mac-samples/OpenGLLayer
Craig a6577adcdf sample metadata schema fix (remove tech) 2019-07-19 18:59:42 -07:00
..
AppDelegate.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
Info.plist Updated min deployment version (#113) 2018-11-15 03:52:17 -05:00
Main.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
MainMenu.xib Add Kenneths OpenGLLayer sample app 2011-02-24 23:22:15 -05:00
MainMenu.xib.designer.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
MainWindow.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
MainWindow.xib Add Kenneths OpenGLLayer sample app 2011-02-24 23:22:15 -05:00
MainWindow.xib.designer.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
MainWindowController.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
Metadata.xml Add brief description tag to metadata.xml 2015-04-16 15:35:20 -04:00
MyView.cs OpenGLSamples migrated to unified: 2014-11-21 19:23:41 -05:00
OpenGLLayer.cs [OpenGLLayer] Update sample to use latest unified API 2014-12-10 00:06:15 +03:00
OpenGLLayer.csproj Set HttpClientHandler to NSUrlSessionHandler for all samples 2018-05-02 13:22:24 -06:00
OpenGLLayer.sln Add Kenneths OpenGLLayer sample app 2011-02-24 23:22:15 -05:00
readme.md sample metadata schema fix (remove tech) 2019-07-19 18:59:42 -07:00

readme.md

name description page_type languages products urlFragment
Xamarin.Mac - OpenGLLayer For a full description of the program you will have to buy the book: [Core Animation for Mac OS X and the iPhone] - Creating Compelling Dynamic... sample
csharp
xamarin
opengllayer

OpenGLLayer

For a full description of the program you will have to buy the book:
Core Animation for Mac OS X and the iPhone - Creating Compelling Dynamic User Interfaces by Bill Dudney.

Author

Ported to Xamarin.Mac by Kenneth J. Pouncey.