Граф коммитов

9 Коммитов

Автор SHA1 Сообщение Дата
Alex Soto 2358d636e5
[Intents] Update bindings to Xcode 12.5 from Beta 1 to Beta 3 (#10862)
* [Intents] Update bindings to Xcode 12.5 from Beta 1 to Beta 3

* Fix watch availability

* Fix some more

* fix xtro
2021-03-17 11:33:09 -04:00
Rolf Bjarne Kvinge 8bda9174fd
Bump to Xcode 12.2 beta 1. (#9665)
* Bump to Xcode 12.2 beta 1.

* [tests] Fix xtro and intro

* Fix wrong availability

* Fix monotouch tests

* Disable watchOS tests and bump iOS version to the right one

watchOS tests have been disabled because Xcode 12.2 Beta is
broken, you cannot create a watch app and deploy, Xcode just
crashes when you try to list simulators, If you try to use
our tools at the moment of deploying we get:

> error HE0046: Failed to install the app 'app' on the device 'watchOS 7.1 (18R5552f) - Apple Watch Series 6 - 44mm': Unable To Install ???app???

* Fix macOS check and bump both versions to satisfy commit distance check, luckily we have infinite numbers!!

Co-authored-by: Alex Soto <alex@alexsoto.me>
2020-09-23 08:11:26 -04:00
Alex Soto bfc98f8059
[xcode12] Initial bump for Xcode 12 GM (#9644)
* [xcode12] Initial bump for Xcode 12 GM

* [tests][intro] We cannot load CoreNFC framework on iOS simulator anymore

* [tests][xtro] New Metal API are not abstract (before XAMCORE_4_0)

* [tests][intro] Fix crash when CSLocalizedString 'description' selector is called

* [tests][xtro] Add support for excluding platforms

Based on `Make.config` variables `INCLUDE_[IOS|TVOS|WATCH|MAC]`

This required moving some entries (common -> macOS) to keep the
sanitizer happy.

* [xtro] Ignore Intents watchOS differences since they will likely match iOS in the future

* Update to use Xcode 12 GMb instead of the old GM

* [tests][xtro] Remove OSLog for iOS and tvOS (changed in GM)

* [tests][msbuild] Disable FrameworkListTest based on the active/disabled platforms

* [tests][msbuild] Track new directory/file inside CoreML projects

* [mlaunch] Bump maccore and disable mlaunch if mac build is disabled

New commits in xamarin/maccore:

* xamarin/maccore@ba332d4d07 Disable mlaunch if Mac is not built (#2314)

Diff: 87a96d21c9..ba332d4d07

Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
2020-09-16 11:41:44 +02:00
Alex Soto 3107356250
[Intents] Update bindings from Xcode 12 Beta 1 to Beta 3 (#9220)
* [Intents] Update bindings from Xcode 12 Beta 1 to Beta 3

* Apply suggestions from code review

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Implement feedback

* Fix more feedback

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2020-07-30 09:36:59 -04:00
Sebastien Pouliot c5dcb74d06
[foundation] Fix NSCopying.Copy - the biggest offender of not releasing its return value (#6230) 2019-06-10 14:42:43 -07:00
Rolf Bjarne Kvinge 885efcc624
[xtro] Add new checker for '[return: Release]' attributes. Fixes #6014. (#6149)
Also add a 'u2ignore' tool that can copy the resulting unclassified (all 1612
of them) to the ignore files.

Fixes https://github.com/xamarin/xamarin-macios/issues/6014.
2019-05-28 08:19:30 -07:00
Sebastien Pouliot 2d6ce7459d
Bump to use Xcode 10 beta 1 (#4179)
* Bump to use Xcode 10 beta 1

* Update Versions.plist

* Add a dependency on Xcode 9.4.

* [msbuild] Fix build with Xcode 10 beta 1. (#4182)

Many years ago (in Xcode 7 according to code comment)
Developer/Platforms/iPhoneOS.platform/Developer/usr disappeared, and we coped
by looking at Developer/usr instead (and also the subsequent code to locate
the bin directory was based on the location of the usr directory).

Developer/Platforms/iPhoneOS.platform/Developer/usr reappeared in Xcode 10
beta 1, but it seems useless (for one it doesn't contain a bin directory), so
in order to try to keep things sane don't look for this directory in Xcode 10
and instead go directly for Developer/usr (which is what we've been using as
the usr directory for years anyway).

Fixes this problem when building apps with Xcode 10 beta 1:

      /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets(626,3): error : Could not locate SDK bin directory [/Users/rolf/Projects/TestApp/test-app.csproj]

* [runtime] Build 32-bit mac executables using Xcode 9.4.

* [mtouch] Work around broken tvOS headers in Xcode 10 beta 1.

* [mtouch] Work around build problem with Apple's simd headers in Objective-C++ mode.

* Use version-agnostic paths to sdk directories.

* [tests][xtro] Add todo files (from unclassified) and adjust ignore files to avoid errors

* [macos][security] Re-enable SSL[Get|Set]AlpnProtocols. Fixes #4001 (#4022)

* [macos][security] Re-enable SSL[Get}Set]AlpnProtocols. Fixes #4001

This was fixed in macOS 10.13.4

https://github.com/xamarin/xamarin-macios/issues/4001

* [tests][monotouch-tests] Disable a few test cases (one crasher, other failures). Causes to be verified later

* [xharness] Fix permission dialog suppression in Xcode 10.

* [xharness] Ignore 32-bit macOS tests by default.

* [tests] Execute mmp regression tests with Xcode 9.4 since many of them are 32-bit and needs porting to 64-bit.

* [mmptest] Ignore 32-bit XM tests if we don't have a 32-bit-capable Xcode.

* [registrar] Add workaround for broken headers in Xcode 10 beta 1 (radar 40824697).

* [mtouch] Restrict another workaround for an Xcode 10 beta 1 bug to a specific Xcode version to remove it asap.

* [tests] Fix some protocol changes (public or not) find by introspection tests

* [tests][intro] Fix DefaultCtorAllowed failures

* [Intents] Obsolete several Intents classes in watchOS.

Several existing Intents classes have been marked as unavailable in watchOS in
the headers in Xcode 10 beta 1, and corresponding tests are now failing.

So obsolete the managed wrapper types, and fix tests accordingly.

* Fix xtro wrt previous Ietents/intro changes

* [tests] Minor adjustments to mtouch tests to work with Xcode 10.

* [msbuild] Update tests to cope with additional files produced by the Core ML compiler.

* [msbuild] Xcode 10 doesn't support building watchOS 1 apps, so show a clear error message explaining it.

Also update tests accordingly.

* [coreimage] Stub new filters and exclude ?removed? ones from tests

* Update GameplayKit and SpriteKit NSSecureCoding _upgrade_ and fix other non-public cases (in tests)

* [tests] Ignore some GameKit selectors that don't respond anymore (but seems to be available, at least in header files)

* [tests] Fix intro 32bits testing for filters resutls

* [msbuild] Slightly change error message to be better English.
2018-06-08 18:45:24 -07:00
Sebastien Pouliot fffaba2414
[xtro] Add sanity tests to keep the entries up to date (avoid invalid, dupes and out of date entries) (#3110) 2017-12-18 10:49:07 -05:00
Sebastien Pouliot 8d854a0f3d
[xtro] Split results by framework and add an HTML report (#3093)
* Not every old annotations have been migrated (work in progress, to be completed in another PR);

* Sanitation of the data files (e.g. removal of dupes and fixed, by Apple, entries) is done, but not automated (also a work in progress)

Even then this is immediately useful, i.e. better merged before 15.6 gets branched.
2017-12-15 14:08:09 -05:00