[ModelIO] Include MDLMaterial.cs in the build. (#19464)
Looks like we forgot to add this file to the build when we bound the corresponding APIs.
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0f9e7fa23e
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2481102665
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@ -1,14 +1,16 @@
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using System;
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#nullable enable
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namespace ModelIO {
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public partial class MDLAsset {
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public MDLMaterialProperty this [nuint index] {
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public partial class MDLMaterial {
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public MDLMaterialProperty? this [nuint index] {
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get {
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return ObjectAtIndexedSubscript (index);
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}
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}
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public MDLMaterialProperty this [string name] {
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public MDLMaterialProperty? this [string name] {
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get {
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return ObjectForKeyedSubscript (name);
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}
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@ -1263,6 +1263,7 @@ MODELIO_SOURCES = \
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ModelIO/MDLAnimatedQuaternion.cs \
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ModelIO/MDLAnimatedValueTypes.cs \
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ModelIO/MDLAsset.cs \
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ModelIO/MDLMaterial.cs \
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ModelIO/MDLNoiseTexture.cs \
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ModelIO/MDLTransform.cs \
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ModelIO/MDLTransformComponent.cs \
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