceylon spinach
Vegetables,Chard
Vegetables,Chaya
Vegetables,Chickweed
Vegetables,Chicory
Vegetables,Chinese cabbage
Vegetables,Chinese Mallow
Vegetables,Chrysanthemum leaves
Vegetables,Collard greens
Vegetables,Corn salad
Vegetables,Cress
Vegetables,Dandelion
Vegetables,Endive
Vegetables,Epazote
Vegetables,Fat hen
Vegetables,Fiddlehead
Vegetables,Fluted pumpkin
Vegetables,Garden Rocket
Vegetables,Golden samphire
Vegetables,Good King Henry
Vegetables,Greater Plantain
Vegetables,Kai-lan
Vegetables,Kale
Vegetables,Komatsuna
Vegetables,Kuka
Vegetables,Lagos bologi
Vegetables,Lamb's lettuce
Vegetables,Land cress
Vegetables,Lettuce
Vegetables,Lizard's tail
Vegetables,Melokhia
Vegetables,Mizuna greens
Vegetables,Mustard
Vegetables,Napa cabbage
Vegetables,New Zealand Spinach
Vegetables,Orache
Vegetables,Pak choy
Vegetables,Paracress
Vegetables,Pea sprouts/leaves
Vegetables,Poke
Vegetables,Radicchio
Vegetables,Samphire
Vegetables,Sea beet
Vegetables,Sea kale
Vegetables,Sierra Leone bologi
Vegetables,Soko
Vegetables,Sorrel
Vegetables,Spinach
Vegetables,Summer purslane
Vegetables,Swiss chard
Vegetables,Tatsoi
Vegetables,Turnip greens
Vegetables,Watercress
Vegetables,Water spinach
Vegetables,Winter purslane
Vegetables,Yarrow
Fruits,Avocado
Fruits,Bell pepper
Fruits,Bitter melon/Bitter gourd
Fruits,Courgette
Fruits,Cucumber
Fruits,Ivy Gourd
Fruits,Eggplant/Aubergine/Brinjal
Fruits,Pumpkin
Fruits,Squash
Fruits,Sweet corn aka corn; aka maize
Fruits,Sweet pepper
Fruits,Tinda
Fruits,Tomatillo
Fruits,Tomato
Fruits,Winter melon
Fruits,West Indian gherkin
Fruits,Zucchini
Flower Buds,Artichoke
Flower Buds,Broccoli
Flower Buds,Cauliflower
Flower Buds,Courgette flowers
Flower Buds,Squash blossoms
Legumes,American groundnut
Legumes,Azuki bean
Legumes,Black-eyed pea
Legumes,Chickpea
Legumes,Common bean
Legumes,Drumstick
Legumes,Dolichos bean
Legumes,Fava bean
Legumes,Garbanzo
Legumes,Green bean
Legumes,Guar
Legumes,Gumbo
Legumes,Horse gram
Legumes,Indian pea
Legumes,Lentil
Legumes,Lima Bean
Legumes,Moth bean
Legumes,Mung bean
Legumes,Okra
Legumes,Pea
Legumes,Peanut
Legumes,Pigeon pea
Legumes,Ricebean
Legumes,Runner bean
Legumes,Snap pea
Legumes,Snow pea
Legumes,Soybean
Legumes,Tarwi
Legumes,Tepary bean
Legumes,Urad bean
Legumes,Velvet bean
Legumes,Winged bean
Legumes,Yardlong bean
Bulbs,Asparagus
Bulbs,Cardoon
Bulbs,Celeriac
Bulbs,Celery
Bulbs,Elephant Garlic
Bulbs,Florence fennel
Bulbs,Garlic
Bulbs,Kohlrabi
Bulbs,Kurrat
Bulbs,Leek
Bulbs,Lotus root
Bulbs,Nopal
Bulbs,Onion
Bulbs,Spring Onion/Scallion
Bulbs,Prussian asparagus
Bulbs,Shallot
Bulbs,Welsh onion
Bulbs,Wild leek
Tubers,Ahipa
Tubers,Arracacha
Tubers,Bamboo shoot
Tubers,Beetroot
Tubers,Burdock
Tubers,Broadleaf arrowhead
Tubers,Camas
Tubers,Canna
Tubers,Carrot
Tubers,Cassava
Tubers,Chinese artichoke
Tubers,Daikon
Tubers,Earthnut pea
Tubers,Elephant Foot yam
Tubers,Ensete
Tubers,Ginger
Tubers,Gobo
Tubers,Hamburg parsley
Tubers,Jerusalem artichoke
Tubers,Jícama
Tubers,Manioc
Tubers,Mooli
Tubers,Parsnip
Tubers,Pignut
Tubers,Plectranthus
Tubers,Potato
Tubers,Prairie turnip
Tubers,Radish
Tubers,Horseradish
Tubers,Rutabaga
Tubers,Salsify
Tubers,Scorzonera
Tubers,Skirret
Tubers,Swede
Tubers,Sweet Potato or Kumara
Tubers,Taro
Tubers,Ti
Tubers,Tigernut
Tubers,Turnip
Tubers,Ulluco
Tubers,Water chestnut
Tubers,Yacón
Tubers,Yam

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@ -0,0 +1,29 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PopulatingATable", "PopulatingATable\PopulatingATable.csproj", "{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|iPhone.ActiveCfg = Debug|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|iPhone.Build.0 = Debug|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|Any CPU.ActiveCfg = Release|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|Any CPU.Build.0 = Release|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|iPhone.ActiveCfg = Release|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|iPhone.Build.0 = Release|iPhone
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
EndGlobalSection
EndGlobal

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using Foundation;
using UIKit;
namespace PopulatingATable
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
[Register ("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
// class-level declarations
public override UIWindow Window {
get;
set;
}
public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
{
// Override point for customization after application launch.
// If not required for your application you can safely delete this method
return true;
}
public override void OnResignActivation (UIApplication application)
{
// Invoked when the application is about to move from active to inactive state.
// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message)
// or when the user quits the application and it begins the transition to the background state.
// Games should use this method to pause the game.
}
public override void DidEnterBackground (UIApplication application)
{
// Use this method to release shared resources, save user data, invalidate timers and store the application state.
// If your application supports background exection this method is called instead of WillTerminate when the user quits.
}
public override void WillEnterForeground (UIApplication application)
{
// Called as part of the transiton from background to active state.
// Here you can undo many of the changes made on entering the background.
}
public override void OnActivated (UIApplication application)
{
// Restart any tasks that were paused (or not yet started) while the application was inactive.
// If the application was previously in the background, optionally refresh the user interface.
}
public override void WillTerminate (UIApplication application)
{
// Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground.
}
}
}

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<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>PopulatingATable</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.populatingatable</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>8.3</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIMainStoryboardFile~ipad</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Resources/Images.xcassets/AppIcons.appiconset</string>
</dict>
</plist>

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using UIKit;
namespace PopulatingATable
{
public class Application
{
// This is the main entry point of the application.
static void Main (string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main (args, null, "AppDelegate");
}
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6211" systemVersion="14A298i" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6204"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="320" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="0.0" y="0.0"/>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination"/>
</simulatedMetricsContainer>
</document>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{6E95FED4-EC5A-4A0C-9919-45B1A4B92270}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>PopulatingATable</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>PopulatingATable</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>i386</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchDebug>true</MtouchDebug>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>i386</MtouchArch>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Resources\Images.xcassets\AppIcons.appiconset\Contents.json" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="Resources\LaunchScreen.xib" />
<InterfaceDefinition Include="Main.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
<Compile Include="TableSource.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

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{
"images": [
{
"size": "29x29",
"scale": "1x",
"idiom": "iphone"
},
{
"size": "29x29",
"scale": "2x",
"idiom": "iphone"
},
{
"size": "29x29",
"scale": "3x",
"idiom": "iphone"
},
{
"size": "40x40",
"scale": "2x",
"idiom": "iphone"
},
{
"size": "40x40",
"scale": "3x",
"idiom": "iphone"
},
{
"size": "57x57",
"scale": "1x",
"idiom": "iphone"
},
{
"size": "57x57",
"scale": "2x",
"idiom": "iphone"
},
{
"size": "60x60",
"scale": "2x",
"idiom": "iphone"
},
{
"size": "60x60",
"scale": "3x",
"idiom": "iphone"
},
{
"size": "29x29",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "29x29",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "40x40",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "40x40",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "50x50",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "50x50",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "72x72",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "72x72",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "76x76",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "76x76",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "120x120",
"scale": "1x",
"idiom": "car"
}
],
"info": {
"version": 1,
"author": "xcode"
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6214" systemVersion="14A314h" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207" />
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1" />
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner" />
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder" />
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2015 amyburns" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines"
minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21" />
<fontDescription key="fontDescription" type="system" pointSize="17" />
<color key="textColor" cocoaTouchSystemColor="darkTextColor" />
<nil key="highlightedColor" />
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="PopulatingATable" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines"
minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43" />
<fontDescription key="fontDescription" type="boldSystem" pointSize="36" />
<color key="textColor" cocoaTouchSystemColor="darkTextColor" />
<nil key="highlightedColor" />
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
<constraints>
<constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC" />
<constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk" />
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l" />
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0" />
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9" />
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g" />
</constraints>
<nil key="simulatedStatusBarMetrics" />
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics" />
<point key="canvasLocation" x="548" y="455" />
</view>
</objects>
</document>

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using System;
using UIKit;
using Foundation;
namespace PopulatingATable
{
public class TableSource : UITableViewSource
{
string[] TableItems;
const string CellIdentifier = "TableCell";
public TableSource (string[] items)
{
TableItems = items;
}
/// <summary>
/// Called by the TableView to determine how many sections(groups) there are.
/// </summary>
public override nint NumberOfSections (UITableView tableView)
{
return 1;
}
public override void RowSelected (UITableView tableView, NSIndexPath indexPath)
{
new UIAlertView("Row Selected", tableItems[indexPath.Row], null, "OK", null).Show();
tableView.DeselectRow (indexPath, true); // normal iOS behaviour is to remove the blue highlight
}
// public string GetTableItem(NSIndexPath indexPath)
// {
// return TableItems[indexPath.Row];
// }
/// <summary>
/// Called by the TableView to determine how many cells to create for that particular section.
/// </summary>
public override nint RowsInSection (UITableView tableview, nint section)
{
return TableItems.Length;
}
/// <summary>
/// Called by the TableView to get the actual UITableViewCell to render for the particular row
/// </summary>
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
// request a recycled cell to save memory
UITableViewCell cell = tableView.DequeueReusableCell (CellIdentifier);
string item = TableItems[indexPath.Row];
//---- if there are no cells to reuse, create a new one
if (cell == null)
{ cell = new UITableViewCell (UITableViewCellStyle.Default, CellIdentifier); }
cell.TextLabel.Text = item;
//cell.SeparatorInset = new UIEdgeInsets (50, 50, 50, 50);
return cell;
}
public override string TitleForHeader (UITableView tableView, nint section)
{
return " ";
}
}
}

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using System;
using UIKit;
using System.Collections.Generic;
using Foundation;
namespace PopulatingATable
{
public partial class ViewController : UIViewController
{
UITableView table;
public ViewController (IntPtr handle) : base (handle)
{
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
table = new UITableView (View.Bounds);
table.AutoresizingMask = UIViewAutoresizing.All;
CreateTableItems();
Add (table);
// TableViewDelegate tableDelegate = new TableViewDelegate (this);
//
// table.Delegate = tableDelegate;
}
void CreateTableItems ()
{
List<string> tableItems = new List<string> ();
tableItems.Add ("Vegetables");
tableItems.Add ("Fruits");
tableItems.Add ("Flower Buds");
tableItems.Add ("Legumes");
tableItems.Add ("Bulbs");
tableItems.Add ("Tubers");
table.Source = new TableSource(tableItems.ToArray());
}
public override void DidReceiveMemoryWarning ()
{
base.DidReceiveMemoryWarning ();
// Release any cached data, images, etc that aren't in use.
}
// class TableViewDelegate : NSObject, IUITableViewDelegate{
//
// ViewController parent ;
//
// public TableViewDelegate(ViewController parent){
// this.parent = parent;
// }
//
// [Export ("tableView:didSelectRowAtIndexPath:")]
// public void RowSelected (UITableView tableView, NSIndexPath indexPath)
// {
// var tableSource = (TableSource)parent.table.Source;
// UIAlertController okAlertController = UIAlertController.Create ("Row Selected", tableSource.GetTableItem(indexPath), UIAlertControllerStyle.Alert);
// okAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
// parent.PresentViewController (okAlertController, true, null);
// tableView.DeselectRow (indexPath, true);
// }
//
// }
}
}

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// WARNING
//
// This file has been generated automatically by Xamarin Studio from the outlets and
// actions declared in your storyboard file.
// Manual changes to this file will not be maintained.
//
using Foundation;
using System;
using System.CodeDom.Compiler;
using UIKit;
namespace PopulatingATable
{
[Register ("ViewController")]
partial class ViewController
{
void ReleaseDesignerOutlets ()
{
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>genre</key>
<string>Application</string>
<key>bundleVersion</key>
<string>1.0</string>
<key>itemName</key>
<string>PopulatingATable</string>
<key>kind</key>
<string>software</string>
<key>playlistName</key>
<string>PopulatingATable</string>
<key>softwareIconNeedsShine</key>
<true/>
<key>softwareVersionBundleId</key>
<string>com.companyname.populatingatable</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">
<plist version=\"1.0\">
<dict>
<key>NewRefCount</key>
<string>true</string>
</dict>
</plist>

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/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/LaunchScreen.nib
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/Main.storyboardc/BYZ-38-t0r-view-8bC-Xf-vdC.nib
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/Main.storyboardc/Info.plist
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/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/actool/partial-info.plist
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/actool/asset-manifest.plist
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/PopulatingATable/PopulatingATable/bin/iPhoneSimulator/Debug/PopulatingATable.exe.mdb
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/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/LaunchScreen.nib
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/Main.storyboardc/BYZ-38-t0r-view-8bC-Xf-vdC.nib
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/Main.storyboardc/Info.plist
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/ibtool/Main.storyboardc/UIViewController-BYZ-38-t0r.nib
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/actool/partial-info.plist
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/actool/asset-manifest.plist
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/bin/iPhoneSimulator/Debug/PopulatingATable.exe.mdb
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/bin/iPhoneSimulator/Debug/PopulatingATable.exe
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/PopulatingATable.exe
/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/PopulatingATable.exe.mdb

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// <autogenerated />
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute("Xamarin.iOS,Version=v1.0", FrameworkDisplayName = "")]

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.actool.compilation-results</key>
<dict>
<key>output-files</key>
<array>
<string>/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/actool/partial-info.plist</string>
</array>
</dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.ibtool.document.errors</key>
<dict/>
<key>com.apple.ibtool.document.notices</key>
<dict/>
<key>com.apple.ibtool.document.warnings</key>
<dict/>
</dict>
</plist>

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# Version: 8.10.1.74 (6916d0e)
# [first argument, ignore] # /Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/mtouch.exe
/Library/Frameworks/Xamarin.iOS.framework/Versions/8.10.1.74/bin/mtouch \
--cache \
"/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/mtouch-cache" \
--sim \
"/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/bin/iPhoneSimulator/Debug/PopulatingATable.app" \
--executable \
PopulatingATable \
--debug \
--nolink \
--sdkroot \
/Applications/Xcode.app/Contents/Developer \
--sdk \
8.3 \
--targetver \
8.3 \
--abi=i386 \
--symbollist \
"/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/obj/iPhoneSimulator/Debug/mtouch-symbols.list" \
--dsym=no \
-r \
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.dll \
-r \
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Xml.dll \
-r \
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/Xamarin.iOS.dll \
-r \
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Core.dll \
-r \
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/mscorlib.dll \
"/Users/amyburns/Documents/Xamarin/Repos/documentation/guides/ios/user_interface/tables/index/Resources/Populating a table with data/PopulatingATable/PopulatingATable/bin/iPhoneSimulator/Debug//PopulatingATable.exe" \

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using System;
using UIKit;
using Foundation;
namespace BasicTable {
public class Application {
public static void Main (string[] args)
{
try {
UIApplication.Main (args, null, "AppDelegate");
} catch (Exception e) {
Console.WriteLine (e.ToString ());
}
}
}
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
protected UIWindow window;
protected HomeScreen iPhoneHome;
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.MakeKeyAndVisible ();
iPhoneHome = new HomeScreen();
iPhoneHome.View.Frame = new CoreGraphics.CGRect(0
, UIApplication.SharedApplication.StatusBarFrame.Height
, UIScreen.MainScreen.ApplicationFrame.Width
, UIScreen.MainScreen.ApplicationFrame.Height);
window.AddSubview (iPhoneHome.View);
return true;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{15D8E98D-D803-4CCC-906F-0960D31DD333}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>BasicTable</RootNamespace>
<AssemblyName>Example_EditableTable</AssemblyName>
<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchDebug>true</MtouchDebug>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<IpaPackageName>
</IpaPackageName>
<MtouchArch>ARMv7</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchI18n>
</MtouchI18n>
<MtouchUseArmv7>false</MtouchUseArmv7>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="AppDelegate.cs" />
<Compile Include="HomeScreen.cs" />
<Compile Include="Code\TableSource.cs" />
<Compile Include="Code\TableItem.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Images\" />
<Folder Include="Images\Icons\" />
<Folder Include="Code\" />
</ItemGroup>
<ItemGroup>
<Content Include="Images\Icons\29_icon.png" />
<Content Include="Images\Icons\50_icon.png" />
<Content Include="Images\Icons\57_icon.png" />
<Content Include="Images\Icons\58_icon.png" />
<Content Include="Images\Icons\72_icon.png" />
<Content Include="Images\Icons\114_icon.png" />
<Content Include="Images\Bulbs.jpg" />
<Content Include="Images\Flower Buds.jpg" />
<Content Include="Images\Fruits.jpg" />
<Content Include="Images\Legumes.jpg" />
<Content Include="Images\Tubers.jpg" />
<Content Include="Images\Vegetables.jpg" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<ITunesArtwork Include="Images\Icons\512_icon.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\Icon-60%402x.png" />
<BundleResource Include="Resources\Icon%402x.png" />
<BundleResource Include="Resources\Icon.png" />
<BundleResource Include="Resources\Default-568h%402x.png" />
</ItemGroup>
</Project>

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