using System; using MonoMac.Foundation; using MonoMac.AppKit; namespace GLSLShader { public partial class AppDelegate : NSApplicationDelegate { MainWindowController mainWindowController; public AppDelegate () { } public override void FinishedLaunching (NSObject notification) { mainWindowController = new MainWindowController (); mainWindowController.Window.MakeKeyAndOrderFront (this); } public override bool ApplicationShouldTerminateAfterLastWindowClosed (NSApplication sender) { return true; } } }