зеркало из https://github.com/xamarin/ios-samples.git
47 строки
823 B
C#
47 строки
823 B
C#
using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace WalkingGame
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{
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public class MainGame : Game
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{
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GraphicsDeviceManager graphics;
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SpriteBatch spriteBatch;
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public MainGame()
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{
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graphics = new GraphicsDeviceManager(this);
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graphics.IsFullScreen = true;
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Content.RootDirectory = "Content";
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}
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protected override void Initialize()
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{
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base.Initialize();
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}
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protected override void LoadContent()
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{
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// Create a new SpriteBatch, which can be used to draw textures.
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spriteBatch = new SpriteBatch(GraphicsDevice);
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}
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protected override void Update(GameTime gameTime)
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{
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base.Update(gameTime);
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}
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protected override void Draw(GameTime gameTime)
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{
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GraphicsDevice.Clear(Color.CornflowerBlue);
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base.Draw(gameTime);
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}
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}
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}
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