Xamarin.iOS sample apps
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olegoid ba72bc2f07 [Touches_GestureRecognizers] 8100 bug fix, use View instead of window to handle gestures in landscape mode 2013-12-09 22:24:10 +04:00
AQTapDemo
AUSoundTriggeredPlayingSoundMemoryBased
AVCaptureFrames
AVTouchSample
AirLocate
AppPrefs
AsyncDownloadImage
AudioConverterFileConverter [AudioConverterFileConverter] iLBC sample rate must be set to 8000 (just like the comment say and the original code does) [#15197] 2013-11-15 14:25:12 -05:00
AudioGenerator
AudioQueueOfflineRenderDemo
BackgroundExecution
BindingSample
BubbleCell
ButtonEventDemo
ButtonTapper3000
Calendars
CircleLayout
CollectionViewTransition
ContentControls
CoreAnimation
CoreImage
CoreLocation
CoreMidiSample
CoreTelephonyDemo
CustomCollectionViewLayoutAttributes
CustomInputStream
CustomPropertyAnimation
Data
Drawing
DynamicsCatalog
FileSystemSampleCode
FontList
FrogScroller
GLCameraRipple
GLPaint-GameView
GameCenterSample
GoogleAdMobAds/binding
HelloWorld_iPhone
Hello_ComplexUniversal
Hello_MultiScreen_iPhone
Hello_Universal
Hello_iPad
HttpClient
ImageProtocol
KeyValueObserving
Keychain
LazyTableImages
LineLayout
LowLevelGLPaint
MTDJsonDemo
MTDReflectionWalkthrough
MTDWalkthrough
MTGKTapper
MapCallouts
MapKitSearch
MediaCapture
MediaNotes
MonoCatalog-MonoDevelop
MonoCatalogSample
MonoDevelopTouchCells
MotionGraphs [MotionGraphs]adding metadata and updating for ios7 2013-11-05 16:21:17 +00:00
MoviePlayback MoviePlayback - Fix bug #7223 2013-12-09 09:07:07 -09:00
Notifications
OpenGL
OpenGLESSample
OpenGLESSample-GameView
OpenGLScroller Screenshot renaming caused build failure. Removed them from the project. Fixes bug #16615 2013-12-06 16:22:39 -05:00
PaintCode
PassKit
PinchIt Add missing screenshot to fix bug 15874 2013-11-04 14:56:33 -05:00
PokerNightVoting [PokerNightVoting]Updating for ios7, adding metadata.xml 2013-10-29 16:51:55 +00:00
Popovers
PrintBanner
PrintSample [PrintSample]Adding metadata, updating for ios7 2013-10-29 14:52:45 +00:00
PrivacyPrompts
Protocols_Delegates_Events
QuartzSample
Quotes [Quotes]adding metadata.xml, screenshots and app icons, updating for ios7 2013-10-29 14:12:36 +00:00
ReachabilitySample
RecipesAndPrinting
RegionDefiner [RegionDefiner] adding metadata.xml, screenshots and app icons 2013-10-29 12:03:16 +00:00
RosyWriter
Rotation
SearchDemo
SharedResources
SimpleBackgroundTransfer
SimpleCollectionView
SimpleDrillDown
SimpleTextInput
SoZoomy
SocialFrameworkDemo
Sound
SplitView
SpriteKitPhysicsCollisions
SpriteTour
StandardControls
Stars [Stars]Adding metadata xml 2013-10-28 18:36:25 +00:00
StoreKit
StreamingAudio
SysSound
Tabbed_Images
TableAndCellStyles
TableEditing
TableParts
TextKitDemo
TicTacToe TicTacToe: Fix Segmented Control so it's centered 2013-12-03 16:59:21 -09:00
Touch
Touches_Classic [Touches_Classic] 8100 bugfix 2013-12-09 21:47:14 +04:00
Touches_GestureRecognizers [Touches_GestureRecognizers] 8100 bug fix, use View instead of window to handle gestures in landscape mode 2013-12-09 22:24:10 +04:00
Transitioning_To_Xcode_4
ViewTransitions
WayUpSample
WeatherMap
Working_with_images
WorldCities
ZoomingPdfViewer
ios7fonts
.gitattributes
.gitignore
LICENSE
Make.common
README.md
Xamarin.Edu.SampleGallery.Core.dll
install-hook.sh
mdtool-build
pre-commit.posix
validate.posix
xcsv.exe

README.md

MonoTouch Samples

The samples in this directory use the MonoTouch toolchain and MonoDevelop project files to illustrate the basics of how to work with iOS and the SDK.

License

The Apache License 2.0 applies to all samples in this repository.

Copyright 2011 Xamarin Inc

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Contributing

Before adding a sample to the repository, please run either install-hook.bat or install-hook.sh depending on whether you're on Windows or a Posix system. This will install a Git hook that runs the Xamarin code sample validator before a commit, to ensure that all samples are good to go.

Samples Submission Guidelines

Galleries

We love samples! Application samples show off our platform and provide a great way for people to learn our stuff. And we even promote them as a first-class feature of the docs site. You can find our two sample galleries here:

Sample GitHub Repositories

These sample galleries are populated by samples in our three sample GitHub repos:

The mobile-samples repository is for samples that are cross-platform.

Sample Requirements

We welcome sample submissions. Please ping Nat or Miguel for repo commit access.

However, because the sample galleries are powered by the github sample repos, each sample needs to have the following things:

  • Screenshots - a folder called Screenshots that has at least one screen shot of the sample (preferably a screen shot for every page or every major functionality piece, people really key off these things). for the xplat samples, the folder should be split into platform folders, e.g. iOS, Android, Windows. see https://github.com/xamarin/mobile-samples/tree/master/Tasky/Screenshots for an example of this.

  • Readme - a README.md file that has the name of the sample, a description, and author attribution. sample here: https://github.com/xamarin/mobile-samples/blob/master/Tasky/README.md

  • Metadata - Finally, it needs a Metadata.xml file (https://github.com/xamarin/mobile-samples/blob/master/Tasky/Metadata.xml) that has some information:

    • ID: a GUID for the sample. you can generate this in MD under Tools menu : Insert GUID. we need this to key between articles and their associated samples

    • IsFullApplication boolean flag (true or false): whether or not this is a full application such as the MWC App, Tasky, etc., or it's just a feature sample, such as, how to use 'x' feature. the basic test here is, if you would submit this to the app store because it's useful, then it's a full app, otherwise it's just a feature sample.

    • Level - Beginning, Intermediate, or Advanced: this is the intended audience level for the sample. only the getting started samples are Beginning, as they are intended for people who are just starting with the platform. most samples are Intermediate, and a few, that dive deep into difficult APIs, should be Advanced.

    • Minimum License Requirement - Starter, Indie, Business, or Enterprise: denotes the license that a user has to have in order to build/run the sample.

    • Tags: a list of relevant tags for the app. These will be controlled more tightly later.

    • SupportedPlatforms: this is only for cross plat samples. It's a comma-separated list, and the valid values are iOS, Android, and Windows.

  • Buildable Sln and CSProj file - the project must build and have the appropriate project scaffolding (solution + proj).

A good example of this stuff is here in the drawing sample: https://github.com/xamarin/monotouch-samples/tree/master/Drawing

For a x-platform sample, please see: https://github.com/xamarin/mobile-samples/tree/master/Tasky

GitHub Integration

We integrate tightly with Git to make sure we always provide working samples to our customers. This is achieved through a pre-commit hook that runs before your commit goes through, as well as a post-receive hook on GitHub's end that notifies our samples gallery server when changes go through.

To you, as a sample committer, this means that before you push to the repos, you should run the "install-hook.bat" or "install-hook.sh" (depending on whether you're on Windows or OS X/Linux, respectively). These will install the Git pre-commit hook. Now, whenever you try to make a Git commit, all samples in the repo will be validated. If any sample fails to validate, the commit is aborted; otherwise, your commit goes through and you can go ahead and push.

This strict approach is put in place to ensure that the samples we present to our customers are always in a good state, and to ensure that all samples integrate correctly with the sample gallery (README.md, Metadata.xml, etc). Note that the master branch of each sample repo is what we present to our customers for our stable releases, so they must always Just Work.

Should you wish to invoke validation of samples manually, simply run "validate.windows" or "validate.posix" (again, Windows vs OS X/Linux, respectively). These must be run from a Bash shell (i.e. a terminal on OS X/Linux or the Git Bash terminal on Windows).

If you have any questions, don't hesitate to ask!