зеркало из https://github.com/xamarin/ios-samples.git
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Main.cs | ||
MainWindow.xib | ||
MainWindow.xib.designer.cs | ||
README | ||
Storage.cs | ||
StreamingAudio.csproj | ||
StreamingAudio.sln | ||
StreamingPlayback.cs |
README
This sample illustrates how to use AudioToolbox's AudioFileStream to parse an audio stream progressively and play the audio back. The audio is a creative commons MP3 file that is downloaded from a website using Mono's HTTP stack. There are two samples: * One plays as it streams, and does not attempt to buffer more than the audio buffers that are used for AudioToolbox. * The second sample shows how to save a copy of the data as it is being downloaded (for example, a podcasting application would stream audio and retain a copy). To use this you need either MonoTouch 1.4 or to download the preview monotouch.dll from: http://tirania.org/tmp/monotouch.dll