OpenGLESSample-GameView ported to 64-bits

This commit is contained in:
Paola Villarreal 2014-07-16 10:19:49 -05:00
Родитель f375e0a358
Коммит efc6897e9f
4 изменённых файлов: 23 добавлений и 18 удалений

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@ -1,10 +1,10 @@
using System;
using OpenTK.Platform.iPhoneOS;
using MonoTouch.Foundation;
using MonoTouch.ObjCRuntime;
using MonoTouch.CoreAnimation;
using Foundation;
using ObjCRuntime;
using CoreAnimation;
using OpenTK;
using MonoTouch.OpenGLES;
using OpenGLES;
using OpenTK.Graphics.ES11;
namespace OpenGLESSampleGameView

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@ -1,8 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
using Foundation;
using UIKit;
namespace OpenGLESSampleGameView
{

18
OpenGLESSample-GameView/MainWindow.xib.designer.cs сгенерированный
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@ -11,19 +11,19 @@
namespace OpenGLESSampleGameView {
// Base type probably should be MonoTouch.Foundation.NSObject or subclass
[MonoTouch.Foundation.Register("OpenGLESSampleAppDelegate")]
// Base type probably should be Foundation.NSObject or subclass
[Foundation.Register("OpenGLESSampleAppDelegate")]
public partial class OpenGLESSampleAppDelegate {
private MonoTouch.UIKit.UIWindow __mt_window;
private UIKit.UIWindow __mt_window;
private EAGLView __mt_glView;
#pragma warning disable 0169
[MonoTouch.Foundation.Connect("window")]
private MonoTouch.UIKit.UIWindow window {
[Foundation.Connect("window")]
private UIKit.UIWindow window {
get {
this.__mt_window = ((MonoTouch.UIKit.UIWindow)(this.GetNativeField("window")));
this.__mt_window = ((UIKit.UIWindow)(this.GetNativeField("window")));
return this.__mt_window;
}
set {
@ -32,7 +32,7 @@ namespace OpenGLESSampleGameView {
}
}
[MonoTouch.Foundation.Connect("glView")]
[Foundation.Connect("glView")]
private EAGLView glView {
get {
this.__mt_glView = ((EAGLView)(this.GetNativeField("glView")));
@ -45,8 +45,8 @@ namespace OpenGLESSampleGameView {
}
}
// Base type probably should be MonoTouch.UIKit.UIView or subclass
[MonoTouch.Foundation.Register("EAGLView")]
// Base type probably should be UIKit.UIView or subclass
[Foundation.Register("EAGLView")]
public partial class EAGLView {
}
}

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@ -23,6 +23,7 @@
<MtouchDebug>True</MtouchDebug>
<ConsolePause>False</ConsolePause>
<MtouchArch>ARMv6</MtouchArch>
<MtouchExtraArgs>--registrar:static --nofastsim --override-abi x86_64</MtouchExtraArgs>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@ -61,8 +62,12 @@
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="monotouch" />
<Reference Include="OpenTK" />
<Reference Include="Xamarin.iOS">
<HintPath>\Developer\MonoTouch\usr\lib\mono\Xamarin.iOS\Xamarin.iOS.dll</HintPath>
</Reference>
<Reference Include="OpenTK" >
<HintPath>\Developer\MonoTouch\usr\lib\mono\Xamarin.iOS\OpenTK-1.0.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
@ -102,4 +107,4 @@
<ItemGroup>
<ITunesArtwork Include="Resources\iTunesArtwork.png" />
</ItemGroup>
</Project>
</Project>