[GameKit] Move availability attributes out of conditional code. (#17301)
So that all platforms know which other platforms the API is available on.
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@ -818,12 +818,12 @@ namespace GameKit {
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[NullAllowed] // by default this property is null
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[Export ("authenticateHandler", ArgumentSemantic.Copy)]
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[Mac (10, 9)]
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#if WATCH
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Action<NSError> AuthenticateHandler { get; set; }
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#elif !MONOMAC
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Action<UIViewController, NSError> AuthenticateHandler { get; set; }
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#else
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[Mac (10,9)]
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Action<NSViewController, NSError> AuthenticateHandler { get; set; }
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#endif
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