Don't remove the entire script, because I believe there's code out there that
checks for the existence of the smcs script to determine whether Xamarin.iOS
is installed or not.
* [xcode11.4] Add xcode 11.4 b1 initial support
* [xtro] re-enable PDFKit
* Disable watchOS and fix xtro
Unfortunately watchOS simulator hangs when we try to deploy to it
and it keeps our tests timing out. Disabling for now until we
can investigate more.
Disables PDFKit on xtro in macOS
* [jenkins] Switch to use the catalina bot group (#7819)
* Bump maccore to get fix for launching the simulator for watch apps.
New commits in xamarin/maccore:
* xamarin/maccore@546270c8f9 [Xamarin.Hosting] Fix the name of the notification we get when the simulator has launched. (#2145)
Diff: 55957e908d..546270c8f9
* [tests] Diable watch due to time out, enable 10,15,4 in intro, fix min version
* Bump macios-binaries to get updated binary mlaunch as well.
New commits in xamarin/macios-binaries:
* xamarin/macios-binaries@f8c6e63 Bump mlaunch to xamarin/maccore@546270c8f9
Diff: eb6980e8b6..f8c6e63228
* [msbuild] Reflect ibtool changes in our tests
Looks like Apple reverted some changes introduces in Xcode 11
in ibtool, for more context see xamarin/xamarin-macios#6970
* [mtouch] Workaround strange behavior of realpath.
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Make csc to bee more strict when compiling the projects and mix some
small errors we had in the bindings.
Fixes: https://github.com/xamarin/xamarin-macios/issues/5398
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
* [Makefile] Make csc strict and fix some small errors.
Make csc to bee more strict when compiling the projects and mix some
small errors we had in the bindings.
Fixes: https://github.com/xamarin/xamarin-macios/issues/5398
Previously we only had a single dynamic library that was used as the dummy
slice, but there may be a static library instead. So teach the tests about
that static library.
Fixes these test failures:
1) Failed : Xamarin.Tests.ProductTests.MinOSVersion(iOS,MiniPhoneOS,IOS,True)
Unexpected build version command in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/MonoTouch.iphoneos.sdk/usr/lib/libmono-profiler-log.a (x86-64-slice.o)
Expected: IOS or 0
But was: MacOS
at Xamarin.Tests.ProductTests.MinOSVersion (Xamarin.Tests.Profile profile, Xamarin.MachO+LoadCommands load_command, Xamarin.MachO+Platform platform, System.Boolean device) [0x00000] in <a0c772db19e5407bb3edc34b20e04476>:0
2) Failed : Xamarin.Tests.ProductTests.MinOSVersion(watchOS,MinwatchOS,WatchOS,True)
Unexpected build version command in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchOS.sdk/usr/lib/libmono-profiler-log.a (x86-64-slice.o)
Expected: WatchOS or 0
But was: MacOS
at Xamarin.Tests.ProductTests.MinOSVersion (Xamarin.Tests.Profile profile, Xamarin.MachO+LoadCommands load_command, Xamarin.MachO+Platform platform, System.Boolean device) [0x00000] in <a0c772db19e5407bb3edc34b20e04476>:0
3) Failed : Xamarin.Tests.ProductTests.MinOSVersion(tvOS,MintvOS,TvOS,True)
Unexpected build version command in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.AppleTVOS.sdk/usr/lib/libmono-profiler-log.a (x86-64-slice.o)
Expected: TvOS or 0
But was: MacOS
at Xamarin.Tests.ProductTests.MinOSVersion (Xamarin.Tests.Profile profile, Xamarin.MachO+LoadCommands load_command, Xamarin.MachO+Platform platform, System.Boolean device) [0x00000] in <a0c772db19e5407bb3edc34b20e04476>:0
Fixes https://github.com/xamarin/maccore/issues/2026.
* Implement a different escaping/quoting algorithm for arguments to System.Diagnostics.Process.
mono changed how quotes should be escaped when passed to
System.Diagnostic.Process, so we need to change accordingly.
The main difference is that single quotes don't have to be escaped anymore.
This solves problems like this:
System.ComponentModel.Win32Exception : ApplicationName='nuget', CommandLine='restore '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable/CellCustomTable.sln' -Verbosity detailed -SolutionDir '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable'', CurrentDirectory='/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories', Native error= Cannot find the specified file
at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x0029f] in /Users/builder/jenkins/workspace/build-package-osx-mono/2019-08/external/bockbuild/builds/mono-x64/mcs/class/System/System.Diagnostics/Process.cs:778
ref: https://github.com/mono/mono/pull/15047
* Rework process arguments to pass arrays/lists around instead of quoted strings.
And then only convert to a string at the very end when we create the Process
instance.
In the future there will be a ProcessStartInfo.ArgumentList property we can
use to give the original array/list of arguments directly to the BCL so that
we can avoid quoting at all. These changes gets us almost all the way there
already (except that the ArgumentList property isn't available quite yet).
We also have to bump to target framework version v4.7.2 from v4.5 in several
places because of 'Array.Empty<T> ()' which is now used in more places.
* Parse linker flags from LinkWith attributes.
* [sampletester] Bump to v4.7.2 for Array.Empty<T> ().
* Fix typo.
* Rename GetVerbosity -> AddVerbosity.
* Remove unnecessary string interpolation.
* Remove unused variable.
* [mtouch] Simplify code a bit.
* Use implicitly typed arrays.
* Drop the Xcode 9.4 dependency. (#7044)
* Drop the Xcode 9.4 dependency.
Also bump mono to get the removal of the mac32 binaries.
New commits in mono/mono:
* mono/mono@beb9a1b182 [sdks] Remove the mac32 build.
* mono/mono@747a919a06 [ci] Make ios/mac sdks archive URL more predictable
* mono/mono@114013096e [ci] Build iOS/Mac Mono sdks archive using Xcode 11
* mono/mono@10a24f3ea1 Implement WriteCore and ReadCore in DeflateStream
* mono/mono@a925846b1f [offsets-tool] Install clang into the user-specific python directory. (#16933)
* mono/mono@fe64a4765e [2019-06] Bump msbuild and sdk versions to 3.0.1xx latest (#16870)
* mono/mono@7293597b90 [corlib] Fix building nunit-lite twice (#16910)
* mono/mono@1648e88687 Rename bundle identifier for the various Mono.frameworks we create for Xamarin.iOS. Fixesxamarin/xamarin-macios#7005. (#16896)
* mono/mono@a6b5187d76 [metadata] Fix leaks when handling a few attributes (#16675) (#16851)
* mono/mono@7da9a041b3 [2019-06] Bump to mono/corefx@e79cf5b
* mono/mono@2b7050bdf3 [2019-06] Add RenamedEvent* to FSW sources from CoreFX (#16758)
* mono/mono@4f5ed502c6 [msbuild] pick up p4 versions
* mono/mono@f04ee2219d [2019-06][msbuid][roslyn] Bump msbuild and roslyn-binaries to pick up dotnet 3.0.100-p9 toolset
* mono/mono@6b4b99e571 Vtable [i] can be null so this should be check before use it. Fixes#16712
Diff: 7af64d1ebe..beb9a1b182
* [tests] Add a fat macOS dylib for testing purposes.
Add a binary version of a fat macOS dylib (because we can't create one when we
need it since we can't create 32-bit slice anymore).
It was created like this (in tests/test-libraries):
$ cat test.m
int theUltimateAnswer ()
{
return 42;
}
$ /Applications/Xcode94.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang test.m -olibtest.i386.dylib -shared -isysroot /Applications/Xcode94.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -framework Foundation -framework CoreLocation -lz -arch i386
$ lipo -create libtest.i386.dylib .libs/macos/libtest.dylib -output libtest-fat.dylib
* [tests] Adjust XM tests to XM not having fat dylibs anymore.
* [tests] Adjust product tests to some libraries not being fat anymore.
* [tests] Don't treat an Xcode with the same major version number as old.
Fixes an issue in the MT0091 test, where it would fail on tvOS because the
test wanted to use an older Xcode, and we could end up returning Xcode 11.0
when the current Xcode is 11.1. Since the test depends on using the OS SDK as
it was designed for (technically using an OS SDK earlier than the latest), it
ended up failing because while the iOS SDK was bumped in Xcode 11.1, the tvOS
SDK was not.
* Drop the Xcode 9.4 dependency.
Also bump mono to get the removal of the mac32 binaries.
New commits in mono/mono:
* mono/mono@70d6903053 [2019-08] [merp] Use a separate program as the hang supervisor. (#16900)
* mono/mono@4bff2b6370 [offsets-tool] Install clang into the user-specific python directory.
* mono/mono@81894ec8ca Implement WriteCore and ReadCore in DeflateStream
* mono/mono@bfbf823ca1 [ci] Remove more XCODE32_DIR usages (#16964)
* mono/mono@ce01b20a4d Add net_4.8.xml to EXTRA_DIST and bump binary-reference-assemblies again
* mono/mono@7a587d7fa6 Add .NET 4.8 reference assemblies (#16912)
* mono/mono@35e454a8f6 [sdks] Remove the mac32 build. (#16936)
* mono/mono@75eb342f53 [2019-08] [System] Make FileSystemWatcher backend non-static (#16926)
* mono/mono@5881981f79 [2019-08] [mini] Add missing membars when initializing rgctx entries (#16909)
* mono/mono@6290b6cd6e Temporarily disable embedded ppdb data decompression (#16911)
* mono/mono@a0e7f9eaf2 [2019-08] [arm64_32] make "Debug Mode" work on Watch series 4 with --interpreter (#16886)
* mono/mono@6275840a7f Rename bundle identifier for the various Mono.frameworks we create for Xamarin.iOS. Fixesxamarin/xamarin-macios#7005. (#16901)
* mono/mono@25f6093283 [corlib] Fix building nunit-lite twice (#16895)
* mono/mono@7ec17ba1be [2019-08] [android sdk] Add aprofutil tool (#16884)
* mono/mono@f755f3b539 [metadata] Fix leaks when handling a few attributes (#16850)
* mono/mono@5f9a2db39b [2019-08] Fix infrequent hangs in test-runner. (#16854)
* mono/mono@f31f5ea1f1 [2019-08] [threads] do not convert NULL thread name (#16828)
* mono/mono@20308e6f87 [aot] Do not wrap tool_prefix path when calling strip (#16820)
* mono/mono@cecda47c48 [aprofutil] Add -p and -f options
* mono/mono@824cc12ac3 Bump to mono/corefx@e79cf5b
* mono/mono@b77dc06a7e [aprofutil] Install the tool correctly (#16112)
* mono/mono@1848d78d60 [aotprof-tool] Initial import of AOT profiler tool (#15384)
* mono/mono@da0086e304 [2019-08] Add RenamedEvent* to FSW sources from CoreFX (#16756)
* mono/mono@0297b21b03 [msbuild][roslyn] Bump msbuild and roslyn to pull in new versions (#16768)
* mono/mono@40631e3b9e [2019-08] [aot] move method_addresses to data.rel.so section to avoid text relocations (#16751)
* mono/mono@68b77674e2 Vtable [i] can be null so this should be check before use it. Fixes#16712
* mono/mono@4a0b4f41ed [mini] publish global patches after JitInfo has been added
* mono/mono@7a1f63fde6 [debugger][android] It was not initialising seq_points on MonoCompile on Android, so when was compiling dynamic methods, seq_points wasn't created and we got the assert when try to single step.
Diff: 29b1ac19c9..70d6903053
* [tests] Add a fat macOS dylib for testing purposes.
Add a binary version of a fat macOS dylib (because we can't create one when we
need it since we can't create 32-bit slice anymore).
It was created like this (in tests/test-libraries):
$ cat test.m
int theUltimateAnswer ()
{
return 42;
}
$ /Applications/Xcode94.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang test.m -olibtest.i386.dylib -shared -isysroot /Applications/Xcode94.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -framework Foundation -framework CoreLocation -lz -arch i386
$ lipo -create libtest.i386.dylib .libs/macos/libtest.dylib -output libtest-fat.dylib
* [tests] Adjust XM tests to XM not having fat dylibs anymore.
* [tests] Adjust product tests to some libraries not being fat anymore.
* One more test fix.
This should let us provide a nicer API for the GM change about
`CBManager authorization` moving from an instance to a static
property (in all but iOS 13.0 / watchOS 6.0)
* Add a dummy x86_64 slice to all our native libraries that don't have one. (#6848)
Apple's notarization tool has a bug where they incorrectly flag Mach-O
binaries without an x86_64 slice, so make sure all our libraries have one.
* Jenkinsfile notarization (#6869)
* Add in notarization script for xamarin.mac/xamarin.iOS
* Flatten the list to get rid of the braces
* Add in keychain password
* Add login.keychain back in to access codesigning certificates
* Always sign pkgs, upload notarized copies
* Enable ios notarization and make notarized pkgs public
* Make notarization non-fatal
* Publish GH statuses for notarized PKGs
* Don't forget to declare URI variables for notarized pkgs
* report proper package links
* [jenkins] Improve package reporting.
* Use dummy function name which our tests won't complain about.
* Add a dummy x86_64 slice to all our native libraries that don't have one. (#6848)
Apple's notarization tool has a bug where they incorrectly flag Mach-O
binaries without an x86_64 slice, so make sure all our libraries have one.
* Jenkinsfile notarization (#6869)
* Add in notarization script for xamarin.mac/xamarin.iOS
* Flatten the list to get rid of the braces
* Add in keychain password
* Add login.keychain back in to access codesigning certificates
* Always sign pkgs, upload notarized copies
* Enable ios notarization and make notarized pkgs public
* Make notarization non-fatal
* Publish GH statuses for notarized PKGs
* Don't forget to declare URI variables for notarized pkgs
* report proper package links
* [jenkins] Improve package reporting.
* Use dummy function name which our tests won't complain about.
Calls to CTFontManagerRegisterFontDescriptors with a null callback will crash
unless on iOS 13.1, so don't run this test on earlier OS versions.
Also update AssertXcodeVersion to cope with Xcode 11.1, which is unfortunately
just guesswork until an actual Xcode 11.1 is released (currently we can't
distinguish between iOS 13.0 and iOS 13.1 using the Xcode version, because
Xcode 11b7 supports them both, so for now we assume there will be an Xcode
11.1 which will support iOS 13.1).
* [WatchKit] Remove this framework for iOS while keeping backwards compatibility. Fixes#6492.
* Copy all generated sources and modify them to throw PlatformNotSupported exceptions.
* Adjust some existing source code to also throw PlatformNotSupported exceptions.
* Sprinkle Obsolete attributes generously.
* Stop generating code for the WatchKit framework for iOS.
Fixes https://github.com/xamarin/xamarin-macios/issues/6492.
* [introspection] Adjust test.
* [mtouch] Don't link with WatchKit, and show a warning if we detect code that want to use WatchKit.
* [xtro] Remove WatchKit for iOS.
* [introspection] Don't check obsoleted NSString fields for null.
There's probably a reason the field was obsoleted.
* [introspection] Add exception for the WatchKit framework.
* [xtro] Ignore obsolete enums.
There's probably a reason they're obsoleted.
In particular it solves a confusion between WKWebKit.WKErrorCode and
WatchKit.WKErrorCode: for iOS, the latter is obsoleted, and this way we always
process the former instead.
* [mtouch] Adjust wording for MT4178 to be more accurate.
* [WatchKit] Make more API obsolete/hidden.
Two classes managed to slip past the first time.
* [tests] Adjust test after WatchKit removal.
* Use the commonly used casing for `MSBuildSDKsPath` property
Handle "incorrectly" cased msbuild property names
msbuild property names are case insensitive. While generating the custom
app.config, in `SetToolsetProperty(..)` we try to update the property if
it already exists. But the name lookup was case sensitive, thus causing
the lookup to fail, resulting in two entries for the same property name
differing only in case. Eg. `MSBuildSDKsPath` vs `MSBuildSdksPath`.
* [mtouch] Whitelist new Brotli native symbols in Xamarin.Tests.Misc.PublicSymbols test
* [mtouch] Better assert in NoLLVMFailuresInWatchOS() test
We'd list the "LLVM failed" messages before even though the AOT might've crashed and the list is meaningless. Assert the exit code before that.
* [mtouch] Use new LLVM even for 32bit targets
See https://github.com/mono/mono/issues/14841 and https://github.com/mono/mono/issues/9621
* [mtouch] Work around slow LLVM in "don't link" test
See https://github.com/mono/mono/issues/14843
* Remove useless conditional
* Remove LLVM36 from Makefile
* [watch4] set right min version for arm64_32 based watch devices (#6307)
Fixes the confusion around `libmono-native*` (see for example ce5ba1e41d (commitcomment-33834491) ) when building with `MONO_BUILD_FROM_SOURCE=1`.
* reflect watchos64_32_version_min change from mono sdk
* Move mono hash info to mk/mono.mk so that existing scripts work.
* Add Makefile dependency on mono.mk where necessary
With 3e7bc29ade the Mono hash was moved from Make.config to mono.mk.
We need to add a Makefile dependency on this file wherever Make.config was used to track a Mono dependency.
* [tests] Copy mk/mono.mk to the XM test package.
* [tests] Update minOS version test after consolidating min watchOS versions everywhere.
Fixes this mtouch and mmptest failure:
1) Failed : Xamarin.Tests.ProductTests.MinOSVersion(watchOS,MinwatchOS,WatchOSSimulator,False)
Failures
Expected: <empty>
But was: < "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (mono-runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-generated-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (shared-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-invoke-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (xamarin-support-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (nsstring-localization-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-varargs-debug.arm64_32.o)."... >
* [mmp] Fix make clean target
It needs an -r to remove directories:
```
rm: bin: is a directory
rm: obj: is a directory
```
* Add new xamarin_timezone_get_local_name() to a few more places
This includes:
* 32-bit version of Xamarin.Mac.dll and OpenTK.dll
* XamMac.dll and XamMac.CFNetwork.dll
* 32-bit versions of the runtime libraries (libxammac.a and friends).
* 32-bit version of the partial static library for Xamarin.Mac.
* Classic support in the generator.
We still ship a few Classic files so that Visual Studio for Mac continue to detect that Xamarin.Mac is installed (otherwise VSfM won't open Classic projects, which makes it impossible to use the migration wizard).
This makes our build slightly faster.
Partial fix for #6300.
* macOS 10.15 starts putting up permission dialogs we can't automatically
dismiss anymore, so start honoring the 'IncludeSystemPermissionTests' option
for macOS tests.
* Improve the 'IncludeSystemPermissionTests' option to have three states: if
set (either true or false), that takes precedence, but if not set, we now
don't run any tests that require permission dialogs on macOS or on device if
we're running in CI. Tests executed locally will still put up dialogs, both
on macOS and on device.
* This needed a few changes to the html report, since the
'IncludeSystemPermissionTests' is exposed in the UI and the code didn't
handle the three different states.
* Update a few tests to check for permission to the contacts.
Fixes https://github.com/xamarin/maccore/issues/1856.
Asserting that the entire build output never contains 'warning' fails if git's
branch name contains 'warning', because Jenkins adds environment variables
with the git branch name (and environment variables are printed during the
build).
So instead parse the build output, and assert that we don't get any mmp
warnings.
Fixes https://github.com/xamarin/maccore/issues/1404.
* [tests] Handle Xcodes without proper versions by ignoring them. Fixes xamarin/maccore#1768. (#6386)
This can happen if an Xcode hasn't been completely/successfully installed or
removed.
Fixes https://github.com/xamarin/maccore/issues/1768.
* [CoreGraphics] Fix lifetime of delegates passed to CGPatternCreate. (#6368)
We may get callbacks after the managed CGPattern instance has been
disposed/garbage collected, so make sure our delegates survives that long.
Since the delegates don't need any instance state, just make them static.
* [tests] Minor refactor to get better Xcode version parsing.
* Rename Configuration.XcodeVersion to XcodeVersionString.
* Add Configuration.XcodeVersion a parsed Version instane of XcodeString.
* [tests] Ignore all 'MT0099: Not linking with WatchKit because Xcode 11 beta 1' warnings in tests.
* [tests] Adjust min OS version tests for Xcode 11b1.
* [tests] Adjust tests for changes in 'nm' output.
* [tests] Adjust tests for name changes in Clang.
* [tests] Adjust tests for changes in ld warning format.
* [msbuild] 'metal' and 'metallib' aren't in PATH anymore, so use xcrun to execute them.
* [msbuild] Fix DevicePlatformBinDir for the Metal and MetalLib targets on iOS.
Also set the SDKROOT variable, otherwise metal and metallib don't work
properly, and revert the previous attempt at a fix (use xcrun).
* [tests] Simplify version parsing code to not version parse anymore.
* [tests] Add FIXME for once Apple fixes the WatchKit disappearance.
The BaseOptimizeGeneratedCodeTest.SetupBlockPerfTest test is randomly failing
fairly often now, which means it turns CI builds red.
So disable it, but since I don't like disabling tests I've only disabled it
when doing CI. Hopefully we'll find out if there are any regressions when
running tests locally.
Fixes https://github.com/xamarin/maccore/issues/649.
So far this only applies to `QTKit`...
XM will now, by default, avoid natively link with QTKit unless it's
instructed to so explicitly using `--link-prohibited-frameworks`
ref: https://github.com/xamarin/xamarin-macios/issues/6039
* [msbuild] Add reference to `System.Drawing.Common.dll` to XI projects.
Fixes https://github.com/mono/mono/issues/13483 :
```
@akoeplinger: Since we moved types from Mono.Android.dll and
Xamarin.iOS/WatchOS/TVOS.dll to System.Drawing.Common.dll user projects
would fail to compile. We need to add some msbuild logic to add a
reference to the assembly automatically.
```
* [msbuild] Implement the same fix for XM projects as well.
* [msbuild] Update Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_* tests.
We're including a new assembly, which means the
Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_* must be updated
accordingly.
Also modify these tests so that test assert that fails lists the actual
assembly that's missing, i.e. instead of this:
1) Test Failure : Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_Executable
#1
Expected: 6
But was: 7
we now print:
1) Test Failure : Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_Executable
References
Expected: equivalent to < "mscorlib.dll", "MyLibrary.dll", "System.Core.dll", "System.dll", "System.Xml.dll", "Xamarin.iOS.dll" >
But was: < "mscorlib.dll", "MyLibrary.dll", "System.Core.dll", "System.dll", "System.Drawing.Common.dll", "System.Xml.dll", "Xamarin.iOS.dll" >
* [tests] Adjust Xamarin.MMP.Tests.AssemblyReferencesTests.ShouldNotAllowReference_ToSystemDrawing.
The test was verifying that referencing System.Drawing.dll and trying to use
System.Drawing.RectangleF would fail to compile (because System.Drawing.dll
shouldn't be resolved in this case).
The addition of System.Drawing.Common.dll breaks this assumption, because now
we ship System.Drawing.RectangleF, so the code that was supposed to fail to
compile works just fine instead.
So modify the test to verify that there's no System.Drawing.dll in the final
bundle.
* Remove workarounds for mono/mono#13483.
* [msbuild] Create a way out if automatically referencing System.Drawing.Common.dll causes problems.
* [msbuild] Adjust variable name and boolean logic according to review.
* [msbuild] Add reference to `System.Drawing.Common.dll` to XI projects.
Fixes https://github.com/mono/mono/issues/13483 :
```
@akoeplinger: Since we moved types from Mono.Android.dll and
Xamarin.iOS/WatchOS/TVOS.dll to System.Drawing.Common.dll user projects
would fail to compile. We need to add some msbuild logic to add a
reference to the assembly automatically.
```
* [msbuild] Implement the same fix for XM projects as well.
* [msbuild] Update Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_* tests.
We're including a new assembly, which means the
Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_* must be updated
accordingly.
Also modify these tests so that test assert that fails lists the actual
assembly that's missing, i.e. instead of this:
1) Test Failure : Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_Executable
#1
Expected: 6
But was: 7
we now print:
1) Test Failure : Xamarin.iOS.Tasks.TargetTests.GetReferencedAssemblies_Executable
References
Expected: equivalent to < "mscorlib.dll", "MyLibrary.dll", "System.Core.dll", "System.dll", "System.Xml.dll", "Xamarin.iOS.dll" >
But was: < "mscorlib.dll", "MyLibrary.dll", "System.Core.dll", "System.dll", "System.Drawing.Common.dll", "System.Xml.dll", "Xamarin.iOS.dll" >
* [tests] Adjust Xamarin.MMP.Tests.AssemblyReferencesTests.ShouldNotAllowReference_ToSystemDrawing.
The test was verifying that referencing System.Drawing.dll and trying to use
System.Drawing.RectangleF would fail to compile (because System.Drawing.dll
shouldn't be resolved in this case).
The addition of System.Drawing.Common.dll breaks this assumption, because now
we ship System.Drawing.RectangleF, so the code that was supposed to fail to
compile works just fine instead.
So modify the test to verify that there's no System.Drawing.dll in the final
bundle.
* Remove workarounds for mono/mono#13483.
* [msbuild] Create a way out if automatically referencing System.Drawing.Common.dll causes problems.
* [msbuild] Adjust variable name and boolean logic according to review.
* [tests] Add sample tester.
Add a unit project that looks for iOS/macOS/tvOS sample projects in several
repositories, and builds them all.
* [tests][sampletester] Remove known issue which has now been fixed.
* [tests] Only run sample tests on CI in Azure Devops.
* Remove the possibility of automatically running the sample tests with
xharness (so the sample tests won't run on PR bots or internal bots when the
'run-all-tests' label is added). It's still possible to run the sample tests
manually from the xharness web UI.
* Automatically trigger the sample test run in Azure Devops if the
'run-sample-tests' label is applied to a PR (and that PR is executed on
internal Jenkins).
* Fix typo.
* Fix path.
* Verbose output to track down scheduling failure.
* Bump maccore to get improved debug spew.
Diff: f527c9c526..f89d74b165
* [tests][sampletester] Fix build for TodoWCF.
* Initial commit of ArchiveTaskBase for macOS
* Fix namespace
* Add concrete Archive task
* Add Archive target to Xamarin.Mac.Common.targets
* Remove TODOs for non-applicable items
* Add more properties to archive Info.plist
* Add more parameters to Archive task
* Set the ArchiveDir output parameter
* Move ITunesSourceFiles parameter
* Add test
* Fix msbuild mistakes preventing archive from working
* Reorder ApplicationProperties to be at top like iOS
* Add note
* Improve error handling
* Fix archive to be loadable in Xcode
* 4 spaces to tabs
* More space -> tab
* MachO.cs: Support reading LC_BUILD_VERSION
Newer SDKs set this instead of LC_VERSION_MIN_*
* MachO.cs: Add support for reading Mach-O files inside ar archives.
* [tests] Augment ProductTests.MinOSVersion to test static libraries as well.
* Adjust enum field names to match our naming scheme.
Fixesxamarin/maccore#1390
Apple removed `NSTextViewIvars.sharedData` in mojave which is needed to link
using Xcode 8.3 so we bumped WarningTests to use Xcode 9.4 which also reproduces
the behaviour the test expects and we ensure that the test is run because we
also require Xcode 9.4 to be there.
This is usually not a problem, because these variables are already set when
running from the command-line or xharness. However, it shows up when running
tests directly from VSfM.
* [CoreFoundation, ObjCRuntime] Add DispatchBlock APIs, in particular those that surface QOS
* Make the struct readonly
Co-Authored-By: migueldeicaza <miguel@gnome.org>
* Make the field read-only
Co-Authored-By: migueldeicaza <miguel@gnome.org>
* Add Qos to the list of accepted words
* To add a finalizer that can dispose the object, turn this into a class,
rather than being just a wrapper around the native handle.
* Fix copyright.
* Fix whitespace issues.
* Adjust visibility of existing DispatchBlock method we don't want to make public
* Refactor a bit.
* Make DispatchObject inherit from NativeObject to avoid some code duplication.
* Put all P/Invokes in BlockLiteral.
* Simplify block code somewhat.
* Sprinkle [BindingImpl (Optimizable)] where needed.
* Add both constructors and static Create methods to create DispatchBlocks.
* Add an explicit operator to get an Action delegate from a DispatchBlock, and
an Invoke method to directly call said delegate.
* Add a few convenience API:
* Wait with a TimeSpan overload.
* Cancelled property.
* Notify with an Action overload.
* Add some DispatchQueue overloads to make DispatchBlock actually usable.
* Seal DispatchBlock.
Users shouldn't subclass DispatchBlock.
* Add tests.
* DispatchBlockFlags is native-sized (nuint).
* Fix a few more nint issues.
* Add availability attributes.
* Fix introspection tests.
* Fix xtro.
* Fix xammac tests.
- Existing binding projects embed the native libraries within the assembly as managed resource
- This does not scale well and has performance implications
- This PR creates a new property, NoBindingEmbedding which when true processes the building and consumption of binding projects differently.
- Existing binding projects are not affected, they will continue as is
- I've written a full XM test suite and ported a subset to iOS. Since iOS only supports checked in projects, and I didn't want to make the existing situation worse by adding more, I only wrote tests that could use the existing test projects.
-When we complete some form of msbuild testing reform, we'll revisit these tests.
- Remove two files in MyiOSFrameworkBinding that are not used (we use copies elsewhere)
- Remove unnecessary sleep and fix broken touch command
- Output failing test log to console instead of test output
- VSfM does not handle thousands of lines of test failure message well
- Add ability to generate binding projects with LinkWith
* [runtime] Clean up public symbols. Fixes#5124.
Clean up public symbols, by:
* Symbols that don't need to be public (most of them), can be private.
* Prefix all public symbols with `xamarin_`.
* Add a test to ensure we don't introduce new public symbols.
* Use C symbols instead of mangled C++ symbols, since those are easier to
handle in the test.
This minimizes the chance of getting into a symbol clash with another native library.
Fixes https://github.com/xamarin/xamarin-macios/issues/5124.
* Some test fixes.
* Use a full path to xibuild.
Use a full path to xibuild everywhere, since it's easier than making sure PATH
is correct every time we want to invoke xibuild.
Also remove the xbuild-in-place script, it's not used anymore.
* Fix xibuild path lookup.
* [xammac_tests] Remove unneeded csproj changes.
* xibuild: New wrapper tool to run msbuild or managed executables
MSBuild supports fallback paths for projects imported using
`$(MSBuildExtensionsPath)`, but these must be specified explicitly in
the app.config of the main executable. There was a PR to allow use of
properties for this in the app.config, but that was not accepted
upstream.
This is required for being able to:
1. build projects with msbuild against the in-tree XI/XM build output
2. and to run nunit tests against the same.
For this we introduce a new tool, `xibuild`, based on XA's `xabuild`.
This supports the fallback paths to be specified via the environment variable
`MSBuildExtensionsPathFallbackPathsOverride`[1].
It essentially operates in 3 modes:
1. `xibuild -c /path/to/foo.exe`
Generates /path/to/foo.exe.config with the fallback paths inserted into that.
2. `xibuild -- /v:diag /path/to/project.csproj`
Runs msbuild with the arguments after `--` with a custom app.config based on
`MSBuild.dll.config`, with the fallback paths correctly inserted.
This is in a temporary file and the original config file is not touched.
3. `xibuild -t -- /path/to/managed_tool.exe args`
Generates `/path/to/managed_tool.exe.config` based on `MSBuild.dll.config` with
the fallback paths inserted, and runs `managed_tool.exe` with the arguments.
The default is to overwrite the config file.
But there is also a switch to merge it with an existing config file.
--
1. Value of the environment variable $MSBuildExtensionsPathFallbackPathsOverride
is prepended to any existing list of search paths in `MSBuild.dll.config`, IOW,
it takes precedence. So, the order of lookup becomes:
- Value of the property `$(MSBuildExtensionsPath)`
- Value of the environment variable `$MSBuildExtensionsPathFallbackPathsOverride`
- /Library/Frameworks/Mono.framework/External/xbuild on macOS
* Integrate use of `xibuild` with the tests
Update all uses of `msbuild` and invocations of tools like nunit that
might depend on using the in-tree builds to use `xibuild`.
* xibuild: Move help descriptions to OptionSet itself.
* Bump to mono:2018-06
* Bump mono
* Updates compression to work with the public span
* Bump mono
* Fixes pointer check logic in Deflater
* Bump mono
* Fixes pointer check logic in Deflater
* Bump mono
* Bump Mono
* [runtime] always use `mono_jit_set_aot_mode` (#4491)
`mono_jit_set_aot_only` is deprecated and accidentally broke with
https://github.com/mono/mono/pull/7887
This should fix device tests with `mono-2018-06`
* Testing with Zoltan's patch
* Include libmono-system-native on Xamarin.Mac
* Bump Mono
Commit list for mono/mono:
* mono/mono@7bcda192a0 Bump llvm to release_60/fc854b8ec5873d294b80afa3e6cf6a88c5c48886. (#9786). (#9804)
* mono/mono@23e95ec7ad Apply F# portable pdb debug fix for pinvokes & bump (#9797)
* mono/mono@295f6d32af [2018-06] [MacOS] On Mac, use the copyfile API to copy files (#9696)
Diff: 7d5f4b6136...7bcda192a0
* Revert 4bacab3d5c, it doesn't fix the ios aot problems.
* Bump mono
* [tests] Adjust the MT0137 test for mcs change in behavior.
Starting with mono 5.16 mcs will now add assembly references when the assembly
is only used in attributes (this was already the case for csc in both 5.14 and
5.16, so it seems to be a compatibility change).
Adjust the MT0137 test accordingly.
* [msbuild] Fix parsing of json parser errors to handle trailing periods in the error message.
Fixes this test:
1) Test Failure : Xamarin.iOS.Tasks.Bug60536.TestACToolTaskCatchesJsonException
ColumnNumber
Expected: 2
But was: 0
* Bump mono
* [builds] Install the old llvm binaries into the LLVM36 directory and make the 32 bit builds use that.
* Bump mono
* Bump mono
* [jenkins] Don't give VSTS a fake branch. (#4667)
Something in VSTS changed, and now fake branch names don't work anymore.
So instead use real branch names (and for pull requests I've created a
'pull-request' branch we can use).
* Assembly.LoadFile accepts only absolute path
* [linker] Add new Facade (System.Threading.Tasks.Extensions).
Fixes these MTouch test failures:
1. Xamarin.Linker.SdkTest.iOS_Unified : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
2. Xamarin.Linker.SdkTest.tvOS : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
3. Xamarin.Linker.SdkTest.watchOS : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
* [mono-sdks] Necessary changes to unify the LLVM provisioning for both iOS and Android. (#4732)
* Bump Mono
* [mtouch] add mixed-mode support (#4751)
* [mtouch] add --interp-mixed option
When enabling this option, mtouch will AOT compile `mscorlib.dll`. At
runtime that means every method that wasn't AOT'd will be executed by
the runtime interpreter.
* [mtouch] Add support to --interpreter to list the assemblies to (not) interpret.
* [msbuild] Simplify interpreter code to use a single variable.
* Fix whitespace.
* [mtouch] Move mtouch-specific code to mtouch-specific file.
* [msbuild] An empty string is a valid value for 'Interpreter', so make it a non-required property.
* [mtouch] Add sanity check for aot-compiling interpreted assemblies.
* Bump Mono
* [linker] Updates SDKs facades list
* Bump mono
* [msbuild] Adds facades which might override default nuget version to framework list
The collision resolver task reads them from here https://github.com/dotnet/sdk/blob/master/src/Tasks/Common/ConflictResolution/FrameworkListReader.cs
* Bump to a VSfM version that can build XM Classic projects.
This means less (duplicated) manual code, which means less errors, which also
means we're now getting some new members that previously weren't duplicated
correctly.
Fixes https://github.com/xamarin/xamarin-macios/issues/4183.
* [mtouch] add --interp-mixed option
When enabling this option, mtouch will AOT compile `mscorlib.dll`. At
runtime that means every method that wasn't AOT'd will be executed by
the runtime interpreter.
* [mtouch] Add support to --interpreter to list the assemblies to (not) interpret.
* [msbuild] Simplify interpreter code to use a single variable.
* Fix whitespace.
* [mtouch] Move mtouch-specific code to mtouch-specific file.
* [msbuild] An empty string is a valid value for 'Interpreter', so make it a non-required property.
* [mtouch] Add sanity check for aot-compiling interpreted assemblies.
In Xamarin.iOS.Common.targets, just before the _CompileToNative target, we
modify the mtouch references to ensure that we get the lib assemblies for
nugets, and not the ref references:
9e31d07ecc/msbuild/Xamarin.iOS.Tasks.Core/Xamarin.iOS.Common.targets (L784-L791)
This logic removes nuget references, and then re-adds any copy-local dll
references.
This works fine in executable projects, but not in library projects (aka
extensions), because nugets aren't copied for library projects:
cf4b0a12cf/src/Microsoft.NuGet.Build.Tasks/Microsoft.NuGet.targets (L86)
So we need to set the CopyNuGetImplementations variable to 'true' for our
library projects.
Fixes https://github.com/xamarin/xamarin-macios/issues/4235.
Fixes https://github.com/xamarin/xamarin-macios/issues/4237.
* [tests] Redirect MSBuildExtensionsPath to MSBuildExtensionsPathFallbackPathsOverride when running msbuild for package reference tests.
This fixes a problem where nuget restore would fail for projects with
PackageReferences, because a variable would be empty and msbould would try to
write to /:
nuget restore ../MyAppWithPackageReference/MyAppWithPackageReference.csproj
MSBuild auto-detection: using msbuild version '15.0' from '/Library/Frameworks/Mono.framework/Versions/Current/lib/mono/msbuild/15.0/bin/'.
Restoring packages for /Users/builder/jenkins/workspace/xamarin-macios-pr-builder/msbuild/tests/MyAppWithPackageReference/MyAppWithPackageReference.csproj...
Committing restore...
Generating MSBuild file /MyAppWithPackageReference.csproj.nuget.g.props.
Path / is a directory
This will become unnecessary when PR #4111 is merged.
* Add Xamarin.Mac test showing that fix is not needed (?!?)
* Add AppExtension test with packagereference
* Make extension actually have json code generated
* Fix ProjectTypeGuids of checked in extension projects, as they were not openable in VSfM
* XM extension test now correctly fails
* Now that we have a failing test, fix XM same as rest of platforms
* Disable XM tests due to msbuild redirect sadness
* Disable iOS tests as well due to #4110
* Disable iOS tests by using the Ignore attribute.
Disable tests by using the Ignore attribute, because just commenting out the
TestCase attributes makes the test fail:
1) NotRunnable : Xamarin.iOS.Tasks.ProjectReferenceTests.BasicTest
No suitable constructor was found
* [runtime] Throw a managed exception instead of trying to call a null function pointer if the runtime tries to call a function that has been linked away.
* [tests] Add new file for Xamarin.Mac tests.
* Direct people to file issues in github.
* Add support for delegates as return values in protocol members. Fixes#4102.
This required a few changes:
* The generator now emits the DelegateProxy attribute for property getters in
protocol interfaces.
* The generator now emits the DelegateProxy attribute in ProtocolMember
attributes (and the ProtocolMember attribute has been extended with
additional properties for this purpose).
* The generator now emits the BlockProxy attribute for the parameter in
property setters.
* The generator now emits the BlockProxy attribute in ProtocolMember
attributes for property setters.
* The static registrar now emits the metadata token for the
DelegateProxy.DelegateType property into the generated code so that the
DelegateProxy attribute itself isn't needed at runtime. This is required
when the dynamic registrar has been optimized away.
Fixes https://github.com/xamarin/xamarin-macios/issues/4102.
* [tests] Update MX4105 test to expect new warnings.
* [msbuild] Set 'CopyNuGetImplementations' to true for app extensions. Fixes#4235 and #4237.
In Xamarin.iOS.Common.targets, just before the _CompileToNative target, we
modify the mtouch references to ensure that we get the lib assemblies for
nugets, and not the ref references:
9e31d07ecc/msbuild/Xamarin.iOS.Tasks.Core/Xamarin.iOS.Common.targets (L784-L791)
This logic removes nuget references, and then re-adds any copy-local dll
references.
This works fine in executable projects, but not in library projects (aka
extensions), because nugets aren't copied for library projects:
cf4b0a12cf/src/Microsoft.NuGet.Build.Tasks/Microsoft.NuGet.targets (L86)
So we need to set the CopyNuGetImplementations variable to 'true' for our
library projects.
Fixes https://github.com/xamarin/xamarin-macios/issues/4235.
Fixes https://github.com/xamarin/xamarin-macios/issues/4237.
* [tests] Redirect MSBuildExtensionsPath to MSBuildExtensionsPathFallbackPathsOverride when running msbuild for package reference tests.
This fixes a problem where nuget restore would fail for projects with
PackageReferences, because a variable would be empty and msbould would try to
write to /:
nuget restore ../MyAppWithPackageReference/MyAppWithPackageReference.csproj
MSBuild auto-detection: using msbuild version '15.0' from '/Library/Frameworks/Mono.framework/Versions/Current/lib/mono/msbuild/15.0/bin/'.
Restoring packages for /Users/builder/jenkins/workspace/xamarin-macios-pr-builder/msbuild/tests/MyAppWithPackageReference/MyAppWithPackageReference.csproj...
Committing restore...
Generating MSBuild file /MyAppWithPackageReference.csproj.nuget.g.props.
Path / is a directory
This will become unnecessary when PR #4111 is merged.
* Add Xamarin.Mac test showing that fix is not needed (?!?)
* Add AppExtension test with packagereference
* Make extension actually have json code generated
* Fix ProjectTypeGuids of checked in extension projects, as they were not openable in VSfM
* XM extension test now correctly fails
* Now that we have a failing test, fix XM same as rest of platforms
* Disable XM tests due to msbuild redirect sadness
* Disable iOS tests as well due to #4110
* Disable iOS tests by using the Ignore attribute.
Disable tests by using the Ignore attribute, because just commenting out the
TestCase attributes makes the test fail:
1) NotRunnable : Xamarin.iOS.Tasks.ProjectReferenceTests.BasicTest
No suitable constructor was found
* [msbuild] Set 'CopyNuGetImplementations' to true for app extensions. Fixes#4235 and #4237.
In Xamarin.iOS.Common.targets, just before the _CompileToNative target, we
modify the mtouch references to ensure that we get the lib assemblies for
nugets, and not the ref references:
9e31d07ecc/msbuild/Xamarin.iOS.Tasks.Core/Xamarin.iOS.Common.targets (L784-L791)
This logic removes nuget references, and then re-adds any copy-local dll
references.
This works fine in executable projects, but not in library projects (aka
extensions), because nugets aren't copied for library projects:
cf4b0a12cf/src/Microsoft.NuGet.Build.Tasks/Microsoft.NuGet.targets (L86)
So we need to set the CopyNuGetImplementations variable to 'true' for our
library projects.
Fixes https://github.com/xamarin/xamarin-macios/issues/4235.
Fixes https://github.com/xamarin/xamarin-macios/issues/4237.
* [tests] Redirect MSBuildExtensionsPath to MSBuildExtensionsPathFallbackPathsOverride when running msbuild for package reference tests.
This fixes a problem where nuget restore would fail for projects with
PackageReferences, because a variable would be empty and msbould would try to
write to /:
nuget restore ../MyAppWithPackageReference/MyAppWithPackageReference.csproj
MSBuild auto-detection: using msbuild version '15.0' from '/Library/Frameworks/Mono.framework/Versions/Current/lib/mono/msbuild/15.0/bin/'.
Restoring packages for /Users/builder/jenkins/workspace/xamarin-macios-pr-builder/msbuild/tests/MyAppWithPackageReference/MyAppWithPackageReference.csproj...
Committing restore...
Generating MSBuild file /MyAppWithPackageReference.csproj.nuget.g.props.
Path / is a directory
This will become unnecessary when PR #4111 is merged.
* Add Xamarin.Mac test showing that fix is not needed (?!?)
* Add AppExtension test with packagereference
* Make extension actually have json code generated
* Fix ProjectTypeGuids of checked in extension projects, as they were not openable in VSfM
* XM extension test now correctly fails
* Now that we have a failing test, fix XM same as rest of platforms
* Disable XM tests due to msbuild redirect sadness
* Disable iOS tests as well due to #4110
* Disable iOS tests by using the Ignore attribute.
Disable tests by using the Ignore attribute, because just commenting out the
TestCase attributes makes the test fail:
1) NotRunnable : Xamarin.iOS.Tasks.ProjectReferenceTests.BasicTest
No suitable constructor was found
* [jenkins] Only XM apps with variations are Classic/32-bit apps, so adjust ignore logic accordingly. Fixes maccore issue 884.
Fixes https://github.com/xamarin/maccore/issues/884.
* [mmp] Fix passing -stdlib=libc++ to clang.
* [tests] Fix 32-bit XM issues.
* [xharness] Add support for building 32-bit XM apps by using Xcode 9.4.
* [xharness] Since xharness can now build 32-bit mac apps, enable them by default.
* Remove debug code.
* Remove unused variable.
Set XamarinMacFrameworkRoot as an environment variable when running MSBuild
tests, because we have command-line tools that needs it (bgen), and only
passing it as a MSBuild parameter doesn't reach the environment (and any
subprocesses).
* [mtouch] Show warnings when we can't find referenced assemblies.
This would have helped track down #4235.
* Improve MT0137 warning to indicate the type of the attribute causing the warning.
* Fix many version checks to be based on Xcode version instead of iOS version.
* Added/fixed a few expected values according to platform version to match behavior in older macOS versions.
Move tests that build projects from xammac_tests to mmptest, so that
xammac_tests is only testing API, and not building anything.
This makes it easier to run xammac_tests on older macOS versions (where we
don't necessarily support building Xamarin.Mac apps).
* Bump to use Xcode 10 beta 1
* Update Versions.plist
* Add a dependency on Xcode 9.4.
* [msbuild] Fix build with Xcode 10 beta 1. (#4182)
Many years ago (in Xcode 7 according to code comment)
Developer/Platforms/iPhoneOS.platform/Developer/usr disappeared, and we coped
by looking at Developer/usr instead (and also the subsequent code to locate
the bin directory was based on the location of the usr directory).
Developer/Platforms/iPhoneOS.platform/Developer/usr reappeared in Xcode 10
beta 1, but it seems useless (for one it doesn't contain a bin directory), so
in order to try to keep things sane don't look for this directory in Xcode 10
and instead go directly for Developer/usr (which is what we've been using as
the usr directory for years anyway).
Fixes this problem when building apps with Xcode 10 beta 1:
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets(626,3): error : Could not locate SDK bin directory [/Users/rolf/Projects/TestApp/test-app.csproj]
* [runtime] Build 32-bit mac executables using Xcode 9.4.
* [mtouch] Work around broken tvOS headers in Xcode 10 beta 1.
* [mtouch] Work around build problem with Apple's simd headers in Objective-C++ mode.
* Use version-agnostic paths to sdk directories.
* [tests][xtro] Add todo files (from unclassified) and adjust ignore files to avoid errors
* [macos][security] Re-enable SSL[Get|Set]AlpnProtocols. Fixes#4001 (#4022)
* [macos][security] Re-enable SSL[Get}Set]AlpnProtocols. Fixes#4001
This was fixed in macOS 10.13.4
https://github.com/xamarin/xamarin-macios/issues/4001
* [tests][monotouch-tests] Disable a few test cases (one crasher, other failures). Causes to be verified later
* [xharness] Fix permission dialog suppression in Xcode 10.
* [xharness] Ignore 32-bit macOS tests by default.
* [tests] Execute mmp regression tests with Xcode 9.4 since many of them are 32-bit and needs porting to 64-bit.
* [mmptest] Ignore 32-bit XM tests if we don't have a 32-bit-capable Xcode.
* [registrar] Add workaround for broken headers in Xcode 10 beta 1 (radar 40824697).
* [mtouch] Restrict another workaround for an Xcode 10 beta 1 bug to a specific Xcode version to remove it asap.
* [tests] Fix some protocol changes (public or not) find by introspection tests
* [tests][intro] Fix DefaultCtorAllowed failures
* [Intents] Obsolete several Intents classes in watchOS.
Several existing Intents classes have been marked as unavailable in watchOS in
the headers in Xcode 10 beta 1, and corresponding tests are now failing.
So obsolete the managed wrapper types, and fix tests accordingly.
* Fix xtro wrt previous Ietents/intro changes
* [tests] Minor adjustments to mtouch tests to work with Xcode 10.
* [msbuild] Update tests to cope with additional files produced by the Core ML compiler.
* [msbuild] Xcode 10 doesn't support building watchOS 1 apps, so show a clear error message explaining it.
Also update tests accordingly.
* [coreimage] Stub new filters and exclude ?removed? ones from tests
* Update GameplayKit and SpriteKit NSSecureCoding _upgrade_ and fix other non-public cases (in tests)
* [tests] Ignore some GameKit selectors that don't respond anymore (but seems to be available, at least in header files)
* [tests] Fix intro 32bits testing for filters resutls
* [msbuild] Slightly change error message to be better English.
Commit list for mono/mono:
* mono/mono@1c24c158b0 [bitcode] Fix the generation of invalid llvm IR for some Span code.
* mono/mono@a49a68c6d7 [interp] Fix native to interp transition (#8957)
* mono/mono@92e11812f4 [System.Runtime.Serialization] Makes more APIs work for mobile
* mono/mono@260676f948 Bump API snapshot submodule
* mono/mono@eefdf4ed31 Bump external/cecil to b6c50e3
* mono/mono@0754926394 [2018-02] Finalize merp integration (#8869)
Diff: 7bdb7dd765...1c24c158b0
* [mtouch][mmp] Have CoreResolver check for the new SymbolsNotMatchingException from Cecil
* [tests] Rebuild MX4175 in a separate .app to avoid debug symbol warnings
The newer cecil version is better at detecting incorrect .mdb, like the
test is using, resulting in warnings since the 2nd build (same location)
was done without symbols (so old ones were loaded).
Stale debug symbols is not the goal of the MX4175 test. Rebuilding the
.app in another directory solves the extra warning issue.
Commit list for mono/mono:
* mono/mono@1c24c158b0 [bitcode] Fix the generation of invalid llvm IR for some Span code.
* mono/mono@a49a68c6d7 [interp] Fix native to interp transition (#8957)
* mono/mono@92e11812f4 [System.Runtime.Serialization] Makes more APIs work for mobile
* mono/mono@260676f948 Bump API snapshot submodule
* mono/mono@eefdf4ed31 Bump external/cecil to b6c50e3
* mono/mono@0754926394 [2018-02] Finalize merp integration (#8869)
Diff: 7bdb7dd765...1c24c158b0
* [mtouch][mmp] Have CoreResolver check for the new SymbolsNotMatchingException from Cecil
* [tests] Rebuild MX4175 in a separate .app to avoid debug symbol warnings
The newer cecil version is better at detecting incorrect .mdb, like the
test is using, resulting in warnings since the 2nd build (same location)
was done without symbols (so old ones were loaded).
Stale debug symbols is not the goal of the MX4175 test. Rebuilding the
.app in another directory solves the extra warning issue.
- msbuild adds project path at the end of errors/warnings, which xbuild didn't
do. This caused two tests to fail:
Xamarin.MMP.Tests.MMPTests.MM0132("inline-runtime-arch")
Xamarin.MMP.Tests.MMPTests.MM0132("foo")
Lot of tests depend on comparing text in tool output. In xbuild, this
was logged with `MessageImportance.Normal` but in msbuild the default is
`MessageImportance.Low`. So, now the tool output doesn't show up in the
normal verbosity log, causing the build to fail.
Due to the number of tests depending on this, the default is changed to
`diagnosticMSBuild = true`.
A better way would probably (future) be to use a custom logger and get the output
from the logging events.
- And map xbuild properties to msbuild ones for fallback paths
`XBUILD_FRAMEWORK_FOLDERS_PATH -> TargetFrameworkFallbackSearchPaths`
`MSBuildExtensionsPath -> MSBuildExtensionsPathFallbackPathsOverride`
Note:
Earlier with xbuild, the order of lookup for (example)
`MSBuildExtensionsPath` was:
1. The value of $(MSBuildExtensionsPath), which we were setting to
the in-tree path
2. /Library/Frameworks/Mono.framework/External/xbuild on osx
3. $prefix/lib/mono/xbuild (default location)
And with the above changes, it will be:
1. The value of $(MSBuildExtensionsPath), which we are no longer
setting, so the default path : $prefix/lib/mono/xbuild
2. The in-tree path, via $(MSBuildExtensionsPathFallbackPathsOverride)
3. /Library/Frameworks/Mono.framework/External/xbuild on osx
Since, XI/XM targets are used via fallback path
`/Library/Frameworks/Mono.framework/External/xbuild`, the default
location doesn't matter. And the order of the remaining two remains the
same.
The same thing applies to the target frameworks also.