ios-samples/OpenGLScroller
David Britch 168efa013e Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
..
Resources [OpenGLScroller]adding metadata, updating screenshots and sample for ios7 2013-11-05 15:44:53 +00:00
Screenshots [OpenGLScroller]adding metadata, updating screenshots and sample for ios7 2013-11-05 15:44:53 +00:00
AppDelegate.cs Pull from upstream 2015-01-19 20:39:40 +05:30
CubeView.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Info.plist Updated architecture setting to 32&64 bit, and specified iOS 9 as minimum SDK version. 2017-07-19 13:27:52 +01:00
Metadata.xml Add brief description tag to metadata.xml 2015-03-23 18:03:04 +03:00
OpenGLScroller.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
OpenGLScroller.sln Added the following iOS samples: FrogScroller, LineLayout, MediaNotes, MotionGraphs, OpenGLScroller, PinchIt, PokerNightVoting, Calendars 2012-09-19 14:07:44 -04:00
README.md Added the following iOS samples: FrogScroller, LineLayout, MediaNotes, MotionGraphs, OpenGLScroller, PinchIt, PokerNightVoting, Calendars 2012-09-19 14:07:44 -04:00
ViewController.cs Pull from upstream 2015-01-19 20:39:40 +05:30

README.md

OpenGLScroller

This is a port of the WWDC2012 sample application of the same name.

This sample demonstrates the usage of OpenGL in a scroll view. A swipe gesture on the top of the screen will slide the 20 small cubes left or right. A tap gesture on any of the small cubes will cause them to change color and speed based on the large cube. A tap gesture on the large cube will change its color and rotation speed.

Ported by: Peter Collins