зеркало из https://github.com/xamarin/ios-samples.git
153 строки
4.5 KiB
C#
153 строки
4.5 KiB
C#
//
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// WeatherServer.cs
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//
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// Author: Jeffrey Stedfast <jeff@xamarin.com>
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//
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// Copyright (c) 2011 Xamarin Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using Foundation;
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using MapKit;
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using SQLite;
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namespace WeatherMap
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{
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public class WeatherServer : IDisposable
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{
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SQLiteConnection store;
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public WeatherServer ()
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{
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// Create our SQL connection context
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store = new SQLiteConnection ("WeatherMap.sqlite");
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// Create a table mapping for WeatherItem (if it doesn't already exist)
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store.CreateTable<WeatherForecast> ();
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// Check to see if we've already got some items in the database
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if (store.Table<WeatherForecast> ().Count () == 0) {
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// Populate our database with a list of WeatherItems
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store.Insert (new WeatherForecast () {
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Place = "S.F.",
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Latitude = 37.779941,
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Longitude = -122.417908,
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High = 80,
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Low = 50,
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Condition = WeatherConditions.Sunny
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});
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store.Insert (new WeatherForecast () {
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Place = "Denver",
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Latitude = 39.752601,
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Longitude = -104.982605,
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High = 40,
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Low = 30,
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Condition = WeatherConditions.Snow
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});
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store.Insert (new WeatherForecast () {
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Place = "Chicago",
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Latitude = 41.863425,
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Longitude = -87.652359,
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High = 45,
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Low = 29,
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Condition = WeatherConditions.Cloudy
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});
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store.Insert (new WeatherForecast () {
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Place = "Seattle",
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Latitude = 47.615884,
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Longitude = -122.332764,
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High = 75,
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Low = 45,
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Condition = WeatherConditions.Showers
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});
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store.Insert (new WeatherForecast () {
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Place = "Boston",
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Latitude = 42.350425,
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Longitude = -71.070557,
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High = 75,
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Low = 45,
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Condition = WeatherConditions.PartlyCloudy
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});
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store.Insert (new WeatherForecast () {
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Place = "Miami",
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Latitude = 25.780107,
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Longitude = -80.244141,
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High = 90,
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Low = 75,
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Condition = WeatherConditions.Thunderstorms
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});
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store.Commit ();
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}
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}
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public WeatherForecastAnnotation[] GetForecastAnnotations (MKCoordinateRegion region, int maxCount)
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{
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double longMin = region.Center.Longitude - region.Span.LongitudeDelta / 2.0;
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double longMax = region.Center.Longitude + region.Span.LongitudeDelta / 2.0;
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double latMin = region.Center.Latitude - region.Span.LatitudeDelta / 2.0;
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double latMax = region.Center.Latitude + region.Span.LatitudeDelta / 2.0;
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// Query for WeatherForecasts within our specified region
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var results = from item in store.Table<WeatherForecast> ()
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where (item.Latitude > latMin && item.Latitude < latMax && item.Longitude > longMin && item.Longitude < longMax)
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orderby item.Latitude
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orderby item.Longitude
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select item;
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// Iterate over the results and add them to a list
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var list = new List<WeatherForecastAnnotation> ();
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foreach (var forecast in results)
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list.Add (new WeatherForecastAnnotation (forecast));
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if (list.Count <= maxCount) {
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// We got fewer results than the max, so just return what we found
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return list.ToArray ();
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}
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// Calculate a stride so we can get an evenly distributed sampling of the results
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double index = 0.0, stride = (double) (list.Count - 1) / (double) maxCount;
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var annotations = new WeatherForecastAnnotation [maxCount];
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for (int i = 0; i < maxCount && (int) index < list.Count; i++, index += stride)
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annotations[i] = list[(int) index];
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return annotations;
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}
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public void Dispose ()
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{
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if (store != null) {
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store.Commit ();
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store.Dispose ();
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store = null;
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}
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}
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}
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}
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