diff --git a/ios10/AVCamManual/README.md b/ios10/AVCamManual/README.md index a4cac0fd..c75cd17b 100644 --- a/ios10/AVCamManual/README.md +++ b/ios10/AVCamManual/README.md @@ -1,17 +1,22 @@ --- name: Xamarin.iOS - AVCamManual -description: "AVCamManual adds manual controls for focus, exposure, and white balance to the AVCam sample application #ios10" +description: "AVCamManual adds manual controls for focus, exposure, and white balance to the AVCam sample application (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-avcammanual --- # AVCamManual `AVCamManual` adds manual controls for focus, exposure, and white balance to the AVCam sample application. `AVCamManual` now uses `AVCapturePhotoOutput` rather than `AVCaptureStillImageOutput`, and adds support for raw photo capture. +![Portait screenshot of iOS with image controls](Screenshots/iPhone/Portrait.PNG) + ## Build Requirements Xcode 8, iOS 10 SDK @@ -24,10 +29,6 @@ Xcode 8, iOS 10 SDK This sample runnable on iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/AutoWait/README.md b/ios10/AutoWait/README.md index c154bf02..2f016d45 100644 --- a/ios10/AutoWait/README.md +++ b/ios10/AutoWait/README.md @@ -1,17 +1,22 @@ --- name: Xamarin.iOS - AVAutoWait -description: "Demonstrates how to use automatic waiting to deal with bandwidth limitations when playing HTTP live-streamed and progressive-download... #ios10" +description: "Demonstrates how to use automatic waiting to deal with bandwidth limitations when playing HTTP live-streamed and progressive-download... (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-autowait --- # AVAutoWait This sample demonstrates how to use automatic waiting to deal with bandwidth limitations when playing HTTP live-streamed and progressive-download movies. This sample highlights what properties you should consider and how automatic waiting affects your user interface. +![iOS screenshot](Screenshots/2.PNG) + ## Build Requirements Building this sample requires Xcode 8.0 and iOS 10.0 SDK @@ -20,10 +25,6 @@ Building this sample requires Xcode 8.0 and iOS 10.0 SDK This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/DigitDetection/README.md b/ios10/DigitDetection/README.md index 4a8103a6..07dbe89d 100644 --- a/ios10/DigitDetection/README.md +++ b/ios10/DigitDetection/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - MPSCNNHelloWorld -description: "This sample is a port of the open source library, TensorFlow trained networks trained on MNIST Dataset via inference... #ios10" +description: "This sample is a port of the open source library, TensorFlow trained networks trained on MNIST Dataset via inference... (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-digitdetection --- # MPSCNNHelloWorld @@ -18,30 +21,25 @@ The Deep Network can be found [here](https://www.tensorflow.org/versions/r0.8/tu The network parameters are stored a binary `.dat` files that are memory-mapped when needed. +![MPSCNNHelloWorld application screenshot](Screenshots/Main.png "MPSCNNHelloWorld application screenshot") + ## Build Requirements Building this sample requires Xcode 8.0 and iOS 10.0 SDK ## Refs -* [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/MPSCNNHelloWorld/Introduction/Intro.html#//apple_ref/doc/uid/TP40017482) -* [Intro to neural networks](http://neuralnetworksanddeeplearning.com/) +- [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/MPSCNNHelloWorld/Introduction/Intro.html#//apple_ref/doc/uid/TP40017482) +- [Intro to neural networks](http://neuralnetworksanddeeplearning.com/) ## Target This sample runnable on iPhone/iPad with following features: -* iOS GPU Family 2 v1 -* iOS GPU Family 2 v2 -* iOS GPU Family 3 v1 +- iOS GPU Family 2 v1 +- iOS GPU Family 2 v2 +- iOS GPU Family 3 v1 - -## Copyright +## Licesnse Xamarin port changes are released under the MIT license. - -![MPSCNNHelloWorld application screenshot](Screenshots/Main.png "MPSCNNHelloWorld application screenshot") - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/ElizaChat/README.md b/ios10/ElizaChat/README.md index f62598e8..983620f2 100644 --- a/ios10/ElizaChat/README.md +++ b/ios10/ElizaChat/README.md @@ -1,18 +1,22 @@ --- name: Xamarin.iOS - Eliza Chat -description: 'This sample application shows how to use SiriKit to enable Siri Voice Control in a Xamarin.iOS #ios10' +description: 'This sample application shows how to use SiriKit to enable Siri Voice Control in a Xamarin.iOS (iOS10)' page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-elizachat --- -# Eliza Chat +# Eliza Chat for Xamarin.iOS This sample application shows how to use SiriKit to enable Siri Voice Control in a Xamarin.iOS running iOS 10 (or greater). - **NOTE**: The Eliza Chat sample app must be singed with a valid developer account and provisioned with the correct App ID, Entitlements and Provisioning Profile before it can be compiled and tested on an iOS 10 device. Testing SiriKit only works on a real iOS 10 Hardware Device and not in the iOS 10 Simulator. See the following instructions for details. +> [!NOTE] +> The Eliza Chat sample app must be singed with a valid developer account and provisioned with the correct App ID, Entitlements and Provisioning Profile before it can be compiled and tested on an iOS 10 device. Testing SiriKit only works on a real iOS 10 Hardware Device and not in the iOS 10 Simulator. See the following instructions for details. ## Enabling SiriKit Support in a Xamarin Application @@ -48,7 +52,8 @@ When the application is first run, the user will be asked if they want to allow Please see our SiriKit documentation for more information: -* [Understanding SiriKit Concepts](https://developer.xamarin.com/guides/ios/platform_features/introduction-to-ios10/sirikit/understanding-sirikit/) - This article covers the key concepts that will be required for working with SiriKit in a Xamarin.iOS app. It covers the new Intents and Intents UI Extension Points and how they work with App and User Vocabulary to open an app to Siri. -* [Implementing SiriKit](https://developer.xamarin.com/guides/ios/platform_features/introduction-to-ios10/sirikit/implementing-sirikit/) - This article covers the steps required to implement SiriKit support in a Xamarin.iOS apps. The developer should read the Understanding SiriKit Concepts guide above before attempting to add SiriKit support to an app, as key concepts are covered that will be required for successful implementation. +- [Understanding SiriKit Concepts](https://docs.microsoft.com/xamarin/ios/platform/sirikit/understanding-sirikit) - This article covers the key concepts that will be required for working with SiriKit in a Xamarin.iOS app. It covers the new Intents and Intents UI Extension Points and how they work with App and User Vocabulary to open an app to Siri. +- [Implementing SiriKit](https://docs.microsoft.com/xamarin/ios/platform/sirikit/implementing-sirikit) - This article covers the steps required to implement SiriKit support in a Xamarin.iOS apps. The developer should read the Understanding SiriKit Concepts guide above before attempting to add SiriKit support to an app, as key concepts are covered that will be required for successful implementation. -**NOTE:** Testing SiriKit only works on a real iOS 10 Hardware Device and not in the iOS 10 Simulator. +> [!TIP] +> Testing SiriKit only works on a real iOS 10 hardware device and not in the iOS 10 Simulator. diff --git a/ios10/Flags/README.md b/ios10/Flags/README.md index e17792fd..38cfb419 100644 --- a/ios10/Flags/README.md +++ b/ios10/Flags/README.md @@ -1,11 +1,14 @@ --- -name: Xamarin.iOS - A demonstration of automatic RTL support in Asset Catalogs and UIStackViews -description: "This sample project illustrates the usage of Directional Image Assets in an iOS project. By using Directional Image Assets... #ios10" +name: Xamarin.iOS - Automatic RTL support in Asset Catalogs and UIStackViews +description: "This sample project illustrates the usage of Directional Image Assets in an iOS project. By using Directional Image Assets... (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-flags --- # A demonstration of automatic RTL support in Asset Catalogs and UIStackViews @@ -28,16 +31,14 @@ When running in the environment above, both the forward and back arrows will be Xcode 8.0 or later; iOS 10.0 SDK or later ## Target + iOS 10.0 or later -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/Flags/Introduction/Intro.html#//apple_ref/doc/uid/TP40017471) [Unicode’s encoding of national flags](https://esham.io/2014/06/unicode-flags) -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/HapticFeedback/README.md b/ios10/HapticFeedback/README.md index 88d75b24..84e35fa0 100644 --- a/ios10/HapticFeedback/README.md +++ b/ios10/HapticFeedback/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - HapticFeedback -description: "This sample application shows how to use the new haptic feedback in Xamarin.iOS #ios10" +description: "This sample application shows how to use the new haptic feedback in Xamarin.iOS (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-hapticfeedback --- # HapticFeedback diff --git a/ios10/IceCreamBuilder/README.md b/ios10/IceCreamBuilder/README.md index c0ea02ca..5fbe0303 100644 --- a/ios10/IceCreamBuilder/README.md +++ b/ios10/IceCreamBuilder/README.md @@ -1,11 +1,14 @@ --- name: 'Xamarin.iOS - Ice Cream Builder: A simple Messages app extension' -description: "Example of building an app extension that interacts with the Messages app and lets users send interactive messages... #ios10" +description: "Example of building an app extension that interacts with the Messages app and lets users send interactive messages... (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-icecreambuilder --- # Ice Cream Builder: A simple Messages app extension @@ -26,10 +29,6 @@ Xcode 8.0, iOS 10.0 SDK [Swift version of sample](https://developer.apple.com/library/prerelease/content/samplecode/IceCreamBuilder/Introduction/Intro.html) -## Copyright +## License Xamarin port changes are released under the MIT license - -## Author - -Ported to Xamarin.iOS by Oleg Demchenko diff --git a/ios10/MonkeyNotify/README.md b/ios10/MonkeyNotify/README.md index 964fe080..0df85505 100644 --- a/ios10/MonkeyNotify/README.md +++ b/ios10/MonkeyNotify/README.md @@ -1,18 +1,18 @@ --- name: Xamarin.iOS - MonkeyNotify -description: Shows how to use the new User Notification framework in a Xamarin.iOS running #ios10" +description: Shows how to use the new User Notification framework in a Xamarin.iOS running (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-monkeynotify --- # MonkeyNotify -This sample application shows how to use the new User Notification framework in a Xamarin.iOS running iOS 10 (or greater). - - - - +This sample application shows how to use the new User Notification framework in a Xamarin.iOS running iOS 10 (or greater). +![App screenshot](Screenshots/01.png) ![App screenshot](Screenshots/02.png) diff --git a/ios10/RawExpose/README.md b/ios10/RawExpose/README.md index 12dfe55a..95a2de81 100644 --- a/ios10/RawExpose/README.md +++ b/ios10/RawExpose/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - RawExpose -description: "Demonstrates an application supporting a RAW image asset management system with native RAW editing capabilities on #ios10" +description: "Demonstrates an application supporting a RAW image asset management system with native RAW editing capabilities on (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-rawexpose --- # RawExpose @@ -16,17 +19,14 @@ This sample demonstrates an application supporting a RAW image asset management Xcode 8.0 or later; iOS 10.0 SDK or later -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/RawExpose/Introduction/Intro.html) ## Target + This sample runnable on iPhone/iPad. Make sure [your device supports](https://developer.apple.com/library/ios/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/DeviceCompatibilityMatrix/DeviceCompatibilityMatrix.html#//apple_ref/doc/uid/TP40013599-CH17-SW1) OpenGLESS v3 - -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/SpeakToMe/README.md b/ios10/SpeakToMe/README.md index 75aed1e7..1eb51317 100644 --- a/ios10/SpeakToMe/README.md +++ b/ios10/SpeakToMe/README.md @@ -1,18 +1,22 @@ --- name: Xamarin.iOS - SpeakToMe -description: "Shows how to use SFSpeechRecognizer with AVAudioEngine to record what a user says and transcribe it into text #ios10" +description: "Shows how to use SFSpeechRecognizer with AVAudioEngine to record what a user says and transcribe it into text (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-speaktome --- # SpeakToMe Shows how to use `SFSpeechRecognizer` with `AVAudioEngine` to record what a user says and transcribe it into text. -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/SpeakToMe/Introduction/Intro.html#//apple_ref/doc/uid/TP40017110) ## Build Requirements @@ -20,12 +24,9 @@ Shows how to use `SFSpeechRecognizer` with `AVAudioEngine` to record what a user Xcode 8.0 or later; iOS 10.0 SDK or later ## Target + iOS 10.0 or later on an iOS device -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/SpeedSketch/README.md b/ios10/SpeedSketch/README.md index 1a1fc203..60c06cfe 100644 --- a/ios10/SpeedSketch/README.md +++ b/ios10/SpeedSketch/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - SpeedSketch -description: "Demonstrates how to capture touch input on iOS into a series of strokes and rendering them in a fast, efficient and correct way #ios10" +description: "Demonstrates how to capture touch input on iOS into a series of strokes and rendering them in a fast, efficient and correct way (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-speedsketch --- # SpeedSketch @@ -16,17 +19,15 @@ This sample demonstrates how to capture touch input on iOS into a series of stro Xcode 8.0 or later; iOS 10.0 SDK or later -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/content/samplecode/SpeedSketch/Introduction/Intro.html#//apple_ref/doc/uid/TP40017333) [WWDC2016 Session. Leveraging Touch Input on iOS ](https://developer.apple.com/videos/play/wwdc2016/220/) ## Target + This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license. - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios10/iOSTenThree/README.md b/ios10/iOSTenThree/README.md index 2fef446d..84a86f07 100644 --- a/ios10/iOSTenThree/README.md +++ b/ios10/iOSTenThree/README.md @@ -1,30 +1,28 @@ --- name: Xamarin.iOS - iOSTenThree -description: Demonstrates how to use Request Review, Index Display Mode and Alternate App Icons in a Xamarin.iOS. Alternate App Icons Apple has added... #ios10" +description: Demonstrates how to use Request Review, Index Display Mode and Alternate App Icons in a Xamarin.iOS. Alternate App Icons Apple has added... (iOS10)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios10 urlFragment: ios10-iostenthree --- # iOSTenThree -This app demonstrates how to use Request Review, Index Display Mode and Alternate App Icons in a Xamarin.iOS. +This app demonstrates how to use Request Review, Index Display Mode and Alternate App Icons in Xamarin.iOS. -### Alternate App Icons +## Alternate App Icons Apple has added several enhancements to iOS 10.3 that allow an app to manage its icon. -### Request App Review +## Request App Review New to iOS 10.3, the `RequestReview()` method allows an iOS app to ask the user to rate or review it. -###ScrollView Enhancements +## ScrollView Enhancements `UIScrollView` now include the `IndexDisplayMode` property to control how the index is shown while the user is scrolling as a `UIScrollViewIndexDisplayMode`. - - - - - diff --git a/ios9/ApplicationShortcuts/README.md b/ios9/ApplicationShortcuts/README.md index d33a770e..d3a7ea87 100644 --- a/ios9/ApplicationShortcuts/README.md +++ b/ios9/ApplicationShortcuts/README.md @@ -1,33 +1,34 @@ --- name: Xamarin.iOS - Application Shortcuts -description: "Demonstrates how to use the UIApplicationShortcutItem class to provide quick access to parts of your application from the device's home... #ios9" +description: "Demonstrates how to use the UIApplicationShortcutItem class to provide quick access to parts of your application from the device's home... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-applicationshortcuts --- # Application Shortcuts Demonstrates how to use the `UIApplicationShortcutItem` class to provide quick access to parts of your application directly from the device's home screen. The sample shows two static shortcuts (defined in the app's Info.plist), and two dynamic shortcuts (defined in code with the `UIMutableApplicationShortcutItem` class). The dynamic shortcuts can be edited to change the title, subtitle and icon. +![Application Shortcuts application screenshot](Screenshots/0.png "Application Shortcuts application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0 and iOS 9.0 SDK -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/ios/samplecode/ApplicationShortcuts/Introduction/Intro.html#//apple_ref/doc/uid/TP40016545) ## Target + This sample runnable on iPhone/iPad with 3D Touch support -## Copyright +## License Xamarin port changes are released under the MIT license - -![Application Shortcuts application screenshot](Screenshots/0.png "Application Shortcuts application screenshot") - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios9/AstroLayout/README.md b/ios9/AstroLayout/README.md index 0f9fe0cd..9c3f6514 100644 --- a/ios9/AstroLayout/README.md +++ b/ios9/AstroLayout/README.md @@ -1,22 +1,26 @@ --- name: 'Xamarin.iOS - AstroLayout: Building Adaptive UI with Auto Layout' -description: "Demonstrates how to properly activate and deactivate groups of constraints in response to a size class change #ios9" +description: "Demonstrates how to properly activate and deactivate groups of constraints in response to a size class change (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-astrolayout --- # AstroLayout: Building Adaptive UI with Auto Layout This sample demonstrates how to properly activate and deactivate groups of constraints in response to a size class change. It also shows how to animate layout changes using UIView animations. This code leverages layout guides and anchors to reduce code overhead and allow for more complex layouts. +![AstroLayout: Building Adaptive UI with Auto Layout application screenshot](Screenshots/1.png "AstroLayout: Building Adaptive UI with Auto Layout application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0, iOS 9.0 SDK - ## Runtime Requirements This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad @@ -25,12 +29,6 @@ This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad [Objective-C version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/AstroLayout/Introduction/Intro.html) -## Copyright +## License Xamarin port changes are released under the MIT license - -![AstroLayout: Building Adaptive UI with Auto Layout application screenshot](Screenshots/1.png "AstroLayout: Building Adaptive UI with Auto Layout application screenshot") - -## Author - -Ported to Xamarin.iOS by Oleg Demchenko diff --git a/ios9/CollectionView/README.md b/ios9/CollectionView/README.md index 693e1b0d..570fe31e 100644 --- a/ios9/CollectionView/README.md +++ b/ios9/CollectionView/README.md @@ -1,11 +1,14 @@ --- name: 'Xamarin.iOS - Collection Views: Using the New Drag-To-Reorder Feature' -description: "Collection View (UICollectionView) supports dragging reordering of items out of the box by adding a new default gesture recognizer... #ios9" +description: "Collection View (UICollectionView) supports dragging reordering of items out of the box by adding a new default gesture recognizer... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-collectionview --- # Collection Views: Using the New Drag-To-Reorder Feature @@ -16,11 +19,12 @@ Using these new methods, you can easily implement drag to reorder in your Collec This sample demonstrates using the new drag-to-reorder feature in a Xamarin.iOS app. +![Collection Views: Using the New Drag-To-Reorder Feature application screenshot](Screenshots/01.png "Collection Views: Using the New Drag-To-Reorder Feature application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0, iOS 9.0 SDK - ## Runtime Requirements This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad @@ -31,11 +35,6 @@ This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad * [iOS 9 for Developers](https://developer.apple.com/ios/pre-release/) * [What's New in iOS 9.0](https://developer.apple.com/library/prerelease/ios/releasenotes/General/WhatsNewIniOS/Articles/iOS9.html) -![Collection Views: Using the New Drag-To-Reorder Feature application screenshot](Screenshots/01.png "Collection Views: Using the New Drag-To-Reorder Feature application screenshot") - -## Author +## LIcense Copyright (c) 2015 Wojciech Łukaszuk. Under The MIT License (MIT).
-Ported to Xamarin.iOS by Kevin Mullins - - diff --git a/ios9/Emporium/README.md b/ios9/Emporium/README.md index d54af24b..8c717fb2 100644 --- a/ios9/Emporium/README.md +++ b/ios9/Emporium/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - Emporium -description: "Shows how to integrate Apple Pay into a simple shopping experience. Learn how to make payment requests, collect shipping and... #ios9" +description: "Shows how to integrate Apple Pay into a simple shopping experience. Learn how to make payment requests, collect shipping and... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-emporium --- # Emporium @@ -41,10 +44,6 @@ Xcode 7.0, iOS 9.0 SDK, watchOS 1.0 SDK. This sample use new C# 6 features which This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios9/FilterDemoApp/README.md b/ios9/FilterDemoApp/README.md index bcfba918..88612471 100644 --- a/ios9/FilterDemoApp/README.md +++ b/ios9/FilterDemoApp/README.md @@ -1,17 +1,22 @@ --- name: 'Xamarin.iOS - AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation' -description: "Demonstrates how to build a fully-functioning example of an Audio Unit extension and Audio Unit host #ios9" +description: "Demonstrates how to build a fully-functioning example of an Audio Unit extension and Audio Unit host (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-filterdemoapp --- # AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation Demonstrates how to build a fully-functioning example of an Audio Unit extension and Audio Unit host using the version 3 of the Audio Unit APIs. The Audio Unit Extensions API introduces a mechanism for developers to deliver AudioUnits to users on iOS. The same API is available on both iOS and OS X, and provides a bridging mechanism for existing version 2 AudioUnits to coexist in existing AudioUnit host applications, and in future version 3 hosts. +![AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation application screenshot](Screenshots/0.png "AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0 and iOS 9.0 SDK @@ -21,14 +26,9 @@ Building this sample requires Xcode 7.0 and iOS 9.0 SDK * [Original sample](https://developer.apple.com/library/mac/samplecode/AudioUnitV3Example/Introduction/Intro.html#//apple_ref/doc/uid/TP40016185-Intro-DontLinkElementID_2) ## Target + iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license - -![AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation application screenshot](Screenshots/0.png "AudioUnitV3Example: A Basic AudioUnit Extension and Host Implementation application screenshot") - -## Author - -Ported to Xamarin.iOS by Timothy Risi and Oleg Demchenko diff --git a/ios9/FourInARow/README.md b/ios9/FourInARow/README.md index c70af4ee..986bdac8 100644 --- a/ios9/FourInARow/README.md +++ b/ios9/FourInARow/README.md @@ -1,17 +1,22 @@ --- name: Xamarin.iOS - FourInARow -description: "Demonstrates how to use the GKMinmaxStrategist class to implement a computer-controlled opponent for turn-based, adversarial games #ios9" +description: "Demonstrates how to use the GKMinmaxStrategist class to implement a computer-controlled opponent for turn-based, adversarial games (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-fourinarow --- # FourInARow This sample demonstrates how to use the GKMinmaxStrategist class to implement a computer-controlled opponent for turn-based, adversarial games. As part of this demonstration, the sample shows how to structure gameplay model code for use with the minmax strategist using the GKGameModel protocol and related APIs. +![FourInARow application screenshot](Screenshots/1.png "FourInARow application screenshot") + ## Build Requirements Xcode 7.0, iOS 9.0 SDK or OS X 10.11 SDK. This sample use new C# 6 features which means that you need IDE with C# 6 support(Xamarin Studio, Visual Studio 2015). @@ -27,9 +32,3 @@ iOS 9.0 ## Copyright Xamarin port changes are released under the MIT license - -![FourInARow application screenshot](Screenshots/1.png "FourInARow application screenshot") - -## Author - -Ported to Xamarin.iOS by Oleg Demchenko diff --git a/ios9/Fox/README.md b/ios9/Fox/README.md index 7f899ec4..3e499b03 100644 --- a/ios9/Fox/README.md +++ b/ios9/Fox/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - Fox -description: "Demonstrates how to use Xcode to build a SceneKit level, choose the renderer in between Metal and OpenGL ES, add positional audio... #ios9" +description: "Demonstrates how to use Xcode to build a SceneKit level, choose the renderer in between Metal and OpenGL ES, add positional audio... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-fox --- # Fox diff --git a/ios9/HomeKitCatalog/README.md b/ios9/HomeKitCatalog/README.md index e3e1e32e..33d81738 100644 --- a/ios9/HomeKitCatalog/README.md +++ b/ios9/HomeKitCatalog/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - HomeKitCatalog -description: "HomeKit Catalog demonstrates how to use the HomeKit API, to create homes, associate accessories with homes, group accessories into rooms... #ios9" +description: "HomeKit Catalog demonstrates how to use the HomeKit API, to create homes, associate accessories with homes, group accessories into rooms... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-homekitcatalog --- # HomeKitCatalog @@ -50,17 +53,15 @@ This sample also includes many convenience functions implemented as Extensions o HomeKit Catalog requires Xcode 7.0 with the iOS 9.0 SDK to build the application. You can either run the sample code within the iOS Simulator or on a device with iOS 9.0 installed. You can use the HomeKit Accessory Simulator running under OS X to simulate accessories on your local Wi-Fi network. For the Xcode 6.1.1 timeframe, the HomeKit Accessory Simulator is available from the Apple Developer site as part of the [Hardware IO Tools disk image](https://developer.apple.com/downloads/index.action). -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/ios/samplecode/HomeKitCatalog/Introduction/Intro.html#//apple_ref/doc/uid/TP40015048) [Documentation](https://developer.apple.com/homekit/) ## Target + This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios9/MetalPerformanceShadersHelloWorld/README.md b/ios9/MetalPerformanceShadersHelloWorld/README.md index 60ae6537..1b10a9f9 100644 --- a/ios9/MetalPerformanceShadersHelloWorld/README.md +++ b/ios9/MetalPerformanceShadersHelloWorld/README.md @@ -1,17 +1,22 @@ --- name: Xamarin.iOS - MetalPerformanceShaders HelloWorld -description: "Demonstrates how easy it is to use the MetalPerformanceShaders framework. To convince you of its ease of use, the sample shows how to... #ios9" +description: "Demonstrates how easy it is to use the MetalPerformanceShaders framework. To convince you of its ease of use, the sample shows how to... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-metalperformanceshadershelloworld --- # MetalPerformanceShaders HelloWorld This sample demonstrates how easy it is to use the MetalPerformanceShaders framework. To convince you of its ease of use, the sample shows how to process an image using the Gaussian blur kernel provided by the framework. You’ll also see how MetalPerformanceShaders integrates nicely with MetalKit. A label will be displayed in case the device does not support MetalPerformanceShaders. +![MetalPerformanceShaders HelloWorld application screenshot](Screenshots/1.png "MetalPerformanceShaders HelloWorld application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0 and iOS 9.0 SDK @@ -24,12 +29,6 @@ This sample works only on a real device with A8 chip on board [Swift and Objective-C versions of sample](https://developer.apple.com/library/prerelease/ios/samplecode/MetalPerformanceShadersHelloWorld/Introduction/Intro.html#//apple_ref/doc/uid/TP40016188) -## Copyright +## License Xamarin port changes are released under the MIT license - -![MetalPerformanceShaders HelloWorld application screenshot](Screenshots/1.png "MetalPerformanceShaders HelloWorld application screenshot") - -## Author - -Ported to Xamarin.iOS by Oleg Demchenko diff --git a/ios9/MultiTask/README.md b/ios9/MultiTask/README.md index 41a4b8ca..819ff253 100644 --- a/ios9/MultiTask/README.md +++ b/ios9/MultiTask/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - MultiTask -description: "iOS 9 adds multitasking support for running two apps at the same time on specific iPad hardware. Multitasking for iPad is supported... #ios9" +description: "iOS 9 adds multitasking support for running two apps at the same time on specific iPad hardware. Multitasking for iPad is supported... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-multitask --- # MultiTask @@ -20,11 +23,12 @@ Additionally, with iOS 9, apps can create their own custom keyboard shortcuts wh This sample demonstrates a multitasking ready Xamarin.iOS app with a custom hardware keyboard shortcut. +![MultiTask application screenshot](Screenshots/01.png "MultiTask application screenshot") + ## Build Requirements Building this sample requires Xcode 7.0, iOS 9.0 SDK - ## Runtime Requirements This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad @@ -34,11 +38,3 @@ This sample can be launched on iPhoneSimulator/iPadSimulator iPhone/iPad * [Multitasking for iPad](http://developer.xamarin.com/guides/ios/platform_features/introduction_to_ios9/multitasking/) * [iOS 9 for Developers](https://developer.apple.com/ios/pre-release/) * [What's New in iOS 9.0](https://developer.apple.com/library/prerelease/ios/releasenotes/General/WhatsNewIniOS/Articles/iOS9.html) - -![MultiTask application screenshot](Screenshots/01.png "MultiTask application screenshot") - -## Author - -Kevin Mullins for Xamarin, Inc. - - diff --git a/ios9/MusicMotion/README.md b/ios9/MusicMotion/README.md index 44b36306..7104be83 100644 --- a/ios9/MusicMotion/README.md +++ b/ios9/MusicMotion/README.md @@ -1,11 +1,14 @@ --- name: 'Xamarin.iOS - MusicMotion: Adding Motion Awareness to a Music App' -description: "CoreMotion provides great contextual awareness that can be used to make apps even smarter. This sample demonstrates best practices #ios9" +description: "CoreMotion provides great contextual awareness that can be used to make apps even smarter. This sample demonstrates best practices (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-musicmotion --- # MusicMotion: Adding Motion Awareness to a Music App diff --git a/ios9/PhotoProgress/README.md b/ios9/PhotoProgress/README.md index cc06d92d..71fbdb87 100644 --- a/ios9/PhotoProgress/README.md +++ b/ios9/PhotoProgress/README.md @@ -1,11 +1,14 @@ --- name: 'Xamarin.iOS - PhotoProgress: Using NSProgress' -description: "Demonstrates how to create and compose NSProgress objects, and show their progress in your app. The app presents a collection view of... #ios9" +description: "Demonstrates how to create and compose NSProgress objects, and show their progress in your app. The app presents a collection view of... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-photoprogress --- # PhotoProgress: Using NSProgress diff --git a/ios9/PictureInPicture/README.md b/ios9/PictureInPicture/README.md index 0e3b4c4a..d2c87ce2 100644 --- a/ios9/PictureInPicture/README.md +++ b/ios9/PictureInPicture/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - PictureInPicture -description: "Demonstrates the use of AVPictureInPictureController to get picture in picture playback of video content from an application #ios9" +description: "Demonstrates the use of AVPictureInPictureController to get picture in picture playback of video content from an application (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-pictureinpicture --- # PictureInPicture @@ -24,23 +27,20 @@ The AppDelegate class configures the application as described above. The `PlayerViewController` class creates and manages an `AVPictureInPictureController` object. It also handles delegate callbacks to setup / restore UI when in picture in picture. This class also handles the playback setup and UI. +![PictureInPicture application screenshot](Screenshots/fullScreen.png "PictureInPicture application screenshot") ## Build Requirements Building this sample requires Xcode 7.0 and iOS 9.0 SDK -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/ios/samplecode/AVFoundationPiPPlayer/Introduction/Intro.html) ## Target + This sample runnable on iPad/iPadSimulator -## Copyright +## License Xamarin port changes are released under the MIT license - -![PictureInPicture application screenshot](Screenshots/fullScreen.png "PictureInPicture application screenshot") - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios9/SegueCatalog/README.md b/ios9/SegueCatalog/README.md index 95ba4692..23012b31 100644 --- a/ios9/SegueCatalog/README.md +++ b/ios9/SegueCatalog/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - SegueCatalog -description: "Demonstrates how to combine UIStoryboardSegue subclasses with Transition Delegates and Adaptivity, and how to use unwind segues #ios9" +description: "Demonstrates how to combine UIStoryboardSegue subclasses with Transition Delegates and Adaptivity, and how to use unwind segues (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-seguecatalog --- # SegueCatalog @@ -16,16 +19,14 @@ Sample demonstrates how to combine `UIStoryboardSegue` subclasses with `Transiti Building this sample requires Xcode 7.0 and iOS 9.0 SDK -## Refs +## References + [Original sample](https://developer.apple.com/library/prerelease/ios/samplecode/SegueCatalog/Introduction/Intro.html) ## Target + This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad -## Copyright +## License Xamarin port changes are released under the MIT license - -## Author - -Ported to Xamarin.iOS by Rustam Zaitov diff --git a/ios9/StickyCorners/README.md b/ios9/StickyCorners/README.md index 2625c594..d1beba49 100644 --- a/ios9/StickyCorners/README.md +++ b/ios9/StickyCorners/README.md @@ -1,17 +1,22 @@ --- name: Xamarin.iOS - StickyCorners -description: "The application positions a red box in one of the screen corners. The box can be manipulated by panning with a finger #ios9" +description: "The application positions a red box in one of the screen corners. The box can be manipulated by panning with a finger (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-stickycorners --- # StickyCorners The application positions a red box in one of the screen corners. The box can be manipulated by panning with a finger. Additionally, the box can be thrown towards different corners with momentum gained during panning. The box also collides with the edges of the screen. +![StickyCorners application screenshot](Screenshots/1.png "StickyCorners application screenshot") + ## Build Requirements Xcode 7.0, iOS 9.0 SDK @@ -20,12 +25,6 @@ Xcode 7.0, iOS 9.0 SDK [Swift version of sample](https://developer.apple.com/library/prerelease/ios/samplecode/StickyCorners/Introduction/Intro.html#//apple_ref/doc/uid/TP40016189-Intro-DontLinkElementID_2) -## Copyright +## License Xamarin port changes are released under the MIT license - -![StickyCorners application screenshot](Screenshots/1.png "StickyCorners application screenshot") - -## Author - -Ported to Xamarin.iOS by Oleg Demchenko diff --git a/ios9/TouchCanvas/README.md b/ios9/TouchCanvas/README.md index 4e55b97b..7482df8e 100644 --- a/ios9/TouchCanvas/README.md +++ b/ios9/TouchCanvas/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - TouchCanvas -description: "TouchCanvas illustrates responsive touch handling using coalesced and predictive touches (when available) via a simple drawing app #ios9" +description: "TouchCanvas illustrates responsive touch handling using coalesced and predictive touches (when available) via a simple drawing app (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-touchcanvas --- # TouchCanvas diff --git a/ios9/ViewControllerPreview/README.md b/ios9/ViewControllerPreview/README.md index c8e7b8b4..fd1c1516 100644 --- a/ios9/ViewControllerPreview/README.md +++ b/ios9/ViewControllerPreview/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - ViewControllerPreviews -description: "Displays a UITableViewController that triggers view controller previews, using preferredContentSize to show previews of different... #ios9" +description: "Displays a UITableViewController that triggers view controller previews, using preferredContentSize to show previews of different... (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-viewcontrollerpreview --- # ViewControllerPreviews diff --git a/ios9/iTravel/README.md b/ios9/iTravel/README.md index 9a11a27e..dd44b119 100644 --- a/ios9/iTravel/README.md +++ b/ios9/iTravel/README.md @@ -1,16 +1,20 @@ --- name: Xamarin.iOS - iTravel -description: "This app replicates iTravel sample demonstrated on WWDC 2015 - session 214 about on-demand resources #ios9" +description: "This app replicates iTravel sample demonstrated on WWDC 2015 - session 214 about on-demand resources (iOS9)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - ios9 urlFragment: ios9-itravel --- # iTravel This app replicates iTravel sample demonstrated on [WWDC 2015 - session 214 ](https://developer.apple.com/videos/play/wwdc2015-214/) about on-demand resources (original Swift source never been published to the official gallery). Main action happens in `AlbumViewController` class. There are three tags in this app available for downloading: + * Paris - download only on-demand * Rotterdam - pre-fetched downloading * Istanbul - initial downloading @@ -22,12 +26,11 @@ You can play with tags and try different fetching settings in project's options. Building this sample requires Xcode 7.0 and iOS 9.0 SDK ## Target + iPhone/iPod ![iTravel application screenshot](Screenshots/screenshot-1.png "iTravel application screenshot") -## Author +## License Copyright (C) 2015 Xamarin Inc. All rights reserved. - -Ported to Xamarin.iOS by Oleg Demchenko \ No newline at end of file diff --git a/watchOS/ActivityRings/README.md b/watchOS/ActivityRings/README.md index 0e6968dd..d1a80309 100644 --- a/watchOS/ActivityRings/README.md +++ b/watchOS/ActivityRings/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - ActivityRings -description: "This sample demonstrates the proper way to work with HealthKit on Apple Watch to contribute to the Activity Rings... #watchos" +description: "This sample demonstrates the proper way to work with HealthKit on Apple Watch to contribute to the Activity Rings... (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-activityrings --- # ActivityRings with Xamarin.iOS diff --git a/watchOS/SimpleWatchConnectivity/README.md b/watchOS/SimpleWatchConnectivity/README.md index 093e1f70..758166fa 100644 --- a/watchOS/SimpleWatchConnectivity/README.md +++ b/watchOS/SimpleWatchConnectivity/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - SimpleWatchConnectivity -description: "Implement two-way communication between your Apple Watch app and the paired iPhone app with the Watch Connectivity framework #watchos" +description: "Implement two-way communication between your Apple Watch app and the paired iPhone app with the Watch Connectivity framework (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-simplewatchconnectivity --- # SimpleWatchConnectivity diff --git a/watchOS/SpeedySloth/README.md b/watchOS/SpeedySloth/README.md index 4a89ecaa..a909a62e 100644 --- a/watchOS/SpeedySloth/README.md +++ b/watchOS/SpeedySloth/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - SpeedySloth -description: "Demonstrates how to use HealthKit to build a workout app that runs in the background, collects data from the Apple Watch sensors #watchos" +description: "Demonstrates how to use HealthKit to build a workout app that runs in the background, collects data from the Apple Watch sensors (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-speedysloth --- # SpeedySloth diff --git a/watchOS/WatchBackgroundRefresh/README.md b/watchOS/WatchBackgroundRefresh/README.md index 1458d5d2..09cccedb 100644 --- a/watchOS/WatchBackgroundRefresh/README.md +++ b/watchOS/WatchBackgroundRefresh/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - WatchBackgroundRefresh -description: 'This sample demonstrates a common background refresh pattern for Apple Watch apps #watchos' +description: 'This sample demonstrates a common background refresh pattern for Apple Watch apps (watchOS)' page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchbackgroundrefresh --- # WatchBackgroundRefresh diff --git a/watchOS/WatchComplication/README.md b/watchOS/WatchComplication/README.md index 89b34b95..9f2a7f98 100644 --- a/watchOS/WatchComplication/README.md +++ b/watchOS/WatchComplication/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - WatchComplication -description: 'Build a complication that adds functionality to Apple Watch faces #watchos' +description: 'Build a complication that adds functionality to Apple Watch faces (watchOS)' page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchcomplication --- # WatchComplication (watchOS 3) diff --git a/watchOS/WatchConnectivity/README.md b/watchOS/WatchConnectivity/README.md index 2dc8753c..26ceb2eb 100644 --- a/watchOS/WatchConnectivity/README.md +++ b/watchOS/WatchConnectivity/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - Watch Connectivity -description: "Sample code for Watch Connectivity Communication, demonstrating how to update the application context using a WCSession manager #watchos" +description: "Sample code for Watch Connectivity Communication, demonstrating how to update the application context using a WCSession manager (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchconnectivity --- # Watch Connectivity diff --git a/watchOS/WatchKitCatalog/README.md b/watchOS/WatchKitCatalog/README.md index 66812282..76178949 100644 --- a/watchOS/WatchKitCatalog/README.md +++ b/watchOS/WatchKitCatalog/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - WatchKit Catalog -description: "This sample is for use with the Xamarin watchOS 3 preview that was release along with our iOS 10 support #watchos" +description: "This sample is for use with the Xamarin watchOS 3 preview that was release along with our iOS 10 support (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchkitcatalog --- # WatchKit Catalog (watchOS 3) diff --git a/watchOS/WatchLocalization/README.md b/watchOS/WatchLocalization/README.md index 714adf11..94d62478 100644 --- a/watchOS/WatchLocalization/README.md +++ b/watchOS/WatchLocalization/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - WatchLocalization -description: "Sample code for the Xamarin watchOS Localization documentation. Contains English and Spanish (machine translated) strings... #watchos" +description: "Sample code for the Xamarin watchOS Localization documentation. Contains English and Spanish (machine translated) strings... (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchlocalization --- # WatchLocalization (watchOS 3) diff --git a/watchOS/WatchPuzzle/README.md b/watchOS/WatchPuzzle/README.md index 392e6e44..80dea46c 100644 --- a/watchOS/WatchPuzzle/README.md +++ b/watchOS/WatchPuzzle/README.md @@ -1,11 +1,14 @@ --- name: Xamarin.iOS - WatchPuzzle -description: "Demonstrate how to use SceneKit with watchOS. Refer to this sample if you want to see how to use, configure, and interact with a 3D... #watchos" +description: "Demonstrate how to use SceneKit with watchOS. Refer to this sample if you want to see how to use, configure, and interact with a 3D... (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchpuzzle --- # WatchPuzzle (watchOS 3) diff --git a/watchOS/WatchTables/README.md b/watchOS/WatchTables/README.md index 88a7cb8f..40128351 100644 --- a/watchOS/WatchTables/README.md +++ b/watchOS/WatchTables/README.md @@ -1,18 +1,21 @@ --- name: Xamarin.iOS - WatchTables -description: "Sample code for the Xamarin.iOS Watch Kit Table Control documentation #watchos" +description: "Sample code for the Xamarin.iOS Watch Kit Table Control documentation (watchOS)" page_type: sample languages: - csharp products: - xamarin +extensions: + tags: + - watchos urlFragment: watchos-watchtables --- # WatchTables (watchOS 3) Sample code for the Xamarin.iOS Watch Kit [Table Control] documentation. Also see [Apple's doc]. Includes support for [item pagination] introduced in watchOS 3. -![Table list on watch](Screenshots/table-list-sml.png) ![Table detail on watch](Screenshots/table-detail-sml.png) ![Table scroll on watch](Screenshots/table-scroll-sml.png) +![Table list on watch](Screenshots/table-list-sml.png) ![Table detail on watch](Screenshots/table-detail-sml.png) ![Table scroll on watch](Screenshots/table-scroll-sml.png) ## License