ios-samples/SpriteKitPhysicsCollisions
Rolf Bjarne Kvinge c48c4d648c
Add .editorconfig and fix formatting accordingly. (#471)
The new .editorconfig is copied from the one in xamarin/xamarin-macios.

Formatting was fixed using 'dotnet format whitespace --folder .'
2023-02-17 14:55:43 +01:00
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Screenshots [iOS7] Add new samples 2013-09-18 13:23:40 -04:00
SpriteKitPhysicsCollisions Add .editorconfig and fix formatting accordingly. (#471) 2023-02-17 14:55:43 +01:00
Metadata.xml Add brief description tag to metadata.xml 2015-03-23 18:03:04 +03:00
README.md onboard missing samples 2019-08-02 09:31:19 -07:00
SpriteKitPhysicsCollisions.sln [iOS7] Add new samples 2013-09-18 13:23:40 -04:00

README.md

name description page_type languages products extensions urlFragment
Xamarin.iOS - Sprite Kit Physics Collisions Demonstrates physics and collisions between objects using Sprite Kit. The ship starting on the left is controllable... (game) sample
csharp
xamarin
tags
game
spritekitphysicscollisions

Sprite Kit Physics Collisions

This example demonstrates physics and collisions between objects when using Sprite Kit. The ship on the left when the app launches is controllable by the player using the following controls:

  • Tap left of the ship – Turn Left
  • Tap right of the ship – Turn Right
  • Tap below the ship – Travel Forward
  • Tap above the ship – Travel Backward
  • Tap on the ship – Fire weapon

Sprite Kit Physics Collisions application screenshot