зеркало из https://github.com/xamarin/ios-samples.git
[BouncingGame] update packages
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Родитель
e2e9811005
Коммит
ae64a104b7
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@ -87,19 +87,19 @@
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<Reference Include="System.Core" />
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<Reference Include="Xamarin.iOS" />
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<Reference Include="box2d">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\Xamarin.iOS10\box2d.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\Xamarin.iOS10\box2d.dll</HintPath>
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</Reference>
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<Reference Include="CocosSharp">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\Xamarin.iOS10\CocosSharp.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\Xamarin.iOS10\CocosSharp.dll</HintPath>
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</Reference>
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<Reference Include="Lidgren.Network">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\Xamarin.iOS10\Lidgren.Network.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\Xamarin.iOS10\Lidgren.Network.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\Xamarin.iOS10\MonoGame.Framework.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\Xamarin.iOS10\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework.Net">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\Xamarin.iOS10\MonoGame.Framework.Net.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\Xamarin.iOS10\MonoGame.Framework.Net.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CocosSharp.PCL.Shared" version="1.5.0.1" targetFramework="xamarinios10" />
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CocosSharp.PCL.Shared" version="1.6.2.0" targetFramework="xamarinios10" />
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</packages>
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@ -8,7 +8,7 @@
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<OutputType>Library</OutputType>
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<RootNamespace>BouncingGame</RootNamespace>
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<AssemblyName>BouncingGame</AssemblyName>
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<TargetFrameworkProfile>Profile78</TargetFrameworkProfile>
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<TargetFrameworkProfile>Profile111</TargetFrameworkProfile>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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@ -37,13 +37,13 @@
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
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<ItemGroup>
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<Reference Include="box2d">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\portable-net45+win+wpa81+wp80\box2d.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\portable-net45+win+wpa81+wp81\box2d.dll</HintPath>
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</Reference>
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<Reference Include="CocosSharp">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\portable-net45+win+wpa81+wp80\CocosSharp.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\portable-net45+win+wpa81+wp81\CocosSharp.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.5.0.1\lib\portable-net45+win+wpa81+wp80\MonoGame.Framework.dll</HintPath>
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<HintPath>..\packages\CocosSharp.PCL.Shared.1.6.2.0\lib\portable-net45+win+wpa81+wp81\MonoGame.Framework.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CocosSharp.PCL.Shared" version="1.5.0.1" targetFramework="portable-net45+win+wp80+MonoTouch10+MonoAndroid10+xamarinmac20+xamarinios10" />
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CocosSharp.PCL.Shared" version="1.6.2.0" targetFramework="portable-net45+win+wpa81+MonoTouch10+MonoAndroid10+xamarinmac20+xamarinios10" />
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</packages>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<repositories>
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<repository path="../BouncingGame.iOS/packages.config" />
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<repository path="../BouncingGame/packages.config" />
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<?xml version="1.0" encoding="utf-8"?>
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<repositories>
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<repository path="../BouncingGame.iOS/packages.config" />
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<repository path="../BouncingGame/packages.config" />
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</repositories>
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