ios-samples/AudioQueueOfflineRenderDemo
Rolf Bjarne Kvinge c48c4d648c
Add .editorconfig and fix formatting accordingly. (#471)
The new .editorconfig is copied from the one in xamarin/xamarin-macios.

Formatting was fixed using 'dotnet format whitespace --folder .'
2023-02-17 14:55:43 +01:00
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Resources [AudioQueueOffline]updating for samples gallery 2013-10-23 14:23:23 +01:00
Screenshots [AudioQueueOffline]updating for samples gallery 2013-10-23 14:23:23 +01:00
AppDelegate.cs Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
AudioQueueOfflineRenderDemo.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
AudioQueueOfflineRenderDemo.sln
Info.plist Updated architecture setting to 32&64 bit, and specified iOS 9 as minimum SDK version. 2017-07-19 13:27:52 +01:00
Main.cs Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
Metadata.xml Add brief description tag to metadata.xml 2015-03-23 18:03:04 +03:00
README.md onboard missing samples 2019-08-01 19:56:58 -07:00
composeaudio.mp3

README.md

name description page_type languages products urlFragment
Xamarin.iOS - Audio Queue Offline Render Demo Demonstrates the Audio Queue offline rendering API. The sample produces LPCM output from an mp3 file, which is written to disk... sample
csharp
xamarin
audioqueueofflinerenderdemo

Audio Queue Offline Render Demo

An example demonstrating the Audio Queue offline rendering API. The sample produces LPCM output from an mp3 file, which is written to disk as a .caf file then subsequently played back to show the offline rendering is working as expected.

Based on the Apple sample AQOfflineRenderTest: http://developer.apple.com/library/ios/#samplecode/AQOfflineRenderTest/Introduction/Intro.html

Audio Queue Offline Render Demo application screenshot