[tests][monotouch] Fix GKAgent3D not to run before iOS 9 (#2733)
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@ -35,6 +35,13 @@ namespace MonoTouchFixtures.GamePlayKit
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[Preserve (AllMembers = true)]
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public class GKAgent3DTest
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{
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[SetUp]
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public void Setup ()
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{
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if (!TestRuntime.CheckSystemAndSDKVersion (9, 0))
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Assert.Ignore ("Ignoring GameplayKit tests: Requires iOS9+");
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}
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[Test]
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public void RotationTest ()
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{
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