ios-samples/UIImageEffects
David Britch 168efa013e Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
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Images.xcassets Added ios7 UIImageEffects sample 2014-01-16 22:14:55 -05:00
Resources/Images.xcassets Add new iOS 7 samples 2014-02-19 14:02:06 -09:00
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AppDelegate.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Info.plist Bundle Identifier Fix 2017-10-30 11:28:42 -03:00
Main.storyboard Correction for Bug 18493 [UILabel text was not displayed on iOS 6.1.1] 2014-06-17 18:04:24 -04:00
Metadata.xml Update brief tags description 2015-03-27 06:09:51 +03:00
README.md Renaming Sample, formatting markdown better 2014-03-25 11:32:36 -04:00
UIImageEffects.cs Pull from upstream 2015-01-19 20:39:40 +05:30
UIImageEffects.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
UIImageEffects.sln Added ios7 UIImageEffects sample 2014-01-16 22:14:55 -05:00
ViewController.cs Pull from upstream 2015-01-19 20:39:40 +05:30
ViewController.designer.cs Pull from upstream 2015-01-19 20:39:40 +05:30

README.md

Image Effects

This is a port of Apple's UIImageEffect sample

From Apple:

UIImageEffects shows how to create and apply blur and tint effects to an image using the vImage, Quartz, and UIKit frameworks.

The vImage framework is suited for high-performance image processing. Using vImage, our app gets all the benefits of vector processing without the need for you to write vectorized code.

##Main classes:

###AppDelegate.cs:

Sets up the application, loads the image and calls the various filters on each tap.

###UIImageEffect.cs:

Contains various extension methods that allow the user to blur images and tint those images. The convenience methods show how to use the API.