[msbuild] Add a bit more logging to the decompression code

This commit is contained in:
Rolf Bjarne Kvinge 2023-03-29 08:21:31 +02:00
Родитель d9e9e2e50b
Коммит a4af76fda6
1 изменённых файлов: 4 добавлений и 0 удалений

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@ -118,6 +118,8 @@ namespace Xamarin.MacDev {
createdFiles.Add (decompressedResource);
} else if (Directory.Exists (decompressedResource)) {
createdFiles.AddRange (Directory.GetFiles (decompressedResource, "*", SearchOption.AllDirectories));
} else {
log.LogWarning ("The extracted file or directory '{0}' could not be found." /* The extracted file or directory '{0}' could not be found. */, decompressedResource);
}
return rv;
@ -174,6 +176,7 @@ namespace Xamarin.MacDev {
} else if (entryPath == resource) {
// we want this one too
} else {
log.LogMessage (MessageImportance.Low, "Did not extract {0} because it didn't match the resource {1}", entryPath, resource);
// but otherwise nope
continue;
}
@ -198,6 +201,7 @@ namespace Xamarin.MacDev {
using var streamWrite = File.OpenWrite (targetPath);
using var streamRead = entry.Open ();
streamRead.CopyTo (streamWrite);
log.LogMessage (MessageImportance.Low, "Extracted {0} into {1}", entryPath, targetPath);
}
}