Граф коммитов

43 Коммитов

Автор SHA1 Сообщение Дата
Rolf Bjarne Kvinge d7a4d894d8
[msbuild] Fix the inclusion of the mtouch errors in the Xamarin.MacDev.Tasks.Core assembly. (#12360)
Otherwise we'll end up showing a MissingManifestResourceException whenever we
try to show any of the mtouch errors from the msbuild targets.
2021-08-09 14:43:22 +02:00
Rolf Bjarne Kvinge 5c50a2faa3 [msbuild] Implement a MergeAppBundles task to merge two (or more) apps into a single universal/fat app. 2021-06-18 10:34:35 +02:00
TJ Lambert a154f30e03
[Localization] Localization changes for OneLocBuild (#11395)
Enabling MSBuild, Mtouch, and all their localization dependencies to use the new resx files provided from OneLocBuild.
2021-05-06 19:42:53 -05:00
Sebastien Pouliot cd7f7596ba
[msbuild] Fix localization when the error code is shared with mtouch/mmp (#10799)
Code shared between msbuild and mtouch/mmp needs to share the
localization strings, otherwise the exception being thrown is of no help
to solve the issue.

THis happened if a wrong path was given for an `.xcframework` and
`FileCopier` reported an `MT1022` error.

Reference (not a fix for) https://github.com/xamarin/xamarin-macios/issues/10774
2021-03-08 09:04:57 -05:00
Emanuel Fernandez Dell'Oca d337f0deac
[dotnet] Initial support for .NET6 from Windows (#10590)
These changes add support for executing iOS and MacDev tasks remotely (on a Mac) when running a build from Windows, and creates a specific .NET6 pack for Windows that's only included in the MSI.

For now this only enables builds for the iOS Simulator, physical devices are not yet supported.

- Each task decides if it should run locally or remotely depending on the SessionId property, which will only have a value on Windows.
- The XMA Build agent is now part of this repo and will be included in the iOS .NET6 Windows pack.
- On this first version we're including some Windows specific tasks and references into the Xamarin.iOS.Tasks project for simplicity, but those will be moved to the Windows specific project.

------------

* [msbuild] Adds support for executing Xamarin.iOS tasks from Windows

* [msbuild] Adds support for executing Xamarin.MacDev tasks from Windows

* Added XMA Build Agent to Xamarin.MacDev.Tasks.sln

* Fixes some MSBuild versioning problems

* Makes the XMA Build agent load Xamarin.iOS tasks

We need to load a type from the iOS tasks assembly so we can run the tasks requested by MSBuild from Windows. We only need to load Xamarin.iOS.Tasks.dll since MacDev.tasks is already embedded in that one.

There's a little trick on the csproj, we can't directly use the Xamarin.iOS.Tasks project ref assemblies because that includes both Xamarin.iOS.Tasks.dll and Xamarin.MacDev.Tasks.dll, so the MacDev tasks will collide. We use the project ref only for build dependency purposes but we add an assembly reference to Xamarin.iOS.Tasks.dll.

* Added Xamarin.iOS.Tasks.Windows project

* Removed unnecessary references on Xamarin.iOS.Tasks.Windows.csproj

* Adds Messaging assemblies when ILRepacking Xamarin Tasks

The Xamarin Task assemblies now depend on Messaging, so we need the Messaging assemblies to be packed into Xamarin.Mac.Tasks and Xamarin.iOS.Tasks. Also had to remove the direct Messaging dependencies from the build agent since those are already contained in Xamarin.iOS.Tasks

* Adds a reference to Messaging.Core targets to the Agent's project

* [msbuild] Adds Xamarin iOS Windows targets

* [msbuild] Adds missing dependencies to Xamarin.iOS.Tasks

This should fix build errors because of missing dependencies. Had to move System.Net.Mqtt.Server from the Build agent project to the tasks one to avoid conflicts with System.Diagnostics.Tracer.

* [dotnet] Creates iOS Windows pack

Creates a new pack for Windows specific (targets, build agent, etc.) files that shouldn't be installed on the Mac. We have a separate package for this to avoid increasing the core pack size with things that are not needed when using it from macOS.

* Fixes type in dotnet makefile

* [dotnet] Fixes the iOS Windows pack generation

- The windows pack should not include the Sdk and Targets folders
- For now we'll just create an iOS pack
- Fixes the path to the files to include on the Windows Sdk pack

* Added reference to the Windows iOS SDK from the Xamarin.iOS.Common.targets

Added a property to navigate to the Windows iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Added reference to the core iOS SDK from the Windows iOS SDK

Added a property to navigate to the core iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Updated Messaging version

* Override MessagingBuildClientAssemblyFile property and correctly imported props from targets

* [dotnet] Make Windows pack using target files from the output dir

We need to take the target files from the output dir to include targets that are part of nuget packages, otherwise we will only include targets from our source

* [dotnet] Adds the Windows Sdk pack to the workload manifest

* [msbuild] Fixes the Windows Sdk pack name

* [dotnet] Merge Mqtt instead of Mqtt.Server

We only need System.Net.Mqtt to be merged into Xamarin.iOS.Tasks

* Updated Messaging version

* [dotnet] Several fixes for the Windows Sdk

- Adds missing task CollectMonotouchReferences
- Merges more dependencies into Xamarin.iOS.Tasks.dll needed by XMA
- Updates the msbuild/Makefile to include files from both the output dir and the source dir
- Overrides the agents directory to look for them on the Windows pack

* [dotnet] Fixes the XMA Build agent

- The build agent is an app so it cannot target ns2.0
- The MSBuild dependencies should be copied into the agent zip file
- Avoids copying all the Xamarin iOS SDK core targets into the build agent, since those are not needed
- Ensures the broker zip file is copied into the Xamarin.iOS.Windows.Tasks output dir so its included in the Windows pack

* Bumps Xamarin.Messaging to 1.2.102

* Adds net6-win branch to trigger builds

* Adds Messaging.Client missing dependency to Xamarin.Mac.Tasks

* Added Xamarin.Messaging.Apple.Tasks project and VerifyXcodeVersion Task

* Fix unloaded Xamarin.Messaging.Build project

* Added Build contracts project and unified Xamarin.Messaigng.Apple.Tasks in Xamarin.iOS.Tasks.Windows

Also added missing tasks and changes .After.targets

* Updated Xamarin.Messaging version

* Build agent - reference MSBuild assemblies from the framework

Since the assemblies will be included in the build agent we need those to be the ones that come from the framework to be compatible with macOS

* [msbuild] Fixes _UpdateDynamicLibraryId target

The tasks con this target need to be executed remotely (when building from Windows).

* Updates resources

* Bump Xamarin.Messaging

Fixes problems when executing Exec task remotely

* [dotnet] Overrides Publish targets to execute them remotely from Windows

The `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` targets essentially copy files into the app bundle. Since those are part of the .NET SDK we need to override those so we can pass to the Copy task the SessionId parameter and then it will be executed remotely when building from Windows.

This is done in a Windows.After.targets file so it won't affect builds on macOS.

* Added ILMerge to Xamarin.iOS.Tasks.Windows

Also modified ILMerge.targets to not include System assemblies because we don't need them on the Windows package

* Bumps Messaging

This new version of messaging fixes a problem when copying task inputs from Windows to the Mac

* [dotnet] Fixes copying files to the Mac when building from Windows

When building from Windows there are .NET SDK targets that copy dynamic libraries from the SDK to the intermediate output directory or other files to the publish directory, since we can't control those we can't run them remotely so we need to copy those files to the Mac to ensure other targets will find those.

* [dotnet] Fixes how files are copied to the output dir

- Before executing `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` we copy the input files for those targets to the Mac
- Then we override the original targets to execute the same copy task as the original ones but on the Mac, so the output files are placed in the right location for the following targets to pick them up.

* Fixes typo on Xamarin.iOS.Common.After.targets

* Bumps Xamarin.Messaging

* [msbuild] Fixes VerifyXcodeVersion and ResolveUTIs tasks

Both tasks were not being able to connect to the Mac mostly because of ILRepack, there were kind of 2 versions of Xamarin.Messaging, one merged into Xamarin.iOS.Tasks and another one merged into Xamarin.iOS.Windows.Tasks. Because of this the build connection object registered on the task could not be casted to the build connection type.

This essentially moves both tasks into the Xamarin.iOS.Tasks assembly to avoid this issue, and as part of that also includes the Messaging contracts into that same project.

* [msbuild] Fixes warnings when building from Windows

* [dotnet] Adds missing assemblies to merge into Xamarin.iOS.Tasks

Those 2 new assemblies will only be used from Windows and we need their implementation instead of the ref assemblies. In the future we will need to find a way of doing this on the Windows only pack insted of doing it on the core Xamarin.iOS.Tasks assembly.

* [dotnet] Compute PublishTrimmed on a target

We need to do this so the property is evaluated after VS on Windows connects to the Mac, otherwise by default IsMacEnabled is false from Windows.

* Bumps Messaging to 1.2.111

* [dotnet] Execute ILLink remotely when building from Windows

- Overrides the ILLink task and _RunILLink target to add the hability to execute it remotely, adding input and output properties so files are copied to the server and output files are created on Windows.
- This "custom" ILLink task will only be executed from the Windows targets so when building from a Mac it will execute the core SDK task.

* [dotnet] Fixes intput/output files creation for linker tasks

- Custom Linker options file should be created on the Mac so we need to execute WriteLinesToFile remotely
- All the *.items files from the linker are created on the Mac so we need to execute ReadItemsFromFile remotely
- CompileNativeCode: fixes the OutputFile metadata path, otherwise the execution fails; also copies all the files in the declared "IncludeDirectories" to the Mac
- Avoids copying input files from Windows to the Mac when running LinkNativeCode since the real input files already exist on the Mac, and Windows contains only empty files just to make MSBuild inputs/outputs check work. If we copy those empty files to the Mac we brake the build.

* [msbuild] Minor fixes after merging from main

* [dotnet] Adds missing output files to the Xamarin.iOS.Tasks.Windows project

The output of this project was missing Messaging build targets and the build agent zip file that are needed to create the dotnet Windows specific pack

* [dotnet] Fixes dotnet Windows specific pack generation

Ensures the Windows projects are built and the files are copied to the dotnet pack directory before creating the package.

It also adds a variable to enable building this pack.

* [dotnet] Adds iOS Windows specific pack to iOS only MSI

There's only a Windows specific pack for iOS available for now, so we should only add it to the iOS SDK MSI

* [dotnet] Create a separate bundle for the iOS Windows MSI

We need to do this to avoid including the Windows specific pack in the pkg. Also for now we'll only create an MSI for iOS since it's the only supported platform from Windows.

* Fixes spacing issues in Xamarin.iOS.Tasks.csproj

* Bumps Touch.Unit back to 05db76

* Fixes formatting problems

* [msbuild] Replaces error E0176 by E0186

Because there's a warning W0176 that will overlap with the error

* [msbuild] Fixes CompileEntitlements task

There were 2 problems:
1- The if statement on the DefaultEntitlementsPath was wrong, because we should return the base value if there's no SessionId (which means the task is running on a Mac)
2- We should copy to the Mac the default entitlements file if no custom file was specified

* Several fixes to cleanup the code to support iOS from Windows

* Apply suggestions from code review

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Formatting fixes in Xamarin.Messaging.Build

* Reverted formatting changes in CompileEntitlements.cs

* More formatting fixes

* Update msbuild/Messaging/Xamarin.Messaging.Build/Handlers/ExecuteTaskMessageHandler.cs

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Fixes order of MSBuild errors in the resource file

* Add newly added localizable strings to canary test of translated strings.

* Delete tests that ensure theres code only on the abstract tasks

These were needed to ensure all the code was in the base tasks so we could have tasks implementations on Windows to remote those. Now that code is part of this repo (and that is why these tests are failing now) so we do not need them anymore.

* [dotnet] Don't build the Windows SDK pack if not configured to do so.

Co-authored-by: mag <mauro.agnoletti@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2021-02-12 07:43:17 +01:00
Sebastien Pouliot 3bd14c3eef
[msbuild] Add support for `.xcframework` (#10046)
This is done early so we can resolve the inner framework, inside the
xcframework, and let the existing framework support do most of the
work.

The resolving code has unit tests. Custom projects for "NoEmbedding"
exists for all supported platforms and executed by xharness.

A sample `xcframework` with tests projects is also available 
[here](https://github.com/spouliot/xcframework).

The xcframework test case is based on Rolf's earlier/partial implementation.
https://github.com/rolfbjarne/xamarin-macios/commit/xcframework

Things to note:

Do not rename a framework (like XTest) to use it in an xcframework
(like XCTest). That will fail at codesign but won't give anything
useful. You might think signing the framework (instead of the inner
binary) would solve it. It does, as it codesign, but then the app
crash at startup. At some point you realize some symbols are still
using XTest (not XCTest) and then you can delete several other weird
workarounds (like for `ld`) because all of it was cause by this
never identified rename.

dSYM support (and tests) to be done in a separate PR.
2020-11-30 13:44:03 -05:00
Rolf Bjarne Kvinge caba0a66be
[msbuild] Move PathUtils.cs to tools/common so that other code can use it too. (#9801)
In particular the code to resolve symlinks and relative paths is useful.
2020-10-09 08:32:10 +02:00
Rolf Bjarne Kvinge 8594af3b2c [dotnet] Add a CompileNativeCode task and compile the generated main code into object files. 2020-06-18 15:57:01 +02:00
Rolf Bjarne Kvinge cb234697f5
[msbuild] Remove the net461 version of the msbuild task assemblies. (#8419)
The netstandard2.0 version has been the default for a few weeks now, and no
problems have been found, so just delete the net461 version.

This speeds up testing a bit, since we won't be testing the net461 version
anymore.
2020-04-20 09:59:22 +02:00
Rolf Bjarne Kvinge 28eddda439
Extract the ApplePlatform and LinkMode enums into their own files. (#8411) 2020-04-17 09:45:18 +02:00
Waleed Chaudhry 09d0061317
[msbuild] Remove comment tags to fix translations out of sync issue (#8157) 2020-03-20 17:33:40 -04:00
Waleed Chaudhry bcbfe4d5e4
[Localization] MSBuild 2020-03-13 17:46:28 -04:00
Rolf Bjarne Kvinge 3fcaa41419
[msbuild] Re-use tools/common/TargetFramework.cs. (#8044)
This allows us to replace Xamarin.MacDev.Tasks.PlatformFramework with
Xamarin.Utils.ApplePlatform.

It also allow for more complex target framework handling/parsing in the
future, using the TargetFramework class.
2020-03-05 15:21:35 +01:00
Waleed Chaudhry 00985a55e2
[Localization] mtouch/mmp C# (#7710) 2020-01-31 15:02:52 -05:00
Rolf Bjarne Kvinge 3bad419de3
[msbuild] Remove dependency on Mono.Posix. (#7748)
Mono.Posix comes with a native library, and that makes IL merging much more
complicated, especially when Mono.Posix comes from a nuget. So remove the
Mono.Posix dependency, and instead write the 2 P/Invokes we need manually.
2020-01-24 08:52:22 +01:00
Rolf Bjarne Kvinge 54b07b2f2d
[msbuild] Build the MSBuild task assemblies for netstandard2.0. (#7706)
* Bump Xamarin.MacDev.

New commits in xamarin/Xamarin.MacDev:

* xamarin/Xamarin.MacDev@210c664 Adds net451 to Xamarin.MacDev.csproj
* xamarin/Xamarin.MacDev@64db365 [winios] Changes provisioning profiles default path
* xamarin/Xamarin.MacDev@d34430a Switch to short-form projects and build for both net461 and netstandard2.0. (#68)

Diff: 0f578f51e6..210c664e56

* [msbuild] Update to latest Mono.Cecil.

The older version doesn't support netstandard2.0.

No code changes were required.

* [msbuild] Remove unused usings.

* [msbuild] Make ILMerge work when building for netstandard2.0.

Also unify/deduplicate the ILMerge logic between Xamarin.iOS and Xamarin.Mac.

* [msbuild] Build for netstandard2.0 in addition to net461.

* [msbuild] Use custom project configurations to support running the tests for both netstandard2.0 and net461.

Use custom project configurations to support running the tests for when the
tasks assembly is built for netstandard2.0 and net461.

* [tests] Make command-line based 'make test-ios-tasks' run tests for both netstandard2.0 and net461.

* [xharness] Add test configuration to run iOS MSBuild tests using either netstandard2.0 or net461.

* [msbuild] Make the netstandard2.0-buils task assemblies the default.

* [msbuild] ILRepack lib assemblies, not ref assemblies.

Ask MSBuild to copy lib assemblies to the output folder when building for
netstandard2.0, this way we can easily find the actual implementation
libraries to pass to ILRepack.

* [msbuild] Merge System.Text.Encodings.Web.dll as well.

* [xharness] Fix build of MSBuild tests for iOS.
2020-01-16 18:22:48 +01:00
Rolf Bjarne Kvinge c4e15ed6b6
[msbuild] Convert project files to sdk-style project files. (#7698)
* [msbuild] Convert to short-form csproj.

* [msbuild] Make asserts more useful.

* [msbuild] Make tests ignore the actual location of the test assembly.

* [msbuild] Short-style projects default to deterministic builds, which is not compatible with wildcard versions.

* [msbuild] Adjust test.

* Update .gitignore.

* Bump NUnit.ConsoleRunner version.

* [msbuild] Fix indentation.

* [msbuild] Simplify csproj.
2020-01-14 08:16:02 +01:00
Rolf Bjarne Kvinge a1acbd7d0d [msbuild] Use System.Text.Json instead of System.Json, since only the former is available in .netcore. 2019-12-17 11:28:11 +01:00
Rolf Bjarne Kvinge 3f84883ebf
[msbuild] Remove xbuild-specific code since we don't support building with xbuild anymore. (#7601) 2019-12-16 19:05:40 +01:00
Sebastien Pouliot 9fd03625b4
[msbuild] Ensure the output of `mtouch` (and friends) are included in binary logs. Fix #7035 (#7288)
and by friends I mean `mmp` and `btouch`

What does this do ?

1. Assume that output of `mtouch` (and other similar tools) is **always** of high importance. Why ?

- If not then it's not saved in the binary log (even if visible on the console/text logs).
- The logging of `mtouch` (and friends) is dynamic, based on a supplied verbosity level.
- If a verbosity level _anywhere_ then it's a clear sign that the developer wants that extra output (and that includes binary logs).

2. Assume the _global_ verbosity of `msbuild` from the console is just as valid/useful than the one from VSfM.

- CI/bots produce logs and they should be useful to diagnose build issues.
- Setting verbosity in several places is error-prone, which delay investigations and results.
- Running the same project, with the same `msbuild` verbosity, should be identical between IDE and console.

What does that mean ?

Using `msbuild /v:diag /bl:out.binlog` you get a small(er) binary log that has everything[1] you need to diagnose a Xamarin.iOS (or Mac) build. It's also identical to the output what VSfM produce (for the same `msbuild` verbosity level).

[1] we might need to review what we log if we're missing interesting stuff

References:
https://github.com/xamarin/xamarin-macios/issues/7035
2019-10-25 17:44:35 -04:00
Rolf Bjarne Kvinge a8fdf6db6e
Implement a different escaping/quoting algorithm for arguments to System.Diagnostics.Process. (#7177)
* Implement a different escaping/quoting algorithm for arguments to System.Diagnostics.Process.

mono changed how quotes should be escaped when passed to
System.Diagnostic.Process, so we need to change accordingly.

The main difference is that single quotes don't have to be escaped anymore.

This solves problems like this:

    System.ComponentModel.Win32Exception : ApplicationName='nuget', CommandLine='restore '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable/CellCustomTable.sln' -Verbosity detailed -SolutionDir '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable'', CurrentDirectory='/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories', Native error= Cannot find the specified file
      at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x0029f] in /Users/builder/jenkins/workspace/build-package-osx-mono/2019-08/external/bockbuild/builds/mono-x64/mcs/class/System/System.Diagnostics/Process.cs:778

ref: https://github.com/mono/mono/pull/15047

* Rework process arguments to pass arrays/lists around instead of quoted strings.

And then only convert to a string at the very end when we create the Process
instance.

In the future there will be a ProcessStartInfo.ArgumentList property we can
use to give the original array/list of arguments directly to the BCL so that
we can avoid quoting at all. These changes gets us almost all the way there
already (except that the ArgumentList property isn't available quite yet).

We also have to bump to target framework version v4.7.2 from v4.5 in several
places because of 'Array.Empty<T> ()' which is now used in more places.

* Parse linker flags from LinkWith attributes.

* [sampletester] Bump to v4.7.2 for Array.Empty<T> ().

* Fix typo.

* Rename GetVerbosity -> AddVerbosity.

* Remove unnecessary string interpolation.

* Remove unused variable.

* [mtouch] Simplify code a bit.

* Use implicitly typed arrays.
2019-10-14 16:18:46 +02:00
Oleg Demchenko 3b293f5afe [vsts-938452] Add ALToolTaskBase.cs to Xamarin.MacDev.Tasks.Core.csproj 2019-08-07 16:10:32 -04:00
Oleg Demchenko 0fa3511948 [vsts-938452] Revert changes in Xamarin.MacDev.Tasks.Core.csproj 2019-08-07 16:10:21 -04:00
Oleg Demchenko 46dfc93ed9 [vsts-938452] Refactor altool upload and verify tasks to actually work 2019-08-07 16:08:39 -04:00
Oleg Demchenko 751f171c2c [vsts-938452] Add altool upload and verify draft implementations 2019-08-07 16:08:12 -04:00
Rolf Bjarne Kvinge 626a859a46
[xcode11] Fix several issues to make the mtouch tests pass. Fixes #6259. (#6332)
* [tests] Minor refactor to get better Xcode version parsing.

* Rename Configuration.XcodeVersion to XcodeVersionString.
* Add Configuration.XcodeVersion a parsed Version instane of XcodeString.

* [tests] Ignore all 'MT0099: Not linking with WatchKit because Xcode 11 beta 1' warnings in tests.

* [tests] Adjust min OS version tests for Xcode 11b1.

* [tests] Adjust tests for changes in 'nm' output.

* [tests] Adjust tests for name changes in Clang.

* [tests] Adjust tests for changes in ld warning format.

* [msbuild] 'metal' and 'metallib' aren't in PATH anymore, so use xcrun to execute them.

* [msbuild] Fix DevicePlatformBinDir for the Metal and MetalLib targets on iOS.

Also set the SDKROOT variable, otherwise metal and metallib don't work
properly, and revert the previous attempt at a fix (use xcrun).

* [tests] Simplify version parsing code to not version parse anymore.

* [tests] Add FIXME for once Apple fixes the WatchKit disappearance.
2019-06-19 07:20:02 +02:00
Chris Hamons d7c2a45ca9
Add 'NoBindingEmbedding' style binding project support (#5167)
- Existing binding projects embed the native libraries within the assembly as managed resource
- This does not scale well and has performance implications
- This PR creates a new property, NoBindingEmbedding which when true processes the building and consumption of binding projects differently.
- Existing binding projects are not affected, they will continue as is
- I've written a full XM test suite and ported a subset to iOS. Since iOS only supports checked in projects, and I didn't want to make the existing situation worse by adding more, I only wrote tests that could use the existing test projects.
    -When we complete some form of msbuild testing reform, we'll revisit these tests.
- Remove two files in MyiOSFrameworkBinding that are not used (we use copies elsewhere)
- Remove unnecessary sleep and fix broken touch command
- Output failing test log to console instead of test output
    - VSfM does not handle thousands of lines of test failure message well
- Add ability to generate binding projects with LinkWith
2018-12-12 09:55:57 -05:00
Rolf Bjarne Kvinge 516aab9143 Merge remote-tracking branch 'origin/master' into msbuild-port 2018-07-27 09:43:14 +02:00
Jeffrey Stedfast 21936948bb [msbuild] Xcode10 changed the copySceneKitAssets command-line arguments (#4469)
Fixes https://github.com/xamarin/xamarin-macios/issues/4467
2018-07-24 14:05:07 -04:00
Ankit 256035e11d [msbuild] Update xbuild assembly references to msbuild ones
.. and switch from v4.0 to the new .Core assemblies.
2018-05-22 13:26:55 -04:00
Jeffrey Stedfast 316948e5d0 [msbuild] Repack all iOS Task assemblies into Xamarin.iOS.Tasks.dll (#3168) 2018-01-08 14:29:52 -05:00
Emanuel c84f0dac3d [msbuild] Fixes MoveTaskBase inclusion
MoveTaskBase inherits from Microsoft.Build.Tasks.Move, and Mono has a different implementation of it, so when building from a Mac we need to include XBuildMoveTaskBase.cs instead. The previous condition does no apply any more, because we're now using MSBuild to build, but the Move task implementation didn't change so it doesn't matter if we're using Xbuild or MSBuild.

This issue is preventing us (XVS) from merging features to our master branch
2017-12-14 19:37:15 -03:00
Jeffrey Stedfast 5645e3349a Revert "[msbuild] Repack all iOS Task assemblies into Xamarin.iOS.Tasks.dll (#3007)"
This reverts commit 2d4256ef15.
2017-11-29 09:22:22 -05:00
Jeffrey Stedfast 06227e9467 Fixed the build after a bad merge 2017-11-28 11:20:05 -05:00
Jeffrey Stedfast 7c7814e892
[msbuild] Added support for building CoreML models (#2714)
* [msbuild] Added support for building CoreML models

* [msbuild] Make sure to Dispose() processes after they're done

* Updated to use newer MLModel.Create() and MLFeatureValue.Create() methods

* Added SqueezeNet.txt to document SqueezeNet.mlmodel
2017-11-28 11:16:44 -05:00
Jeffrey Stedfast 2d4256ef15
[msbuild] Repack all iOS Task assemblies into Xamarin.iOS.Tasks.dll (#3007)
* [msbuild] Pack all iOS MSBuild Task assemblies into a single assembly

* Fixed the build

* Renamed ProcessArgumentBuilder to CommandLineArgumentBuilder

This is needed to prevent symbol conflicts with Xamarin.MacDev's
ProcessArgumentBuilder (which is functionally different from
Xamarin.MacDev.Tasks.Core's class of the same name).

* Fixed ILRepack logic for filtering dll's to repack

* Fixed building of Xamarin.iOS.Tasks.Tests now that X.iOS.Tasks.dll contains all symbols

* Updated Makefile now that only 1 iOS Task assembly needs to be distributed

* ILRepack Xamarin.Mac.Tasks as well

* Fixed up *.targets to specify The One Assembly To Rule Them All

* [xharness] Build MSBuild tests with MSBuild.

* Touch the ilrepack stamp file *after* invoking ILRepack, not before.

* Same for Xamarin.Mac.Tasks
2017-11-27 14:44:09 -05:00
Jeffrey Stedfast 12bb6eca91 [msbuild] Switched to using System.Json instead of Newtonsoft.Json (#2834) 2017-10-10 16:04:14 -04:00
Jeffrey Stedfast 1e41bc3750 [msbuild] Added a PropertyListEditor task which works like PlistBuddy (#1306)
* [msbuild] Added a PropertyListEditor task which works like PlistBuddy

This is a convenience Task for customers and isn't currently used
by the core MSBuild targets.

* [msbuild] The PropertyListEditor task does not need a SessionId property

* [msbuild] Added support for non-container root plist elements

* [msbuild] Catch & log exceptions loading plist document
2016-12-06 13:29:31 -05:00
Rolf Bjarne Kvinge 3351e2a633 Add a 'repositorypath' to our NuGet.Config and update paths everywhere accordingly. (#1110)
This makes us only put packages in one directory (saves disk space and time),
and it also makes project files in multiple solutions work properly
(mtouch.csproj is in tests/tests.sln and tests/mtouch/mtouch.sln).
2016-11-04 09:13:33 +01:00
Daniel Cazzulino 136b9a43b4 [msbuild] Unify and relocate shared MSBuild overriden tasks (#179)
* [msbuild] Remove unnecessary duplicate implementation of Move

Our implementation of the Move task was a partial copy of what
the MSBuild Move task does: https://github.com/Microsoft/msbuild/blob/master/src/XMakeTasks/Move.cs

Remove the unnecessary code, make it inherit the base implementation
like we do for the other MSBuild-overriden tasks, and place it in a
corresponding MsBuildTasks folder to denote this (again, like we do
in iOS.Tasks).

Removing this (unnecessary IMO) custom implementation of Move
ensures that when we switch to MSBuild, we can leverage improvements
and fixes on the task automatically.

* [msbuild] Move all the common MSBuild overriden tasks to MacDev

These tasks previously existed in iOS.Tasks, and Mac.Tasks. Since
they are reused across iOS and XM targets, move them to the common
MacDev project and update the targets accordingly.
2016-06-13 15:07:18 -04:00
joj 28bb84d62b Added missing SessionId to CreateInstallerPackage (#170)
* [build] Moved CreateInstallerPackage to Core

* [build] Converted CreateInstallerPackage into a base with SessionId
2016-06-10 11:32:41 -04:00
Jeffrey Stedfast 0d184bb187 [msbuild] Bump task projects to use .NET 4.5 instead of 4.0 (#78)
* [msbuild] Bump task projects to use .NET 4.5 instead of 4.0

Needed so that we can reference .NET 4.5 projects/assemblies
2016-05-25 14:06:20 -04:00
Rolf Bjarne Kvinge 68df944ad6 Build MSBuild targets & assemblies. 2016-04-24 14:48:44 -04:00