<TargetArchitectures Condition=" '$(_PlatformName)' == 'macOS' And '$(XamMacArch)' != '' ">$(XamMacArch)</TargetArchitectures>
<TargetArchitectures Condition=" '$(_PlatformName)' != 'macOS' And '$(MtouchArch)' != '' ">$(MtouchArch)</TargetArchitectures>
</PropertyGroup>
<!-- If the old-style variables aren't set, figure it out using RuntimeIdentifier. -->
<!-- This is a variation of https://github.com/dotnet/sdk/blob/873d79d861cbd001488414b9875e53acbeaed890/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.RuntimeIdentifierInference.targets#L68-L96 -->
<!-- This doesn't cover every single possibility (in particular it does not handle ARMv7s, either as a thin or fat option, and the same for ARMv7k), but that can be done by passing /p:TargetArchitectures=ARMv7s to msbuild -->
<PropertyGroup Condition=" '$(TargetArchitectures)' == '' And '$(_PlatformName)' == 'iOS' ">
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-arm64')) Or $(RuntimeIdentifier.Contains('-arm64-')) ">ARM64</TargetArchitectures>
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-x64')) Or $(RuntimeIdentifier.Contains('-x64-')) ">x86_64</TargetArchitectures>
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-x84')) Or $(RuntimeIdentifier.Contains('-x86-')) ">i386</TargetArchitectures>
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-arm')) Or $(RuntimeIdentifier.Contains('-arm-')) ">ARMv7</TargetArchitectures>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetArchitectures)' == '' And '$(_PlatformName)' == 'tvOS' ">
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-arm64')) Or $(RuntimeIdentifier.Contains('-arm64-')) ">ARM64</TargetArchitectures>
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-x64')) Or $(RuntimeIdentifier.Contains('-x64-')) ">x86_64</TargetArchitectures>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetArchitectures)' == '' And '$(_PlatformName)' == 'watchOS' ">
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-x84')) Or $(RuntimeIdentifier.Contains('-x86-')) ">i386</TargetArchitectures>
<TargetArchitectures Condition=" $(RuntimeIdentifier.EndsWith('-arm')) Or $(RuntimeIdentifier.Contains('-arm-')) ">ARM64_32</TargetArchitectures>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetArchitectures)' == '' And '$(_PlatformName)' == 'macOS' ">
<ComputedPlatform Condition="'$(_PlatformName)' != 'macOS' And ($(TargetArchitectures.Contains('i386')) Or $(TargetArchitectures.Contains('x86_64')))">iPhoneSimulator</ComputedPlatform>
<ComputedPlatform Condition="'$(_PlatformName)' != 'macOS' And '$(ComputedPlatform)' == ''">iPhone</ComputedPlatform>
<!-- This a workaround until https://github.com/dotnet/runtime/issues/34193 is fixed and a proper solution can be implemented.
The problem is that by default we get the 'Microsoft.NETCore.App.Runtime.osx-x64' runtime pack (the core clr version), when we want the 'Microsoft.NETCore.App.Mono.Runtime.osx-x64' runtime pack.
This works around that by declaring a new known framework for mono's runtime pack, removing the default 'Microsoft.NETCore.App' framework reference, and adding the mono one.