This commit is contained in:
Amy Burns 2016-07-12 12:23:14 -04:00
Родитель 3544097208
Коммит a813f70851
50 изменённых файлов: 688 добавлений и 352 удалений

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@ -1,63 +0,0 @@
using Foundation;
using UIKit;
namespace Notifications
{
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
private MyViewController viewController;
private UIWindow window;
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
window = new UIWindow(UIScreen.MainScreen.Bounds);
viewController = new MyViewController();
window.RootViewController = viewController;
window.MakeKeyAndVisible();
// check for a notification
if (options != null)
{
// check for a local notification
if (options.ContainsKey(UIApplication.LaunchOptionsLocalNotificationKey))
{
var localNotification = options[UIApplication.LaunchOptionsLocalNotificationKey] as UILocalNotification;
if (localNotification != null)
{
UIAlertController okayAlertController = UIAlertController.Create (localNotification.AlertAction, localNotification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction (UIAlertAction.Create ("OK", UIAlertActionStyle.Default, null));
viewController.PresentViewController (okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
}
}
if (UIDevice.CurrentDevice.CheckSystemVersion (8, 0)) {
var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes (
UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, null
);
app.RegisterUserNotificationSettings (notificationSettings);
}
return true;
}
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
// show an alert
UIAlertController okayAlertController = UIAlertController.Create (notification.AlertAction, notification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction (UIAlertAction.Create ("OK", UIAlertActionStyle.Default, null));
viewController.PresentViewController (okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
}
}

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@ -1,18 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>MinimumOSVersion</key>
<string>6.0</string>
</dict>
</plist>

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@ -1,65 +0,0 @@
using System;
using CoreGraphics;
using UIKit;
using Foundation;
namespace Notifications
{
public class MyViewController : UIViewController
{
private readonly nfloat buttonHeight = 50;
private readonly nfloat buttonWidth = 300;
private UIButton button;
public override void ViewDidLoad()
{
base.ViewDidLoad();
View.Frame = UIScreen.MainScreen.Bounds;
View.BackgroundColor = UIColor.White;
View.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight;
AddButtonToView();
button.TouchUpInside += (sender, e) =>
{
//---- create the notification
var notification = new UILocalNotification();
//---- set the fire date (the date time in which it will fire)
notification.FireDate = NSDate.FromTimeIntervalSinceNow(15);
//---- configure the alert stuff
notification.AlertAction = "View Alert";
notification.AlertBody = "Your 15 second alert has fired!";
//---- modify the badge
notification.ApplicationIconBadgeNumber = 1;
//---- set the sound to be the default sound
notification.SoundName = UILocalNotification.DefaultSoundName;
//---- schedule it
UIApplication.SharedApplication.ScheduleLocalNotification(notification);
};
}
private void AddButtonToView()
{
button = UIButton.FromType(UIButtonType.RoundedRect);
button.Frame = new CGRect(
View.Frame.Width / 2 - buttonWidth / 2,
View.Frame.Height / 2 - buttonHeight / 2,
buttonWidth,
buttonHeight);
button.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleTopMargin |
UIViewAutoresizing.FlexibleBottomMargin;
button.SetTitle("Add notification", UIControlState.Normal);
button.ContentMode = UIViewContentMode.ScaleToFill;
View.AddSubview(button);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectGuid>{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>Notifications</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>Notifications</AssemblyName>
<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<MtouchLink>None</MtouchLink>
<MtouchDebug>True</MtouchDebug>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<MtouchDebug>True</MtouchDebug>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchArch>ARMv7</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\iPhone\Ad-Hoc</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<CodesignKey>iPhone Distribution</CodesignKey>
<BuildIpa>True</BuildIpa>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\iPhone\AppStore</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<CodesignKey>iPhone Distribution</CodesignKey>
<MtouchArch>ARMv7, ARM64</MtouchArch>
</PropertyGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<None Include="Info.plist" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="MyViewController.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\Default.png" />
<BundleResource Include="Resources\Default%402x.png" />
<BundleResource Include="Resources\Default-568h%402x.png" />
<BundleResource Include="Resources\Default-Landscape%402x~ipad.png" />
<BundleResource Include="Resources\Default-Landscape~ipad.png" />
<BundleResource Include="Resources\Default-Portrait%402x~ipad.png" />
<BundleResource Include="Resources\Default-Portrait~ipad.png" />
<BundleResource Include="Resources\icon-100.png" />
<BundleResource Include="Resources\icon-114.png" />
<BundleResource Include="Resources\icon-144.png" />
<BundleResource Include="Resources\icon-29.png">
<DependentUpon>icon-50.png</DependentUpon>
</BundleResource>
<BundleResource Include="Resources\icon-50.png" />
<BundleResource Include="Resources\icon-57.png" />
<BundleResource Include="Resources\icon-58.png" />
<BundleResource Include="Resources\icon-72.png" />
<BundleResource Include="Resources\iTunesArtwork.png" />
<BundleResource Include="Resources\iTunesArtwork%402x.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Notifications")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Notifications")]
[assembly: AssemblyCopyright("Copyright © 2013")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("15162510-d908-45d0-a5ec-0a726bac7e59")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Notifications.iOS", "Notifications.iOS\Notifications.iOS.csproj", "{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Notifications", "Notifications\Notifications.csproj", "{C838053B-4D84-4E33-9521-EF2E64B4DE54}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
Ad-Hoc|iPhone = Ad-Hoc|iPhone
Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
Ad-Hoc|Mixed Platforms = Ad-Hoc|Mixed Platforms
AppStore|Any CPU = AppStore|Any CPU
AppStore|iPhone = AppStore|iPhone
AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
AppStore|Mixed Platforms = AppStore|Mixed Platforms
Debug|Any CPU = Debug|Any CPU
Debug|iPhone = Debug|iPhone
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Debug|Mixed Platforms = Debug|Mixed Platforms
Release|Any CPU = Release|Any CPU
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Release|Mixed Platforms = Release|Mixed Platforms
Debug|iPhone = Debug|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|Any CPU.ActiveCfg = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|Any CPU.Build.0 = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|iPhone.ActiveCfg = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|iPhone.Build.0 = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|Mixed Platforms.ActiveCfg = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Ad-Hoc|Mixed Platforms.Build.0 = Ad-Hoc|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|Any CPU.ActiveCfg = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|Any CPU.Build.0 = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|iPhone.ActiveCfg = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|iPhone.Build.0 = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|Mixed Platforms.ActiveCfg = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.AppStore|Mixed Platforms.Build.0 = AppStore|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|iPhone.ActiveCfg = Debug|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|iPhone.Build.0 = Debug|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|Mixed Platforms.ActiveCfg = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Debug|Mixed Platforms.Build.0 = Debug|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|iPhone.ActiveCfg = Release|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|iPhone.Build.0 = Release|iPhone
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|Mixed Platforms.ActiveCfg = Release|iPhoneSimulator
{20FF9B2C-D1F6-445A-8C9D-5419858EEBEC}.Release|Mixed Platforms.Build.0 = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Release|iPhone.ActiveCfg = Release|iPhone
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Release|iPhone.Build.0 = Release|iPhone
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Debug|iPhone.ActiveCfg = Debug|iPhone
{C838053B-4D84-4E33-9521-EF2E64B4DE54}.Debug|iPhone.Build.0 = Debug|iPhone
EndGlobalSection
EndGlobal

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using Foundation;
using UIKit;
namespace Notifications
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
[Register("AppDelegate")]
public class AppDelegate : UIApplicationDelegate
{
// class-level declarations
public override UIWindow Window
{
get;
set;
}
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions)
{
if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0))
{
var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes(
UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, null
);
application.RegisterUserNotificationSettings(notificationSettings);
}
// check for a notification
if (launchOptions != null)
{
// check for a local notification
if (launchOptions.ContainsKey(UIApplication.LaunchOptionsLocalNotificationKey))
{
var localNotification = launchOptions[UIApplication.LaunchOptionsLocalNotificationKey] as UILocalNotification;
if (localNotification != null)
{
UIAlertController okayAlertController = UIAlertController.Create(localNotification.AlertAction, localNotification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
Window.RootViewController.PresentViewController(okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
}
}
return true;
}
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
// show an alert
UIAlertController okayAlertController = UIAlertController.Create(notification.AlertAction, notification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
Window.RootViewController.PresentViewController(okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
public override void OnResignActivation(UIApplication application)
{
// Invoked when the application is about to move from active to inactive state.
// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message)
// or when the user quits the application and it begins the transition to the background state.
// Games should use this method to pause the game.
}
public override void DidEnterBackground(UIApplication application)
{
// Use this method to release shared resources, save user data, invalidate timers and store the application state.
// If your application supports background exection this method is called instead of WillTerminate when the user quits.
}
public override void WillEnterForeground(UIApplication application)
{
// Called as part of the transiton from background to active state.
// Here you can undo many of the changes made on entering the background.
}
public override void OnActivated(UIApplication application)
{
// Restart any tasks that were paused (or not yet started) while the application was inactive.
// If the application was previously in the background, optionally refresh the user interface.
}
public override void WillTerminate(UIApplication application)
{
// Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground.
}
}
}

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{
"images": [
{
"filename": "Icon-Small.png",
"size": "29x29",
"scale": "1x",
"idiom": "iphone"
},
{
"filename": "Icon-Small@2x.png",
"size": "29x29",
"scale": "2x",
"idiom": "iphone"
},
{
"filename": "Icon-Small@3x.png",
"size": "29x29",
"scale": "3x",
"idiom": "iphone"
},
{
"filename": "Icon-Spotlight-40@2x.png",
"size": "40x40",
"scale": "2x",
"idiom": "iphone"
},
{
"filename": "Icon-Spotlight-40@3x.png",
"size": "40x40",
"scale": "3x",
"idiom": "iphone"
},
{
"filename": "Icon.png",
"size": "57x57",
"scale": "1x",
"idiom": "iphone"
},
{
"filename": "Icon@2x.png",
"size": "57x57",
"scale": "2x",
"idiom": "iphone"
},
{
"filename": "Icon-60@2x.png",
"size": "60x60",
"scale": "2x",
"idiom": "iphone"
},
{
"filename": "Icon-60@3x.png",
"size": "60x60",
"scale": "3x",
"idiom": "iphone"
},
{
"filename": "icon-29.png",
"size": "29x29",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "29x29",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "40x40",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "40x40",
"scale": "2x",
"idiom": "ipad"
},
{
"filename": "icon-50.png",
"size": "50x50",
"scale": "1x",
"idiom": "ipad"
},
{
"filename": "icon-100.png",
"size": "50x50",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "83.5x83.5",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "72x72",
"scale": "1x",
"idiom": "ipad"
},
{
"filename": "icon-144.png",
"size": "72x72",
"scale": "2x",
"idiom": "ipad"
},
{
"size": "76x76",
"scale": "1x",
"idiom": "ipad"
},
{
"size": "76x76",
"scale": "2x",
"idiom": "ipad"
},
{
"role": "notificationCenter",
"size": "24x24",
"subtype": "38mm",
"scale": "2x",
"idiom": "watch"
},
{
"role": "notificationCenter",
"size": "27.5x27.5",
"subtype": "42mm",
"scale": "2x",
"idiom": "watch"
},
{
"role": "companionSettings",
"size": "29x29",
"scale": "2x",
"idiom": "watch"
},
{
"role": "companionSettings",
"size": "29x29",
"scale": "3x",
"idiom": "watch"
},
{
"role": "appLauncher",
"size": "40x40",
"subtype": "38mm",
"scale": "2x",
"idiom": "watch"
},
{
"role": "longLook",
"size": "44x44",
"subtype": "42mm",
"scale": "2x",
"idiom": "watch"
},
{
"role": "quickLook",
"size": "86x86",
"subtype": "38mm",
"scale": "2x",
"idiom": "watch"
},
{
"role": "quickLook",
"size": "98x98",
"subtype": "42mm",
"scale": "2x",
"idiom": "watch"
},
{
"size": "16x16",
"scale": "1x",
"idiom": "mac"
},
{
"size": "16x16",
"scale": "2x",
"idiom": "mac"
},
{
"size": "32x32",
"scale": "1x",
"idiom": "mac"
},
{
"size": "32x32",
"scale": "2x",
"idiom": "mac"
},
{
"size": "128x128",
"scale": "1x",
"idiom": "mac"
},
{
"size": "128x128",
"scale": "2x",
"idiom": "mac"
},
{
"size": "256x256",
"scale": "1x",
"idiom": "mac"
},
{
"size": "256x256",
"scale": "2x",
"idiom": "mac"
},
{
"size": "512x512",
"scale": "1x",
"idiom": "mac"
},
{
"size": "512x512",
"scale": "2x",
"idiom": "mac"
}
],
"info": {
"version": 1,
"author": "xcode"
}
}

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@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -0,0 +1,7 @@
{
"images": [],
"info": {
"version": 1,
"author": "xcode"
}
}

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Notifications</string>
<key>CFBundleIdentifier</key>
<string>com.xamarin.notifications</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>9.3</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcons.appiconset</string>
<key>XSLaunchImageAssets</key>
<string>Assets.xcassets/LaunchImage.launchimage</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS" />
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530" />
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb" />
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok" />
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="53" y="375" />
</scene>
</scenes>
</document>

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@ -1,11 +1,11 @@
using UIKit;
namespace Notifications
{
using UIKit;
public class Application
{
// This is the main entry point of the application.
private static void Main(string[] args)
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.

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@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6211" systemVersion="14A298i" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6204"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
<subviews>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" id="3" translatesAutoresizingMaskIntoConstraints="NO">
<rect key="frame" x="180" y="285" width="253" height="30"/>
<state key="normal" title="Add Notification">
<color key="titleShadowColor" white="0.5" alpha="1" colorSpace="calibratedWhite"/>
</state>
<constraints>
<constraint id="6" firstItem="3" firstAttribute="width" constant="253"/>
</constraints>
</button>
</subviews>
<constraints>
<constraint id="4" firstItem="3" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" constant="6"/>
<constraint id="5" firstItem="8bC-Xf-vdC" firstAttribute="bottom" secondItem="3" secondAttribute="bottom" constant="285"/>
</constraints>
</view>
<connections>
<outlet property="button" destination="3" id="name-outlet-3"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="0.0" y="0.0"/>
</scene>
</scenes>
</document>

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@ -0,0 +1,140 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectGuid>{C838053B-4D84-4E33-9521-EF2E64B4DE54}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>Notifications</RootNamespace>
<AssemblyName>Notifications</AssemblyName>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchLink>None</MtouchLink>
<MtouchArch>i386</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchLink>None</MtouchLink>
<MtouchArch>i386</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<MtouchDebug>true</MtouchDebug>
<MtouchFastDev>true</MtouchFastDev>
<MtouchProfiling>true</MtouchProfiling>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchFloat32>true</MtouchFloat32>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<MtouchTlsProvider>Default</MtouchTlsProvider>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Contents.json" />
<ImageAsset Include="Assets.xcassets\Contents.json" />
<ImageAsset Include="Assets.xcassets\LaunchImage.launchimage\Contents.json" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-29.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-57.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-114.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-144.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-100.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\icon-50.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-Small%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-Small%403x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-Spotlight-40%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-Spotlight-40%403x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-60%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-60%403x.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon-Small.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon.png" />
<ImageAsset Include="Assets.xcassets\AppIcons.appiconset\Icon%402x.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="LaunchScreen.storyboard" />
<InterfaceDefinition Include="Main.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<ITunesArtwork Include="iTunesArtwork" />
<ITunesArtwork Include="iTunesArtwork%402x" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

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@ -0,0 +1,50 @@
using System;
using Foundation;
using UIKit;
namespace Notifications
{
public partial class ViewController : UIViewController
{
protected ViewController(IntPtr handle) : base(handle)
{
// Note: this .ctor should not contain any initialization logic.
}
public override void ViewDidLoad()
{
base.ViewDidLoad();
button.TouchUpInside += (sender, e) =>
{
// create the notification
var notification = new UILocalNotification();
// set the fire date (the date time in which it will fire)
notification.FireDate = NSDate.FromTimeIntervalSinceNow(10);
// configure the alert
notification.AlertAction = "View Alert";
notification.AlertBody = "Your 10 second alert has fired!";
// modify the badge
notification.ApplicationIconBadgeNumber = 1;
// set the sound to be the default sound
notification.SoundName = UILocalNotification.DefaultSoundName;
// schedule it
UIApplication.SharedApplication.ScheduleLocalNotification(notification);
Console.WriteLine("Scheduled...");
};
}
public override void DidReceiveMemoryWarning()
{
base.DidReceiveMemoryWarning();
// Release any cached data, images, etc that aren't in use.
}
}
}

29
LocalNotifications/Notifications/ViewController.designer.cs сгенерированный Normal file
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@ -0,0 +1,29 @@
// WARNING
//
// This file has been generated automatically by Xamarin Studio from the outlets and
// actions declared in your storyboard file.
// Manual changes to this file will not be maintained.
//
using Foundation;
using System;
using System.CodeDom.Compiler;
using UIKit;
namespace Notifications
{
[Register ("ViewController")]
partial class ViewController
{
[Outlet]
[GeneratedCode ("iOS Designer", "1.0")]
UIKit.UIButton button { get; set; }
void ReleaseDesignerOutlets ()
{
if (button != null) {
button.Dispose ();
button = null;
}
}
}
}

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До

Ширина:  |  Высота:  |  Размер: 106 KiB

После

Ширина:  |  Высота:  |  Размер: 106 KiB

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До

Ширина:  |  Высота:  |  Размер: 273 KiB

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Ширина:  |  Высота:  |  Размер: 273 KiB

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LocalNotifications/Screenshots/01.png

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LocalNotifications/Screenshots/02.png

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Двоичные данные
LocalNotifications/Screenshots/03.png

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Двоичные данные
LocalNotifications/Screenshots/Image0.png Normal file

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Двоичные данные
LocalNotifications/Screenshots/image1.png Normal file

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Двоичные данные
LocalNotifications/Screenshots/image2.png Normal file

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