ios-samples/SysSound
David Britch 168efa013e Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
..
Resources/Images.xcassets [SysSound] add icon asset 2015-03-20 20:41:15 +03:00
Screenshots [SysSound] apdated screenshot 2015-03-20 20:43:00 +03:00
Sounds [SysSound] Update sample on Mike's replacement from http://forums.xamarin.com/discussion/35751/how-the-hell-i-can-play-a-simple-ios-system-sound 2015-03-20 19:56:45 +03:00
AppDelegate.cs [SysSound] fix namespace. fix icons 2015-03-20 21:06:56 +03:00
Entitlements.plist [SysSound] Update sample on Mike's replacement from http://forums.xamarin.com/discussion/35751/how-the-hell-i-can-play-a-simple-ios-system-sound 2015-03-20 19:56:45 +03:00
Info.plist Updated architecture setting to 32&64 bit, and specified iOS 9 as minimum SDK version. 2017-07-19 13:27:52 +01:00
Main.cs [SysSound] fix namespace. fix icons 2015-03-20 21:06:56 +03:00
MainStoryboard.storyboard [SysSound] add iPad storyboard 2015-03-20 20:36:46 +03:00
MainStoryboardiPad.storyboard [SysSound] add iPad storyboard 2015-03-20 20:36:46 +03:00
MainViewController.cs [SysSound] fix namespace. fix icons 2015-03-20 21:06:56 +03:00
MainViewController.designer.cs [SysSound] fix namespace. fix icons 2015-03-20 21:06:56 +03:00
Metadata.xml Fix metadata file 2016-09-08 18:00:01 -03:00
README.md Update README.md 2015-03-20 20:55:41 +03:00
SysSound.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
SysSound.sln [SysSound] Update sample on Mike's replacement from http://forums.xamarin.com/discussion/35751/how-the-hell-i-can-play-a-simple-ios-system-sound 2015-03-20 19:56:45 +03:00

README.md

System Sound

This sample demonstrates playing sound via AudioToolkit.
Note: not all devices support vibration

Build Requirements

Building this sample requires Xcode 5.0 and iOS 7.0 SDK

Target

This sample runnable on iPhoneSimulator/iPadSimulator iPhone/iPad