ios-samples/Hello_ComplexUniversal
Rolf Bjarne Kvinge c48c4d648c
Add .editorconfig and fix formatting accordingly. (#471)
The new .editorconfig is copied from the one in xamarin/xamarin-macios.

Formatting was fixed using 'dotnet format whitespace --folder .'
2023-02-17 14:55:43 +01:00
..
Resources [HelloComplexUniverse]adjusting view controllers for ios7, adding screenshots, app icons 2013-10-22 16:18:57 +01:00
Screens Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
Screenshots [HelloComplexUniverse]actually adding screenshots this time 2013-10-22 16:25:09 +01:00
AppDelegate.cs Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
Hello_ComplexUniversal.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
Hello_ComplexUniversal.sln Pull from upstream 2015-01-19 20:39:40 +05:30
Info.plist Updated architecture setting to 32&64 bit, and specified iOS 9 as minimum SDK version. 2017-07-19 13:27:52 +01:00
Main.cs Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
Metadata.xml Update brief tags description 2015-03-27 06:09:51 +03:00
README.md onboard missing samples 2019-08-01 20:25:15 -07:00

README.md

name description page_type languages products extensions urlFragment
Xamarin.iOS - Hello, Complex Universal Sample demonstrating how to create universal applications that will run on both iPhone and iPad devices (get started) sample
csharp
xamarin
tags
getstarted
hello-complexuniversal

Hello, Complex Universal

A sample demonstrating how to create universal applications that will run on both iPhone and iPad devices, by switching the UI based on the UIInterfaceIdiom enum.

This sample differs from the regular Hello, Universal sample in the way UI switching is done. Instead of having one controller manage two separate views depending on the device in use, we employ two different root controllers.

Simple app with button and text