[tests] Explicitly state the resource name for resources.
This makes it easier for our project-file processing/duplication to get it right.
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fd721e05a9
Коммит
b28899d89f
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@ -45,10 +45,18 @@
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<Compile Include="ResourcesTest.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Welcome.resx" />
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<EmbeddedResource Include="Welcome.en-AU.resx" />
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<EmbeddedResource Include="Welcome.es.resx" />
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<EmbeddedResource Include="Welcome.de.resx" />
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<EmbeddedResource Include="Welcome.resx">
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<LogicalName>EmbeddedResources.Welcome.resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Welcome.en-AU.resx">
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<LogicalName>EmbeddedResources.Welcome.en-AU.resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Welcome.es.resx">
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<LogicalName>EmbeddedResources.Welcome.es.resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Welcome.de.resx">
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<LogicalName>EmbeddedResources.Welcome.de.resources</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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</Project>
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@ -748,7 +748,9 @@
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<BundleResource Include="xamvideotest.mp4" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Security\openssl_crt.der" />
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<EmbeddedResource Include="Security\openssl_crt.der">
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<LogicalName>monotouchtest.Security.openssl_crt.der</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<ImageAsset Condition="'$(TargetFrameworkIdentifier)' != 'Xamarin.WatchOS'" Include="Assets.xcassets\AppIcons.appiconset\Contents.json" />
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