[tests] Add debug spew to track down #xamarin/maccore@2414. (#12354)
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@ -28,6 +28,10 @@ namespace frameworktest
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//
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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@ -16,6 +16,10 @@ public partial class AppDelegate : UIApplicationDelegate
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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@ -16,6 +16,10 @@ namespace Introspection {
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public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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Window = new UIWindow (UIScreen.MainScreen.Bounds);
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Runner = new TouchRunner (Window);
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@ -16,6 +16,10 @@ namespace DontLink
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public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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Window = new UIWindow (UIScreen.MainScreen.Bounds);
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Runner = new TouchRunner (Window);
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@ -28,6 +28,10 @@ namespace LinkAll
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//
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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@ -29,6 +29,10 @@ namespace LinkSdk
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//
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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@ -41,6 +41,10 @@ namespace MonoTouchFixtures {
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//
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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@ -28,6 +28,10 @@ namespace frameworktest
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//
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public override bool FinishedLaunching (UIApplication app, NSDictionary options)
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{
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#if __MACCATALYST__
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// Debug spew to track down https://github.com/xamarin/maccore/issues/2414
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Console.WriteLine ("AppDelegate.FinishedLaunching");
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#endif
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// create a new window instance based on the screen size
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window = new UIWindow (UIScreen.MainScreen.Bounds);
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runner = new TouchRunner (window);
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