[msbuild] Simplify code to remove metadata. (#15185)
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a1d0b6eba9
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6c5a95b56e
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@ -164,7 +164,6 @@ namespace Xamarin.MacDev.Tasks
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var bundleResources = new List<ITaskItem> ();
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var modified = new HashSet<string> ();
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var items = new List<ITaskItem> ();
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string metadata;
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foreach (var asset in SceneKitAssets) {
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if (!File.Exists (asset.ItemSpec))
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@ -178,9 +177,7 @@ namespace Xamarin.MacDev.Tasks
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if (scnassets.Length == 0)
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continue;
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metadata = asset.GetMetadata ("LogicalName");
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if (!string.IsNullOrEmpty (metadata))
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asset.SetMetadata ("LogicalName", string.Empty);
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asset.RemoveMetadata ("LogicalName");
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var bundleName = BundleResource.GetLogicalName (ProjectDir, prefixes, asset, !string.IsNullOrEmpty(SessionId));
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var output = new TaskItem (Path.Combine (intermediate, bundleName));
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