diff --git a/NSZombieApocalypse/NSZombieApocalypse/HelpView.cs b/NSZombieApocalypse/NSZombieApocalypse/HelpView.cs index 17997ebc..ac93dd75 100644 --- a/NSZombieApocalypse/NSZombieApocalypse/HelpView.cs +++ b/NSZombieApocalypse/NSZombieApocalypse/HelpView.cs @@ -17,10 +17,10 @@ namespace NSZombieApocalypse public HelpView (RectangleF frame): base(frame) { - BackgroundColor = UIColor.Clear; + BackgroundColor = UIColor.White; Layer.CornerRadius = 8; - var closeFrame = new RectangleF (20, frame.Size.Height - 140, 80, 80); + var closeFrame = new RectangleF (10, frame.Size.Height - 140, 80, 80); var closeView = new SymbolMarkView (closeFrame); closeView.TouchUpInside += async (s, e) => await Hide (); AddSubview (closeView); @@ -39,7 +39,7 @@ namespace NSZombieApocalypse AddSubview (label); label.AccessibilityTraits = UIAccessibilityTrait.Header; - var nextFrame = new RectangleF (frame.Size.Width - 100, frame.Size.Height - 140, 80, 80); + var nextFrame = new RectangleF (frame.Size.Width - 90, frame.Size.Height - 140, 80, 80); nextButton = new SymbolMarkView (nextFrame); nextButton.TouchUpInside += (s, e) => NextSlide (); AddSubview (nextButton); diff --git a/NSZombieApocalypse/ReadMe.txt b/NSZombieApocalypse/ReadMe.txt index 154f46f5..8855bdfc 100644 --- a/NSZombieApocalypse/ReadMe.txt +++ b/NSZombieApocalypse/ReadMe.txt @@ -5,5 +5,8 @@ DESCRIPTION: The NSZombieApocalypse is a contrived game that exemplifies how to use the UIAccessibility protocol in order to make an app accessible to VoiceOver users. +When the zombie meter is full, the app crashes. This is the expected behavior. + +It is also normal that the zombies flicker. Ported by GouriKumari \ No newline at end of file