Update XMBindingExample to use a binding project

This commit is contained in:
Chris Hamons 2017-09-29 15:03:02 -05:00
Родитель 4a5b370d8c
Коммит 03eb11b2f1
32 изменённых файлов: 1103 добавлений и 238 удалений

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@ -1,24 +0,0 @@
XM_PATH = /Library/Frameworks/Xamarin.Mac.framework/Versions/Current
all:
@# Create a dylib to test against
mkdir -p bin tmp
clang -dynamiclib -std=gnu99 SimpleClass.m -current_version 1.0 -compatibility_version 1.0 -fvisibility=hidden -framework Cocoa -o bin/SimpleClass.dylib
@# Create the C# Binding
@# This terrible command syntax will be improved in XM 2.2
MONO_PATH=$(XM_PATH)/lib/mono/Xamarin.Mac $(XM_PATH)/bin/bmac-mobile-mono $(XM_PATH)/lib/bmac/bmac-mobile.exe -baselib:$(XM_PATH)/lib/reference/mobile/Xamarin.Mac.dll --api=SimpleClass.cs -o:bin/SimpleClass.dll --tmpdir=tmp --ns=Simple
@# Create a simple test project. If you create a Xamarin.Mac project in XS, this will be done for you when you build
mcs /out:bin/SimpleTest.exe SimpleTest.cs /target:exe /nostdlib /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /reference:bin/SimpleClass.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll
$(XM_PATH)/bin/mmp /output:bin /name:SimpleTest /profile:Xamarin.Mac /arch:x86_64 /sgen /new-refcount /nolink /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /assembly:bin/SimpleClass.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll bin/SimpleTest.exe
@# Copy the dylib into your bundle. This will be a post-build step in XS, unless you are referencing a system installed dylib
cp bin/SimpleClass.dylib bin/SimpleTest.app/Contents/MonoBundle/
@# Show that everything is working
./bin/SimpleTest.app/Contents/MacOS/SimpleTest
clean:
rm -r ./bin
rm -r ./tmp

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@ -5,5 +5,5 @@
<Level>Advanced</Level>
<Tags>Advanced, Binding</Tags>
<Gallery>true</Gallery>
<Brief>This is a quick example, showing how to invoke bmac to create a binding for Xamarin.Mac Unified.</Brief>
<Brief>This is a quick example, showing how to use bindings project to create a binding for Xamarin.Mac.</Brief>
</SampleMetadata>

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@ -1,208 +1,6 @@
XMBindingExample
================
This is a quick example, showing how to invoke `bmac` to create a binding for Xamarin.Mac Unified. In this example, a simple Objective-C library (`SimpleClass.h` and `SimpleClass.m`) will be bound to C# so it can be used in Xamarin.Mac. This example assumes that we will be creating a 64-bit library.
This example uses a Xamarin.Mac binding project to bind a simple Objective-C library.
Binding Objective-C for Xamarin.Mac is very similar to binding for Xamarin.iOS, so we highly suggest that you read our iOS [Binding Objective-C](http://developer.xamarin.com/guides/ios/advanced_topics/binding_objective-c/) documentation before working through this sample.
---
**NOTE:** The Binding process will be improved in the Xamarin.Mac version 2.2 release and we will update this sample with the new, easier to use syntax when it becomes available.
---
## The Objective-C Library
The library that we are going to bind simply outputs **Hello, World!** when its `DoIt` method is invoked. And is defined as follows:
### SimpleClass.h
#import <Cocoa/Cocoa.h>
@interface SimpleClass : NSObject
- (int) doIt;
@end
### SimpleClass.m
#import "SimpleClass.h"
@implementation SimpleClass
- (int)doIt {
NSLog(@"Hello, World!");
return 42;
}
@end
This class will be compiled into a _Dylib_ before we bind it to C# for use.
## Binding Definition
The `SimpleClass.cs` file includes the instructions used to bind the Objective-C library to C# as follows:
using Foundation;
namespace Simple {
[BaseType (typeof (NSObject))]
interface SimpleClass {
[Export ("doIt")]
int DoIt ();
}
}
It tells `bmac` that we are binding a class `SimpleClass` of type `NSObject` and that it has a method of `DoIt` that returns an `int` value when the method is invoked.
For more information on Binding Definitions, please see our iOS [Binding Types Reference Guide](http://developer.xamarin.com/guides/ios/advanced_topics/binding_objective-c/binding_types_reference_guide/).
## The Test Application
The `SimpleTest.cs` file includes a test Xamarin.Mac application that will be compiled and run again the new library after binding has successfully completed as follows:
using System;
using AppKit;
using Simple;
using System.Reflection;
using System.IO;
namespace SimpleTest
{
static class MainClass
{
// http://stackoverflow.com/questions/52797/how-do-i-get-the-path-of-the-assembly-the-code-is-in
public static string GetCurrentExecutingDirectory()
{
string filePath = new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath;
return Path.GetDirectoryName(filePath);
}
static void Main (string[] args)
{
var v = ObjCRuntime.Dlfcn.dlopen (GetCurrentExecutingDirectory () + "/SimpleClass.dylib", 0);
NSApplication.Init ();
SimpleClass c = new SimpleClass ();
Console.WriteLine (c.DoIt());
}
}
}
This test shows how to invoke the resulting library in Xamarin.Mac.
## The Makefile
We have included a `Makefile` that can be used to automate all of the step required to build the `Dylib`, bind it to C# and run the test application to confirm that binding was successful:
XM_PATH = /Library/Frameworks/Xamarin.Mac.framework/Versions/Current
all:
@# Create a dylib to test against
mkdir -p bin tmp
clang -dynamiclib -std=gnu99 SimpleClass.m -current_version 1.0 -compatibility_version 1.0 -fvisibility=hidden -framework Cocoa -o bin/SimpleClass.dylib
@# Create the C# Binding
@# This terrible command syntax will be improved in XM 2.2
MONO_PATH=$(XM_PATH)/lib/mono/Xamarin.Mac $(XM_PATH)/bin/bmac-mobile-mono $(XM_PATH)/lib/bmac/bmac-mobile.exe -baselib:$(XM_PATH)/lib/reference/mobile/Xamarin.Mac.dll --api=SimpleClass.cs -o:bin/SimpleClass.dll --tmpdir=tmp --ns=Simple
@# Create a simple test project. If you create a Xamarin.Mac project in XS, this will be done for you when you build
mcs /out:bin/SimpleTest.exe SimpleTest.cs /target:exe /nostdlib /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /reference:bin/SimpleClass.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll
$(XM_PATH)/bin/mmp /output:bin /name:SimpleTest /profile:Xamarin.Mac /arch:x86_64 /sgen /new-refcount /nolink /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /assembly:bin/SimpleClass.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll bin/SimpleTest.exe
@# Copy the dylib into your bundle. This will be a post-build step in XS, unless you are referencing a system installed dylib
cp bin/SimpleClass.dylib bin/SimpleTest.app/Contents/MonoBundle/
@# Show that everything is working
./bin/SimpleTest.app/Contents/MacOS/SimpleTest
clean:
rm -r ./bin
rm -r ./tmp
While the `Makefile` has been commented to make it easier to understand, we'll cover a few of the sections in detail below.
### Creating the Dylib
The first step is to compile the Objective-C class into a reusable library called `SimpleClass.dylib`:
@# Create a dylib to test against
mkdir -p bin tmp
clang -dynamiclib -std=gnu99 SimpleClass.m -current_version 1.0 -compatibility_version 1.0 -fvisibility=hidden - framework Cocoa -o bin/SimpleClass.dylib
We'll need to include this library along with every Xamarin.Mac application that consumes it through binding.
## Creating the Binding
Next, the `Dylib` is bound to C# using the Binding Definition in the `SimpleClass.cs` file:
@# Create the C# Binding
@# This terrible command syntax will be improved in XM 2.2
MONO_PATH=$(XM_PATH)/lib/mono/Xamarin.Mac $(XM_PATH)/bin/bmac-mobile-mono $(XM_PATH)/lib/bmac/bmac-mobile.exe -baselib:$(XM_PATH)/lib/reference/mobile/Xamarin.Mac.dll --api=SimpleClass.cs -o:bin/SimpleClass.dll --tmpdir=tmp --ns=Simple
A couple of things to note here:
* `$(XM_PATH)/lib/bmac/bmac-mobile.exe -baselib:$(XM_PATH)/lib/reference/mobile/Xamarin.Mac.dll` <br/>Binds against the Unified 64-bit version of Xamarin.Mac.
* `--api=SimpleClass.cs` <br/>Tells `mac` which Binding Definition file to use.
* `-o:bin/SimpleClass.dll` <br/>Defines the name of our output `.dll` library.
* `--ns=Simple` <br/>Defines the **Namespace** for our binding.
## Compiling the Test Application
Typically, you'll be creating a Xamarin.Mac Solution/Project File in Xamarin Studio to consume the bound library, but for the sake of easy testing, we are creating one in the `Makefile`:
@# Create a simple test project. If you create a Xamarin.Mac project in XS, this will be done for you when you build
mcs /out:bin/SimpleTest.exe SimpleTest.cs /target:exe /nostdlib /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /reference:bin/SimpleClass.dll /reference:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll
$(XM_PATH)/bin/mmp /output:bin /name:SimpleTest /profile:Xamarin.Mac /arch:x86_64 /sgen /new-refcount /nolink /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/System.Core.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /assembly:bin/SimpleClass.dll /assembly:$(XM_PATH)/lib/mono/Xamarin.Mac/mscorlib.dll bin/SimpleTest.exe
@# Copy the dylib into your bundle. This will be a post-build step in XS, unless you are referencing a system installed dylib
cp bin/SimpleClass.dylib bin/SimpleTest.app/Contents/MonoBundle/
The last line moves the `Dylib` into the Xamarin.Mac application's bundle. This would typically be done by Xamarin Studio automatically when you include the `SimpleClass.dll` in a project.
## Testing the Binding
Finally, we execute the test application to see if the binding was successful:
@# Show that everything is working
./bin/SimpleTest.app/Contents/MacOS/SimpleTest
# Executing the Makefile
To execute the `Makefile`, create the `Dylib`, bind it to C#, build the test app and run it, we'll do the following:
1. Start the **Terminal** application.
2. Move to the directory where the `Makefile` is.
3. Use the `make` command to execute the `Makefile`.
For example:
Europa:~ kmullins$ cd /Users/kmullins/Downloads/XMBindingExample
Europa:XMBindingExample kmullins$ make
Would report the following example output while executing:
mkdir -p bin tmp
clang -dynamiclib -std=gnu99 SimpleClass.m -current_version 1.0 -compatibility_version 1.0 -fvisibility=hidden -framework Cocoa -o bin/SimpleClass.dylib
MONO_PATH=/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/bin/bmac-mobile-mono /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/bmac/bmac-mobile.exe -baselib:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/reference/mobile/Xamarin.Mac.dll --api=SimpleClass.cs -o:bin/SimpleClass.dll --tmpdir=tmp --ns=Simple
mcs /out:bin/SimpleTest.exe SimpleTest.cs /target:exe /nostdlib /reference:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/System.dll /reference:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/System.Core.dll /reference:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /reference:bin/SimpleClass.dll /reference:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/mscorlib.dll
SimpleTest.cs(21,8): warning CS0219: The variable `v' is assigned but its value is never used
Compilation succeeded - 1 warning(s)
/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/bin/mmp /output:bin /name:SimpleTest /profile:Xamarin.Mac /arch:x86_64 /sgen /new-refcount /nolink /assembly:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/System.dll /assembly:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/System.Core.dll /assembly:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/Xamarin.Mac.dll /assembly:bin/SimpleClass.dll /assembly:/Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/mscorlib.dll bin/SimpleTest.exe
Xamarin.Mac 2.0.1 Business Edition
warning MM2006: Native library 'liboleaut32.dylib' was referenced but could not be found.
bundling complete
cp bin/SimpleClass.dylib bin/SimpleTest.app/Contents/MonoBundle/
./bin/SimpleTest.app/Contents/MacOS/SimpleTest
Xamarin.Mac: Could not load machine.config: /Users/kmullins/Downloads/XMBindingExample/bin/SimpleTest.app/Contents/MonoBundle/machine.config
2015-06-04 09:04:39.801 SimpleTest[8503:6917825] Hello, World!
42
If everything worked as expected, you'll see `Hello, World! 42` at the end of the results.
# Using the Binding in Another App
To use this binding in another Xamarin.Mac application, make a Reference to the `SimpleClass.dll` file that was created in the `bin` directory. Again, you'll need to moves the `Dylib` into the Xamarin.Mac application's bundle. This would typically be done by Xamarin Studio automatically when you include the `SimpleClass.dll` in a project.
The native library is build in CustomBuildActions.targets as a pre-build step.

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@ -1,9 +0,0 @@
using Foundation;
namespace Simple {
[BaseType (typeof (NSObject))]
interface SimpleClass {
[Export ("doIt")]
int DoIt ();
}
}

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@ -0,0 +1,23 @@
using AppKit;
using Foundation;
namespace XMBindingExample
{
[Register("AppDelegate")]
public class AppDelegate : NSApplicationDelegate
{
public AppDelegate()
{
}
public override void DidFinishLaunching(NSNotification notification)
{
// Insert code here to initialize your application
}
public override void WillTerminate(NSNotification notification)
{
// Insert code here to tear down your application
}
}
}

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{
"images": [
{
"filename": "AppIcon-16.png",
"size": "16x16",
"scale": "1x",
"idiom": "mac"
},
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},
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"size": "512x512",
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}
],
"info": {
"version": 1,
"author": "xcode"
}
}

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{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>XMBindingExample</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.XMBindingExample</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>10.12</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
</dict>
</plist>

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@ -0,0 +1,13 @@
using AppKit;
namespace XMBindingExample
{
static class MainClass
{
static void Main(string[] args)
{
NSApplication.Init();
NSApplication.Main(args);
}
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<connections>
<action selector="revertDocumentToSaved:" target="Ady-hI-5gd" id="iJ3-Pv-kwq" />
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="aJh-i4-bef" />
<menuItem title="Page Setup…" keyEquivalent="P" id="qIS-W8-SiK">
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<connections>
<action selector="runPageLayout:" target="Ady-hI-5gd" id="Din-rz-gC5" />
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</menuItem>
<menuItem title="Print…" keyEquivalent="p" id="aTl-1u-JFS">
<connections>
<action selector="print:" target="Ady-hI-5gd" id="qaZ-4w-aoO" />
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Edit" id="5QF-Oa-p0T">
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<menu key="submenu" title="Edit" id="W48-6f-4Dl">
<items>
<menuItem title="Undo" keyEquivalent="z" id="dRJ-4n-Yzg">
<connections>
<action selector="undo:" target="Ady-hI-5gd" id="M6e-cu-g7V" />
</connections>
</menuItem>
<menuItem title="Redo" keyEquivalent="Z" id="6dh-zS-Vam">
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<action selector="redo:" target="Ady-hI-5gd" id="oIA-Rs-6OD" />
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</menuItem>
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<action selector="cut:" target="Ady-hI-5gd" id="YJe-68-I9s" />
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</menuItem>
<menuItem title="Copy" keyEquivalent="c" id="x3v-GG-iWU">
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<action selector="copy:" target="Ady-hI-5gd" id="G1f-GL-Joy" />
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<menuItem title="Paste" keyEquivalent="v" id="gVA-U4-sdL">
<connections>
<action selector="paste:" target="Ady-hI-5gd" id="UvS-8e-Qdg" />
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</menuItem>
<menuItem title="Paste and Match Style" keyEquivalent="V" id="WeT-3V-zwk">
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<connections>
<action selector="pasteAsPlainText:" target="Ady-hI-5gd" id="cEh-KX-wJQ" />
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</menuItem>
<menuItem title="Delete" id="pa3-QI-u2k">
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<action selector="delete:" target="Ady-hI-5gd" id="0Mk-Ml-PaM" />
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<menuItem title="Select All" keyEquivalent="a" id="Ruw-6m-B2m">
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<action selector="selectAll:" target="Ady-hI-5gd" id="VNm-Mi-diN" />
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<connections>
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<connections>
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</menuItem>
<menuItem title="Correct Spelling Automatically" id="78Y-hA-62v">
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<connections>
<action selector="toggleSmartInsertDelete:" target="Ady-hI-5gd" id="3IJ-Se-DZD" />
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<connections>
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<connections>
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<connections>
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</menu>
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<menu key="submenu" title="Transformations" id="c8a-y6-VQd">
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<connections>
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</connections>
</menuItem>
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</connections>
</menuItem>
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<connections>
<action selector="capitalizeWord:" target="Ady-hI-5gd" id="26H-TL-nsh" />
</connections>
</menuItem>
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</menu>
</menuItem>
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<menu key="submenu" title="Speech" id="3rS-ZA-NoH">
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<connections>
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</connections>
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</menuItem>
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<menu key="submenu" title="Format" id="GEO-Iw-cKr">
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<menu key="submenu" title="Font" systemMenu="font" id="aXa-aM-Jaq">
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<menuItem title="Bold" tag="2" keyEquivalent="b" id="GB9-OM-e27" />
<menuItem title="Italic" tag="1" keyEquivalent="i" id="Vjx-xi-njq" />
<menuItem title="Underline" keyEquivalent="u" id="WRG-CD-K1S">
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<action selector="underline:" target="Ady-hI-5gd" id="FYS-2b-JAY" />
</connections>
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<menuItem title="Bigger" tag="3" keyEquivalent="+" id="Ptp-SP-VEL" />
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<menuItem title="Kern" id="jBQ-r6-VK2">
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<menu key="submenu" title="Kern" id="tlD-Oa-oAM">
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<connections>
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</connections>
</menuItem>
<menuItem title="Use None" id="cDB-IK-hbR">
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</connections>
</menuItem>
<menuItem title="Tighten" id="46P-cB-AYj">
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<action selector="tightenKerning:" target="Ady-hI-5gd" id="hr7-Nz-8ro" />
</connections>
</menuItem>
<menuItem title="Loosen" id="ogc-rX-tC1">
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<connections>
<action selector="loosenKerning:" target="Ady-hI-5gd" id="8i4-f9-FKE" />
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Ligatures" id="o6e-r0-MWq">
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<menu key="submenu" title="Ligatures" id="w0m-vy-SC9">
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<menuItem title="Use Default" id="agt-UL-0e3">
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</connections>
</menuItem>
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<connections>
<action selector="turnOffLigatures:" target="Ady-hI-5gd" id="iX2-gA-Ilz" />
</connections>
</menuItem>
<menuItem title="Use All" id="xQD-1f-W4t">
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<connections>
<action selector="useAllLigatures:" target="Ady-hI-5gd" id="KcB-kA-TuK" />
</connections>
</menuItem>
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</menu>
</menuItem>
<menuItem title="Baseline" id="OaQ-X3-Vso">
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<menu key="submenu" title="Baseline" id="ijk-EB-dga">
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<action selector="unscript:" target="Ady-hI-5gd" id="0vZ-95-Ywn" />
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<action selector="superscript:" target="Ady-hI-5gd" id="3qV-fo-wpU" />
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<menuItem title="Subscript" id="I0S-gh-46l">
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<action selector="subscript:" target="Ady-hI-5gd" id="Q6W-4W-IGz" />
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<menuItem title="Raise" id="2h7-ER-AoG">
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</menuItem>
<menuItem title="Lower" id="1tx-W0-xDw">
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<action selector="lowerBaseline:" target="Ady-hI-5gd" id="OF1-bc-KW4" />
</connections>
</menuItem>
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</menu>
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<menuItem isSeparatorItem="YES" id="Ndw-q3-faq" />
<menuItem title="Show Colors" keyEquivalent="C" id="bgn-CT-cEk">
<connections>
<action selector="orderFrontColorPanel:" target="Ady-hI-5gd" id="mSX-Xz-DV3" />
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="iMs-zA-UFJ" />
<menuItem title="Copy Style" keyEquivalent="c" id="5Vv-lz-BsD">
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<connections>
<action selector="copyFont:" target="Ady-hI-5gd" id="GJO-xA-L4q" />
</connections>
</menuItem>
<menuItem title="Paste Style" keyEquivalent="v" id="vKC-jM-MkH">
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<connections>
<action selector="pasteFont:" target="Ady-hI-5gd" id="JfD-CL-leO" />
</connections>
</menuItem>
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</menu>
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<menuItem title="Text" id="Fal-I4-PZk">
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<menu key="submenu" title="Text" id="d9c-me-L2H">
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<action selector="alignLeft:" target="Ady-hI-5gd" id="zUv-R1-uAa" />
</connections>
</menuItem>
<menuItem title="Center" keyEquivalent="|" id="VIY-Ag-zcb">
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<action selector="alignCenter:" target="Ady-hI-5gd" id="spX-mk-kcS" />
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</menuItem>
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<action selector="alignJustified:" target="Ady-hI-5gd" id="ljL-7U-jND" />
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</menuItem>
<menuItem title="Align Right" keyEquivalent="}" id="wb2-vD-lq4">
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<menu key="submenu" title="Writing Direction" id="8mr-sm-Yjd">
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</menuItem>
<menuItem id="YGs-j5-SAR">
<string key="title"> Default</string>
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<action selector="makeBaseWritingDirectionNatural:" target="Ady-hI-5gd" id="qtV-5e-UBP" />
</connections>
</menuItem>
<menuItem id="Lbh-J2-qVU">
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</connections>
</menuItem>
<menuItem id="jFq-tB-4Kx">
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</connections>
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</menuItem>
<menuItem id="Nop-cj-93Q">
<string key="title"> Default</string>
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<connections>
<action selector="makeTextWritingDirectionNatural:" target="Ady-hI-5gd" id="lPI-Se-ZHp" />
</connections>
</menuItem>
<menuItem id="BgM-ve-c93">
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</connections>
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<menuItem id="RB4-Sm-HuC">
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</connections>
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</connections>
</menuItem>
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<connections>
<action selector="copyRuler:" target="Ady-hI-5gd" id="71i-fW-3W2" />
</connections>
</menuItem>
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<action selector="pasteRuler:" target="Ady-hI-5gd" id="cSh-wd-qM2" />
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</menuItem>
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</menu>
</menuItem>
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<connections>
<action selector="toggleToolbarShown:" target="Ady-hI-5gd" id="BXY-wc-z0C" />
</connections>
</menuItem>
<menuItem title="Customize Toolbar…" id="1UK-8n-QPP">
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<connections>
<action selector="runToolbarCustomizationPalette:" target="Ady-hI-5gd" id="pQI-g3-MTW" />
</connections>
</menuItem>
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</menu>
</menuItem>
<menuItem title="Window" id="aUF-d1-5bR">
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<menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
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<action selector="performMiniaturize:" target="Ady-hI-5gd" id="VwT-WD-YPe" />
</connections>
</menuItem>
<menuItem title="Zoom" id="R4o-n2-Eq4">
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<action selector="performZoom:" target="Ady-hI-5gd" id="DIl-cC-cCs" />
</connections>
</menuItem>
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<menuItem title="Bring All to Front" id="LE2-aR-0XJ">
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<action selector="arrangeInFront:" target="Ady-hI-5gd" id="DRN-fu-gQh" />
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Help" id="wpr-3q-Mcd">
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<menu key="submenu" title="Help" systemMenu="help" id="F2S-fz-NVQ">
<items>
<menuItem title="XMBindingExample Help" keyEquivalent="?" id="FKE-Sm-Kum">
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<action selector="showHelp:" target="Ady-hI-5gd" id="y7X-2Q-9no" />
</connections>
</menuItem>
</items>
</menu>
</menuItem>
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<!--Window Controller - Window-->
<scene sceneID="R2V-B0-nI4">
<objects>
<windowController id="B8D-0N-5wS" sceneMemberID="viewController">
<window key="window" title="Window" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" oneShot="NO" releasedWhenClosed="NO" showsToolbarButton="NO" visibleAtLaunch="NO" animationBehavior="default" id="IQv-IB-iLA">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES" />
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES" />
<rect key="contentRect" x="196" y="240" width="480" height="270" />
<rect key="screenRect" x="0.0" y="0.0" width="1680" height="1027" />
</window>
<connections>
<segue destination="XfG-lQ-9wD" kind="relationship" relationship="window.shadowedContentViewController" id="cq2-FE-JQM" />
</connections>
</windowController>
<customObject id="Oky-zY-oP4" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="75" y="250" />
</scene>
<!--View Controller-->
<scene sceneID="hIz-AP-VOD">
<objects>
<viewController id="XfG-lQ-9wD" customClass="ViewController" customModuleProvider="" sceneMemberID="viewController">
<view key="view" wantsLayer="YES" id="m2S-Jp-Qdl">
<rect key="frame" x="0.0" y="0.0" width="480" height="270" />
<autoresizingMask key="autoresizingMask" />
</view>
</viewController>
<customObject id="rPt-NT-nkU" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="75" y="655" />
</scene>
</scenes>
</document>

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@ -0,0 +1,11 @@
using Foundation;
namespace Simple
{
[BaseType(typeof(NSObject))]
interface SimpleClass
{
[Export("doIt")]
int DoIt();
}
}

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@ -0,0 +1,5 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Target Name="GenerateNativeLibrary" BeforeTargets="_GenerateBindings" Inputs="SimpleClass.h;SimpleClass.m" Outputs="SimpleClass.dylib">
<Exec Command="clang -arch x86_64 -dynamiclib -fobjc-arc -fobjc-link-runtime -std=gnu99 SimpleClass.m -current_version 1.0 -compatibility_version 1.0 -framework Cocoa -o SimpleClass.dylib" />
</Target>
</Project>

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@ -0,0 +1,34 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using Foundation;
// This attribute allows you to mark your assemblies as “safe to link”.
// When the attribute is present, the linker—if enabled—will process the assembly
// even if youre using the “Link SDK assemblies only” option, which is the default for device builds.
[assembly: LinkerSafe]
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("SimpleBinding")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -0,0 +1,57 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3DCFFF22-E369-47D7-BB13-48FF0219B99B}</ProjectGuid>
<ProjectTypeGuids>{810C163F-4746-4721-8B8E-88A3673A62EA};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>SimpleBinding</RootNamespace>
<AssemblyName>SimpleBinding</AssemblyName>
<MacResourcePrefix>Resources</MacResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<DefineConstants></DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.Mac" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ObjcBindingApiDefinition Include="ApiDefinition.cs" />
</ItemGroup>
<ItemGroup>
<ObjcBindingCoreSource Include="StructsAndEnums.cs" />
</ItemGroup>
<ItemGroup>
<NativeReference Include="SimpleClass.dylib">
<Kind>Dynamic</Kind>
<SmartLink>False</SmartLink>
</NativeReference>
</ItemGroup>
<ItemGroup>
<None Include="SimpleClass.h" />
<None Include="SimpleClass.m" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Mac\Xamarin.Mac.ObjcBinding.CSharp.targets" />
<Import Project="CustomBuildActions.targets" />
</Project>

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@ -0,0 +1,5 @@
using System;
namespace SimpleBinding
{
}

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@ -0,0 +1,25 @@
using System;
using AppKit;
using Foundation;
using Simple;
namespace XMBindingExample
{
public partial class ViewController : NSViewController
{
public ViewController(IntPtr handle) : base(handle)
{
}
public override void ViewDidLoad()
{
base.ViewDidLoad();
SimpleClass c = new SimpleClass ();
var alert = NSAlert.WithMessage("Native Library Value = " + c.DoIt().ToString(), "OK", null, null, String.Empty);
alert.BeginSheetForResponse (View.Window, x => NSApplication.SharedApplication.Terminate (this) );
}
}
}

18
XMBindingExample/XMBindingExample/ViewController.designer.cs сгенерированный Normal file
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@ -0,0 +1,18 @@
// WARNING
//
// This file has been generated automatically by Xamarin Studio to store outlets and
// actions made in the UI designer. If it is removed, they will be lost.
// Manual changes to this file may not be handled correctly.
//
using Foundation;
namespace XMBindingExample
{
[Register("ViewController")]
partial class ViewController
{
void ReleaseDesignerOutlets()
{
}
}
}

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@ -0,0 +1,92 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{EF336464-B5EF-494E-88AD-751F99E0FB3B}</ProjectGuid>
<ProjectTypeGuids>{A3F8F2AB-B479-4A4A-A458-A89E7DC349F1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<RootNamespace>XMBindingExample</RootNamespace>
<AssemblyName>XMBindingExample</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkIdentifier>Xamarin.Mac</TargetFrameworkIdentifier>
<MonoMacResourcePrefix>Resources</MonoMacResourcePrefix>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<EnableCodeSigning>false</EnableCodeSigning>
<CodeSigningKey>Mac Developer</CodeSigningKey>
<CreatePackage>false</CreatePackage>
<EnablePackageSigning>false</EnablePackageSigning>
<IncludeMonoRuntime>false</IncludeMonoRuntime>
<UseSGen>true</UseSGen>
<UseRefCounting>true</UseRefCounting>
<PlatformTarget>x86</PlatformTarget>
<MonoBundlingExtraArgs></MonoBundlingExtraArgs>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<EnableCodeSigning>false</EnableCodeSigning>
<CreatePackage>true</CreatePackage>
<EnablePackageSigning>false</EnablePackageSigning>
<IncludeMonoRuntime>true</IncludeMonoRuntime>
<UseSGen>true</UseSGen>
<UseRefCounting>true</UseRefCounting>
<LinkMode>SdkOnly</LinkMode>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.Mac" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-128.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-128%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-16.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-16%402x.png" />
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-256%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-32.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-32%402x.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-512.png" />
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\AppIcon-512%402x.png" />
<ImageAsset Include="Assets.xcassets\Contents.json" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="Main.storyboard" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="SimpleBinding\SimpleBinding.csproj">
<Project>{3DCFFF22-E369-47D7-BB13-48FF0219B99B}</Project>
<Name>SimpleBinding</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Mac\Xamarin.Mac.CSharp.targets" />
</Project>

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@ -0,0 +1,23 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMBindingExample", "XMBindingExample.csproj", "{EF336464-B5EF-494E-88AD-751F99E0FB3B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleBinding", "SimpleBinding\SimpleBinding.csproj", "{3DCFFF22-E369-47D7-BB13-48FF0219B99B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EF336464-B5EF-494E-88AD-751F99E0FB3B}.Debug|x86.ActiveCfg = Debug|x86
{EF336464-B5EF-494E-88AD-751F99E0FB3B}.Debug|x86.Build.0 = Debug|x86
{EF336464-B5EF-494E-88AD-751F99E0FB3B}.Release|x86.ActiveCfg = Release|x86
{EF336464-B5EF-494E-88AD-751F99E0FB3B}.Release|x86.Build.0 = Release|x86
{3DCFFF22-E369-47D7-BB13-48FF0219B99B}.Debug|x86.ActiveCfg = Debug|Any CPU
{3DCFFF22-E369-47D7-BB13-48FF0219B99B}.Debug|x86.Build.0 = Debug|Any CPU
{3DCFFF22-E369-47D7-BB13-48FF0219B99B}.Release|x86.ActiveCfg = Release|Any CPU
{3DCFFF22-E369-47D7-BB13-48FF0219B99B}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal