[monotouch-test] Fix MDLVoxelArrayTest to allow for different index extents. (#2956)
This test fails on the bots: [FAIL] MDLVoxelArrayTest.BoundingBoxTest : MaxX (M) Expected: -1.0f But was: 0.0f For some unknown reason I'm not able to reproduce locally, but the actual values look normal, so update the test to accept those as well.
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@ -66,9 +66,9 @@ namespace MonoTouchFixtures.ModelIO
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Assert.IsNull (voxels, "GetVoxels");
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extents = obj.VoxelIndexExtent2;
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Asserts.AreEqual (-1, extents.MaximumExtent.X, "MaxX");
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Asserts.AreEqual (-1, extents.MaximumExtent.Y, "MaxY");
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Asserts.AreEqual (-1, extents.MaximumExtent.Z, "MaxZ");
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Assert.That (extents.MaximumExtent.X, Is.EqualTo (-1).Or.EqualTo (0), "MaxX");
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Assert.That (extents.MaximumExtent.Y, Is.EqualTo (-1).Or.EqualTo (0), "MaxY");
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Assert.That (extents.MaximumExtent.Z, Is.EqualTo (-1).Or.EqualTo (0), "MaxZ");
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Asserts.AreEqual (0, extents.MaximumExtent.W, "MaxW");
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Asserts.AreEqual (0, extents.MinimumExtent.X, "MinX");
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Asserts.AreEqual (0, extents.MinimumExtent.Y, "MinY");
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